multi-clips-to-reels

multi-clips-to-reels is a skill for Claude Code, Codex from gabrielmoreira/agent-skills-mirror. It costs 52 tokens per session (1,175 once invoked), scanned A, original, MIT.

A workflow for turning several existing media clips into short videos such as reels, highlights, recaps, or montages.

In plain words
What is it for?
It is for combining product shots, event footage, travel clips, gameplay, user-generated content, B-roll, and other project assets into social-ready edits.
Why use it?
It helps select and arrange the best parts of mixed footage without relying on screenshots or outside editing pipelines.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit It is for combining product shots, event footage, travel clips, gameplay, user-generated content, B-roll, and other project assets into social-ready edits.

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Install with agentmods
npx agentmods add skills/gabrielmoreira/agent-skills-mirror/multi-clips-to-reels
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add gabrielmoreira/agent-skills-mirror --skill multi-clips-to-reels
Clone the repo
git clone --depth 1 https://github.com/gabrielmoreira/agent-skills-mirror

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for multi-clips-to-reels

README.md
[![agentmods](https://agentmods.dev/badge/skills/gabrielmoreira/agent-skills-mirror/multi-clips-to-reels/github.svg)](https://agentmods.dev/skills/gabrielmoreira/agent-skills-mirror/multi-clips-to-reels)
Your own site
<a href="https://agentmods.dev/skills/gabrielmoreira/agent-skills-mirror/multi-clips-to-reels"><img src="https://agentmods.dev/badge/skills/gabrielmoreira/agent-skills-mirror/multi-clips-to-reels/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for multi-clips-to-reels

Your own site · 80×15
<a href="https://agentmods.dev/skills/gabrielmoreira/agent-skills-mirror/multi-clips-to-reels"><img src="https://agentmods.dev/badge/skills/gabrielmoreira/agent-skills-mirror/multi-clips-to-reels.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 52 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,175 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00052 $0.01175
Opus 5 $0.00026 $0.00588
Sonnet 5 $0.00010 $0.00235
Haiku 4.5 $0.00005 $0.00118

Measured 13d ago against content hash 0ceb884dbd3e, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

multi-clips-to-reels scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 13d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

mirrors/repos/0xsline@OpenChatCut/src/agent/skills/multi-clips-to-reels/SKILL.md · 57 lines

How it starts

The opening of the file, as written. The whole thing — 57 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Multi Clips to Reels

Use this workflow when multiple raw clips or assets carry the output. The task is to select, sequence, and package the strongest footage into one or more reels, highlights, recaps, or short videos.

This is a OpenChatCut-native workflow. Use the current project, source assets, asset-frame inspection, AV/script context, and OpenChatCut editing tools. Use the current timeline when it already contains relevant cuts or for final verification; do not depend on timeline screenshots as the primary way to understand raw source clips. Do not depend on external download, transcription, ffmpeg, or auto-crop pipelines unless the user explicitly asks for an external source that is not already in the project.

Workflow

  1. Read the project state before editing. Inventory usable source assets: duration, aspect ratio, visual subject, motion/energy, audio quality, duplicates, current timeline state when relevant, obvious hero shots, and fixed-role assets such as logos, QR codes, product photos, brand screenshots, or supplied audio.
  2. Confirm that multiple clips carry the output. If one long source clearly defines the story and other assets are only support, switch to the Long Video to Shorts workflow.
  3. Identify the user's starting point:
    • open_media_reel: uploaded clips/photos and a loose goal.
    • script_or_storyboard: supplied script, timestamps, shot list, scene notes, or exact copy.
    • asset_pack_promo: product/event/place assets with logos, screenshots, QR codes, audio, or brand constraints.
    • highlight_selection: many clips where the main work is selecting the strongest visual moments.
  4. Determine only missing constraints that would change the edit: platform, output count, target duration, audience, style, captions/title text, music, and whether the user wants options or direct creation.
  5. If more than one missing constraint remains, ask for them in one <widget> after loading widget-forms. Use text fields for open-ended fields like premise, audience, product/context, or goals; use single/multi choice fields for bounded choices like platform, count, duration, captions, or music.
  6. Assign source assets a possible role: hook, context, proof, demonstration, emotional beat, transition, payoff, end card, logo/QR, product evidence, or audio bed. Do not assume every uploaded clip deserves screen time.
  7. Match the planning style to the starting point. For script_or_storyboard, preserve the user's scene order, copy, timestamps, and claims while mapping each source asset to the requested shot. For asset_pack_promo, lock the product/place/event identity and reserve fixed-role assets for brand, proof, or CTA moments. For open_media_reel and highlight_selection, select and sequence the strongest moments instead of averaging every asset.
  8. Compare possible hooks and sequences using references/short-form-selection.md. Use read_script for the speech/script overview, view_asset_frames for specific source frames and frame-block analysis to select high points or verify what happens on screen. Select for strength, variety, continuity, and fit to the requested platform.
  9. Build a compact sequence plan before heavy editing. For each output include selected assets/ranges, opening hook, shot order, role of each shot, rhythm, target duration, platform treatment, and risks.
  10. If the user gave enough constraints and asked to create directly, proceed after stating the plan. If the material is varied or the requested count is high, create or preview the first strongest reel before batching the rest.
  11. Edit around a viewer-facing arc: hook, context, escalation or proof, payoff. For a pure highlight reel, the payoff can be the strongest final moment or a satisfying recap beat.
  12. Package for the target platform: aspect ratio/crop, title text, styled captions, music/beat sync, light motion graphics, transitions, speed ramps, or zooms only when they improve rhythm or clarity.
  13. QA before reporting done: strongest shot first, clear sequence purpose, distinct outputs, no unsupported claims, platform fit, requested count/duration, timeline names, and export readiness.

Read the full file on GitHub · 57 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 13d ago First seen · 57 lines · 52 tokens per session scan A 0ceb884dbd3e

Subscribe to this mod's changes

multi-clips-to-reels is a skill published in the GitHub repository gabrielmoreira/agent-skills-mirror (17 stars, last pushed yesterday), licensed MIT. It adds 52 tokens to every session and 1,175 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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