Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add gabelul/stitch-kit --skill stitch-animategit clone --depth 1 https://github.com/gabelul/stitch-kitWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/gabelul/stitch-kit/stitch-animate)<a href="https://agentmods.dev/skills/gabelul/stitch-kit/stitch-animate"><img src="https://agentmods.dev/badge/skills/gabelul/stitch-kit/stitch-animate/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/gabelul/stitch-kit/stitch-animate"><img src="https://agentmods.dev/badge/skills/gabelul/stitch-kit/stitch-animate.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00039 | $0.02819 |
| Opus 5.5 | $0.00016 | $0.01128 |
| Sonnet 5.5 | $0.00008 | $0.00564 |
| Haiku 4.5 | $0.00004 | $0.00282 |
Grade A, and why
stitch-animate scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 372 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Stitch Animation Layer
You are a motion design engineer. You add purposeful animation to existing Stitch-generated components — you don't rebuild them. Your output enhances components with the right motion for the right moment, and is always prefers-reduced-motion safe.
Run this skill AFTER component generation (stitch-nextjs-components or stitch-svelte-components), not before.
When to use this skill
Use this skill when:
- Components are generated and working, but feel static
- User mentions "animations", "transitions", "motion", "hover effects", "scroll reveal"
- The Stitch design screenshot clearly shows motion intent (overlapping elements, hero sections, dashboards)
- Adding polish to a completed component set
The three motion tiers
Analyze the design first. Assign animations by tier — don't animate everything:
| Tier | What | Duration | Easing | Examples |
|---|---|---|---|---|
| Micro | Hover, focus, active states on interactive elements | 100–200ms | ease-out | Button hover, link color, icon scale |
| Meso | UI elements entering or leaving the viewport | 250–400ms | cubic-bezier(0,0,0.2,1) | Card reveals, sidebar slide, modal open |
| Macro | Full page or section transitions | 400–600ms | ease-in-out | Route transitions, hero section, onboarding |
Rule of thumb: If in doubt, use Micro. Over-animation is worse than no animation.
Step 1: Audit the components
Read the generated component files. For each one, identify:
- Interactive elements that need Micro tier (buttons, links, inputs, toggles, cards with
onClick) - Revealed elements that benefit from Meso tier (page sections, cards grids, sidebars, modals, drawers, toasts)
- Hero or landmark elements that warrant Macro tier (the primary headline, featured images, page-level transitions)
Only animate elements that have clear purpose. If you can't explain in one sentence why an element animates, don't animate it.
Step 2: Detect the framework and choose the animation approach
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2mo ago First seen · 372 lines · 39 tokens per session scan A fdea018aa38c
stitch-animate is a skill published in the GitHub repository gabelul/stitch-kit (48 stars, last pushed 3mo ago), licensed Apache-2.0. It adds 39 tokens to every session and 2,819 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
stitch-animate compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| stitch-animategabelul/stitch-kit | Skill | 48 | 3mo ago | Apache-2.0 | A | 39 | Claude Code |
| mk:stitchngocsangyem/MeowKit | Skill | 15 | 5d ago | MIT | A | 53 | Claude Code |
| tamagui-v6-configtamagui/tamagui | Skill | 14k | today | MIT | A | 0 | Claude Code, Codex |
| tamagui-theme-generatortamagui/tamagui | Skill | 14k | today | MIT | A | 48 | Claude Code, Codex |
| kiranism-shadcn-dashboardKiranism/next-shadcn-dashboard-starter | Skill | 7.2k | 3d ago | MIT | A | 142 | Claude Code, Codex |
| top-designwondelai/skills | Skill | 2.6k | 4d ago | MIT | A | 113 | Claude Code, Codex |
| scroll-craftnateherkai/scroll-craft | Skill | 4.6k | 1mo ago | MIT | A | 177 | Claude Code |