design-test-gate

design-test-gate is a skill for Claude Code, Codex from GDvega/super-android-kotlin-firebase-skill. It costs 42 tokens per session (922 once invoked), scanned A, original, MIT.

A safety checklist for Android interface work using Compose or Material 3, Google's Android UI toolkit and design system. It requires checking the existing build and tests before changing screens, layouts, themes, or user experience.

In plain words
What is it for?
Use it before redesigning an Android screen, polishing UI, changing a Compose theme, or refactoring design components. It identifies baseline validation commands and stops when existing checks fail.
Why use it?
Visual changes can hide or introduce broken builds, failing tests, navigation problems, or accessibility issues. This gate makes those failures visible before design work proceeds.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: $skill-name invocation.

Good fit Use it before redesigning an Android screen, polishing UI, changing a Compose theme, or refactoring design components. It identifies baseline validation commands and stops when existing checks fail.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/gdvega/super-android-kotlin-firebase-skill/design-test-gate
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add GDvega/super-android-kotlin-firebase-skill --skill design-test-gate
Clone the repo
git clone --depth 1 https://github.com/GDvega/super-android-kotlin-firebase-skill

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for design-test-gate

README.md
[![agentmods](https://agentmods.dev/badge/skills/gdvega/super-android-kotlin-firebase-skill/design-test-gate/github.svg)](https://agentmods.dev/skills/gdvega/super-android-kotlin-firebase-skill/design-test-gate)
Your own site
<a href="https://agentmods.dev/skills/gdvega/super-android-kotlin-firebase-skill/design-test-gate"><img src="https://agentmods.dev/badge/skills/gdvega/super-android-kotlin-firebase-skill/design-test-gate/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for design-test-gate

Your own site · 80×15
<a href="https://agentmods.dev/skills/gdvega/super-android-kotlin-firebase-skill/design-test-gate"><img src="https://agentmods.dev/badge/skills/gdvega/super-android-kotlin-firebase-skill/design-test-gate.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 42 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 922 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00042 $0.00922
Opus 5 $0.00021 $0.00461
Sonnet 5 $0.00008 $0.00184
Haiku 4.5 $0.00004 $0.00092

Measured 10d ago against content hash de51cdc3b600, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

design-test-gate scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/design-test-gate/SKILL.md · 110 lines

How it starts

The opening of the file, as written. The whole thing — 110 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Purpose

Protect Android design work with an engineering gate: build and tests first, design second.

When to use

  • Before changing Compose UI, Material 3 theme, screen layout, design system components or UX copy.
  • When the user asks for a redesign, visual improvement, UI polish, app makeover or design refactor.
  • When an AI-generated app needs design review but may have broken build, tests or Gradle setup.
  • When design changes could affect navigation, ViewModels, Firebase data, local persistence or accessibility.

Inputs to inspect

  • Current branch status and changed files.
  • Gradle files, module structure and available test tasks.
  • Existing unit, UI, screenshot, preview or instrumentation tests.
  • Recent build/test failures, CI logs and flaky test notes.
  • Target screen, flow or component requested for design work.

Required workflow

  1. Inspect the project structure and identify the smallest relevant validation commands.
  2. Run or request the baseline build/test commands before making visual changes.
  3. If build or tests fail, stop design work and report the failure with the smallest next debugging step.
  4. If validation passes, define the design scope, affected screens and regression risks.
  5. Select related design skills only after the gate passes.
  6. End with commands that should be rerun after design changes.

Rules

  • Always treat build/tests as the first step for UI or UX work.
  • Do not redesign around a broken build unless the user explicitly asks to triage the failure first.
  • Do not hide test failures behind visual recommendations.
  • Preserve existing behavior, ViewModels, repositories, Firebase logic, navigation and persistence.
  • Prefer the cheapest meaningful command first, then broaden validation for risky UI changes.
  • If commands cannot run locally, explain the blocker and provide the exact command the user should run.

Local skills to invoke

  • testing
  • debugging
  • gradle-build
  • code-review-refactor

Read the full file on GitHub · 110 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 110 lines · 42 tokens per session scan A de51cdc3b600

Subscribe to this mod's changes

design-test-gate is a skill published in the GitHub repository GDvega/super-android-kotlin-firebase-skill (2 stars, last pushed 2mo ago), licensed MIT. It adds 42 tokens to every session and 922 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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