create-motion-graphics

create-motion-graphics is a skill for Claude Code, Codex from gabrielmoreira/agent-skills-mirror. It costs 97 tokens per session (6,080 once invoked), scanned A, original, MIT.

A workflow for directly creating or editing Motion Graphic JSX assets—code-defined animated graphics—in an OpenChatCut project.

In plain words
What is it for?
Creating, patching, positioning, and updating Motion Graphic assets and items in an OpenChatCut timeline.
Why use it?
It provides the required project checks and editing route for graphics that must be authored as JSX rather than generated through another workflow.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Creating, patching, positioning, and updating Motion Graphic assets and items in an OpenChatCut timeline.

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Install with agentmods
npx agentmods add skills/gabrielmoreira/agent-skills-mirror/create-motion-graphics
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add gabrielmoreira/agent-skills-mirror --skill create-motion-graphics
Clone the repo
git clone --depth 1 https://github.com/gabrielmoreira/agent-skills-mirror

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for create-motion-graphics

README.md
[![agentmods](https://agentmods.dev/badge/skills/gabrielmoreira/agent-skills-mirror/create-motion-graphics/github.svg)](https://agentmods.dev/skills/gabrielmoreira/agent-skills-mirror/create-motion-graphics)
Your own site
<a href="https://agentmods.dev/skills/gabrielmoreira/agent-skills-mirror/create-motion-graphics"><img src="https://agentmods.dev/badge/skills/gabrielmoreira/agent-skills-mirror/create-motion-graphics/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for create-motion-graphics

Your own site · 80×15
<a href="https://agentmods.dev/skills/gabrielmoreira/agent-skills-mirror/create-motion-graphics"><img src="https://agentmods.dev/badge/skills/gabrielmoreira/agent-skills-mirror/create-motion-graphics.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 97 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 6,080 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00097 $0.06080
Opus 5.5 $0.00039 $0.02432
Sonnet 5.5 $0.00019 $0.01216
Haiku 4.5 $0.00010 $0.00608

Measured 4d ago against content hash 12b961c44cc8, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

create-motion-graphics scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

mirrors/repos/0xsline@OpenChatCut/src/agent/skills/create-motion-graphics/SKILL.md · 310 lines

How it starts

The opening of the file, as written. The whole thing — 310 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Create Motion Graphics

Use this skill when a OpenChatCut task requires a Motion Graphic asset that the agent will author or patch as inline JSX.

This skill is for direct authoring. Do not translate the request into a Gemini prompt or generation brief, and do not call submit_motion_graphic, when this workflow is active.

Even though submit_motion_graphic exists in the tool list, treat it as the generation route, not this one. Ignore that path for MG work; use create_motion_graphic_from_code for new JSX assets and edit_asset for existing MG JSX. If the direct-authoring tools are missing, stop and report that the OpenChatCut tool surface is out of date.

Pass source inline through the asset code tools. Do not stage Motion Graphic code in the OpenChatCut repository, ai-working/, /tmp, a local HTTP server, generated code files, or guessed backend workspace paths.

Core Principles

  • Inspect project state when canvas size, fps, existing visual language, placement, or timeline conflicts are not already known.
  • Identify the required inputs in Before You Code before authoring JSX.
  • Create or update Motion Graphic assets through the available inline-code asset workflow; use current tool schemas for exact payload shapes.
  • Place or move assets through the timeline editing workflow when the edit requires timeline placement.
  • Re-read project state and verify the visible frame after structural or visual changes.

Before You Code

Before writing JSX, identify only the information needed for this edit:

  • Placement: start time, duration, target layer if known, and the target frame the graphic must compose with.
  • Role in the edit: what job this Motion Graphic performs in the video.
  • Content: exact text, numbers, media, or visual facts that must appear.
  • Timing: whether internal motion should sync to speech, music, or a visual event.
  • Visual source: user-provided style, project Design Style, brand colors/fonts, or an accepted existing Motion Graphic.
  • Editable fields: which text, colors, numbers, booleans, image, or video values should become properties.

Read the full file on GitHub · 310 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago Changed · +13 lines 12b961c44cc8
  2. 1mo ago First seen · 297 lines · 97 tokens per session scan A b2b08d1d74ac

Subscribe to this mod's changes

create-motion-graphics is a skill published in the GitHub repository gabrielmoreira/agent-skills-mirror (19 stars, last pushed yesterday), licensed MIT. It adds 97 tokens to every session and 6,080 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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