aax

aax is a skill for Claude Code, Codex from Generous-Corp/pulp. It costs 44 tokens per session (5,132 once invoked), scanned A, original, MIT.

Optional AAX support for Pulp, including developer-supplied Avid SDK setup, CMake enablement, DigiShell/AAX Validator workflows, and local AAX builds on macOS or Windows.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/generous-corp/pulp/aax
Any agent
npx skills add Generous-Corp/pulp --skill aax
Clone the repo
git clone --depth 1 https://github.com/Generous-Corp/pulp

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for aax

README.md
[![agentmods](https://agentmods.dev/badge/skills/generous-corp/pulp/aax.svg)](https://agentmods.dev/skills/generous-corp/pulp/aax)
Your own site
<a href="https://agentmods.dev/skills/generous-corp/pulp/aax"><img src="https://agentmods.dev/badge/skills/generous-corp/pulp/aax.svg" alt="Measured on agentmods" height="20"></a>
Per session 44 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 5,132 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00044 $0.05132
Opus 5 $0.00022 $0.02566
Sonnet 5 $0.00009 $0.01026
Haiku 4.5 $0.00004 $0.00513

Measured today against content hash f13768ae245e, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

aax scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured today.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/aax/SKILL.md · 405 lines

How it starts

The opening of the file, as written. The whole thing — 405 lines — stays where its author put it; the contents beside it link to each section on GitHub.

AAX Skill

Use this when working on Pulp's optional AAX support or when guiding users who want to build and validate AAX plugins locally.

Scope

  • Supported hosts: macOS and Windows
  • Unsupported: Linux and Ubuntu
  • Current scope: AAX Native, including the custom editor (AAX_CEffectGUI) and parameter gestures
  • Out of scope: bundling Avid assets, DSP support, PACE release automation
  • Out of scope, with a caveat worth knowing: AudioSuite. The descriptor declares AAX_ePlugInRole_InsertOrAudioSuite, so the role is advertised, but Pulp registers no AAX_IHostProcessor — the dedicated offline-render path is not implemented. Say "the role is declared; the offline path is not implemented", not "AudioSuite works" and not "the role is absent".

The custom editor

core/format/src/aax_effect_gui.cpp embeds a Pulp editor in the Pro Tools plugin window through the shared, format-agnostic view::PluginViewHost — the same seam VST3 / AU v2 / AU v3 / CLAP use, so there is no AAX-specific render path to maintain. Its ViewBridge is built from ViewBridge::Options::hosted_editor() like every other hosted adapter — never a hand-assembled Options, and a structural test enforces that. See the view-bridge skill.

The editor is opt-in, and defaulting it off is deliberate — do not "fix" it. PULP_AAX_PLUGIN registers no editor, so a plugin gets Pro Tools' auto-generated parameter strip; PULP_AAX_PLUGIN_WITH_GUI registers the custom editor. The strip is plain but it works, and it is the only AAX UI any Pulp plugin has shipped with. The custom editor has not been validated in Pro Tools itself, so a plugin that merely rebuilds must not trade a working strip for an unproven editor — an author has to ask for it. pulp-test-aax-entry-registration asserts both directions; if you flip the default, that suite fails, and that is the point. Reach for PULP_AAX_PLUGIN_WITH_GUI in an example or template only once the editor has actually been driven in Pro Tools.

Read the full file on GitHub · 405 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. today First seen · 405 lines · 44 tokens per session scan A f13768ae245e

Subscribe to this mod's changes

aax is a skill published in the GitHub repository Generous-Corp/pulp (16 stars, last pushed today), licensed MIT. It adds 44 tokens to every session and 5,132 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-04.

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