openhue

openhue is a skill for Claude Code, Codex from geezerrrr/motive. It costs 15 tokens per session (319 once invoked), scanned A, a copy of openhue, MIT.

A command-line tool for controlling Philips Hue smart lights through a Hue Bridge, the device that connects Hue lights to the network. It can read lights, rooms, and scenes and change their settings.

In plain words
What is it for?
Discovering and setting up a Hue Bridge, turning lights on or off, changing brightness or color, reading room and scene information, and activating scenes.
Why use it?
It allows lighting changes from commands or agent workflows instead of the Hue app.

Skill for Claude CodeCodex

Which agent this was written for is unclear — built for openclaw. Also seen: built for openclaw.

Good fit Discovering and setting up a Hue Bridge, turning lights on or off, changing brightness or color, reading room and scene information, and activating scenes.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/geezerrrr/motive/openhue
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add geezerrrr/motive --skill openhue
Clone the repo
git clone --depth 1 https://github.com/geezerrrr/motive

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for openhue

README.md
[![agentmods](https://agentmods.dev/badge/skills/geezerrrr/motive/openhue/github.svg)](https://agentmods.dev/skills/geezerrrr/motive/openhue)
Your own site
<a href="https://agentmods.dev/skills/geezerrrr/motive/openhue"><img src="https://agentmods.dev/badge/skills/geezerrrr/motive/openhue/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for openhue

Your own site · 80×15
<a href="https://agentmods.dev/skills/geezerrrr/motive/openhue"><img src="https://agentmods.dev/badge/skills/geezerrrr/motive/openhue.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 15 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 319 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 91% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00015 $0.00319
Opus 5 $0.00008 $0.00160
Sonnet 5 $0.00003 $0.00064
Haiku 4.5 $0.00002 $0.00032

Measured 9d ago against content hash 87e7de91a44e, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

openhue scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

91% identical to openhue — 2 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

Motive/Resources/Skills.bundle/openhue/SKILL.md · 52 lines

What it actually says

OpenHue CLI

Use openhue to control Hue lights and scenes via a Hue Bridge.

Setup

  • Discover bridges: openhue discover
  • Guided setup: openhue setup

Read

  • openhue get light --json
  • openhue get room --json
  • openhue get scene --json

Write

  • Turn on: openhue set light <id-or-name> --on
  • Turn off: openhue set light <id-or-name> --off
  • Brightness: openhue set light <id> --on --brightness 50
  • Color: openhue set light <id> --on --rgb #3399FF
  • Scene: openhue set scene <scene-id>

Notes

  • You may need to press the Hue Bridge button during setup.
  • Use --room "Room Name" when light names are ambiguous.
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 52 lines · 15 tokens per session scan A 87e7de91a44e

Subscribe to this mod's changes

openhue is a skill published in the GitHub repository geezerrrr/motive (117 stars, last pushed 6mo ago), licensed MIT. It adds 15 tokens to every session and 319 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. It is 91% identical to openhue, differing in 2 lines, and is treated as a copy.