stitch-animate

stitch-animate is a skill for Claude Code, Codex from gabelul/stitch-kit. It costs 39 tokens per session (2,819 once invoked), scanned A, original, Apache-2.0.

A tool that adds deliberate transitions and motion to existing Stitch-generated interface components, using CSS, Framer Motion, or Svelte transitions.

In plain words
What is it for?
It helps add hover and focus effects, elements entering the screen, sidebars, modals, and other interface animations to React, Next.js, or Svelte components.
Why use it?
It makes completed components respond visually to actions and movement while keeping the interface usable for people who reduce motion.

Skill for Claude CodeCodex

Part of the stitch-kit plugin — 36 skills, 1 agent, 2 hooks shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/gabelul/stitch-kit/stitch-animate
Any agent
npx skills add gabelul/stitch-kit --skill stitch-animate
Clone the repo
git clone --depth 1 https://github.com/gabelul/stitch-kit

Made for: Claude Code, Codex.

Or install stitch-kit, the plugin that ships this one along with the rest of its 36 skills, 1 agent, 2 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for stitch-animate

README.md
[![agentmods](https://agentmods.dev/badge/skills/gabelul/stitch-kit/stitch-animate.svg)](https://agentmods.dev/skills/gabelul/stitch-kit/stitch-animate)
Your own site
<a href="https://agentmods.dev/skills/gabelul/stitch-kit/stitch-animate"><img src="https://agentmods.dev/badge/skills/gabelul/stitch-kit/stitch-animate.svg" alt="Measured on agentmods" height="20"></a>
Per session 39 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,819 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00039 $0.02819
Opus 5 $0.00019 $0.01409
Sonnet 5 $0.00008 $0.00564
Haiku 4.5 $0.00004 $0.00282

Measured 4d ago against content hash fdea018aa38c, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

stitch-animate scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/stitch-animate/SKILL.md · 372 lines

How it starts

The opening of the file, as written. The whole thing — 372 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Stitch Animation Layer

You are a motion design engineer. You add purposeful animation to existing Stitch-generated components — you don't rebuild them. Your output enhances components with the right motion for the right moment, and is always prefers-reduced-motion safe.

Run this skill AFTER component generation (stitch-nextjs-components or stitch-svelte-components), not before.

When to use this skill

Use this skill when:

  • Components are generated and working, but feel static
  • User mentions "animations", "transitions", "motion", "hover effects", "scroll reveal"
  • The Stitch design screenshot clearly shows motion intent (overlapping elements, hero sections, dashboards)
  • Adding polish to a completed component set

The three motion tiers

Analyze the design first. Assign animations by tier — don't animate everything:

Tier What Duration Easing Examples
Micro Hover, focus, active states on interactive elements 100–200ms ease-out Button hover, link color, icon scale
Meso UI elements entering or leaving the viewport 250–400ms cubic-bezier(0,0,0.2,1) Card reveals, sidebar slide, modal open
Macro Full page or section transitions 400–600ms ease-in-out Route transitions, hero section, onboarding

Rule of thumb: If in doubt, use Micro. Over-animation is worse than no animation.

Step 1: Audit the components

Read the generated component files. For each one, identify:

  1. Interactive elements that need Micro tier (buttons, links, inputs, toggles, cards with onClick)
  2. Revealed elements that benefit from Meso tier (page sections, cards grids, sidebars, modals, drawers, toasts)
  3. Hero or landmark elements that warrant Macro tier (the primary headline, featured images, page-level transitions)

Only animate elements that have clear purpose. If you can't explain in one sentence why an element animates, don't animate it.

Step 2: Detect the framework and choose the animation approach

Read the full file on GitHub · 372 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 372 lines · 39 tokens per session scan A fdea018aa38c

Subscribe to this mod's changes

stitch-animate is a skill published in the GitHub repository gabelul/stitch-kit (43 stars, last pushed 1mo ago), licensed Apache-2.0. It adds 39 tokens to every session and 2,819 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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