Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add Galbaz1/video-research-mcp --skill video-productiongit clone --depth 1 https://github.com/Galbaz1/video-research-mcpWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/galbaz1/video-research-mcp/video-production)<a href="https://agentmods.dev/skills/galbaz1/video-research-mcp/video-production"><img src="https://agentmods.dev/badge/skills/galbaz1/video-research-mcp/video-production/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/galbaz1/video-research-mcp/video-production"><img src="https://agentmods.dev/badge/skills/galbaz1/video-research-mcp/video-production.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00041 | $0.02054 |
| Opus 5 | $0.00020 | $0.01027 |
| Sonnet 5 | $0.00008 | $0.00411 |
| Haiku 4.5 | $0.00004 | $0.00205 |
Grade A, and why
video-production scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 218 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Video Production Pipeline
Orchestrates the full lifecycle of cinematic AI video: anchor image through multi-shot assembly. The core principle is anchor-first chaining — one perfect hero still locks visual identity (lighting, palette, texture) across every clip. Without this, each generation invents its own world.
Production Phases
Every production follows five phases regardless of provider or chain pattern.
1. Concept
Define the visual brief before touching any tool.
- Shot list: one line per clip — subject, motion, duration, mood
- Visual world(s): industrial, office, outdoor, etc. — each world gets its own anchor
- Asset audit: search project directories for existing footage before generating anything. Real footage at 1080p always trumps AI generation
2. Style Anchor
Generate one hero image per visual world with mcp-image. This image is the single source of truth for all subsequent clips.
mcp-image parameters:
quality: "quality"
imageSize: "4K"
purpose: "cinematic video style anchor"
maintainCharacterConsistency: true (for multi-image sets)
Iterate with inputImagePath until lighting, composition, and subject are exactly right. The anchor is immutable once approved — everything flows from it.
Anchor requirements:
- Contains everything clips need to inherit: subject appearance, lighting direction, color temperature, atmospheric density
- Exact same lighting description must appear in both image and video prompts
- Store approved anchors in
assets/style-anchors/with descriptor strings indescriptors.md - Copy-paste descriptors between shots — never paraphrase
Anchor sandwich (for sequential scenes):
ANCHOR-START --> [motion] --> HERO --> [motion] --> ANCHOR-END
| |
= ANCHOR-END of previous scene = ANCHOR-START of next scene
This ensures visual continuity: each scene's endpoint feeds the next scene's entry point.
3. Generate
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 12d ago First seen · 218 lines · 41 tokens per session scan A f71b23a2a227
video-production is a skill published in the GitHub repository Galbaz1/video-research-mcp (23 stars, last pushed 1mo ago), licensed MIT. It adds 41 tokens to every session and 2,054 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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