mpe

mpe is a skill for Claude Code, Codex from Generous-Corp/pulp. It costs 49 tokens per session (4,703 once invoked), scanned A, original, MIT.

Build an MPE-aware Pulp synth — opt into MPE via PluginDescriptor, consume per-note pitch bend / pressure / timbre from MpeBuffer, and route voices through MpeVoiceAllocator without reinventing channel tracking.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/generous-corp/pulp/mpe
Any agent
npx skills add Generous-Corp/pulp --skill mpe
Clone the repo
git clone --depth 1 https://github.com/Generous-Corp/pulp

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for mpe

README.md
[![agentmods](https://agentmods.dev/badge/skills/generous-corp/pulp/mpe.svg)](https://agentmods.dev/skills/generous-corp/pulp/mpe)
Your own site
<a href="https://agentmods.dev/skills/generous-corp/pulp/mpe"><img src="https://agentmods.dev/badge/skills/generous-corp/pulp/mpe.svg" alt="Measured on agentmods" height="20"></a>
Per session 49 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,703 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00049 $0.04703
Opus 5 $0.00024 $0.02351
Sonnet 5 $0.00010 $0.00941
Haiku 4.5 $0.00005 $0.00470

Measured today against content hash 2a0078fb856e, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

mpe scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured today.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/mpe/SKILL.md · 373 lines

How it starts

The opening of the file, as written. The whole thing — 373 lines — stays where its author put it; the contents beside it link to each section on GitHub.

MPE

Use this skill when adding per-note expression (pitch bend, pressure, CC 74 timbre) to a Pulp synth, or when writing a host that needs to dispatch MPE data into a plugin. Pulp keeps MPE as an opt-in sidecar to the normal MIDI path — plugins that don't set supports_mpe never see the extra buffer.

When to reach for MPE

  • The synth is meant for Roli Seaboard / LinnStrument / Sensel Morph / KMI / similar per-note controllers.
  • You need polyphonic per-note pitch bend (not just a global bend).
  • You want pressure or CC 74 to modulate each voice independently.

If you only need monophonic aftertouch or a global mod wheel, plain MidiBuffer in process() is simpler — do not reach for MPE.

Decision tree

You're writing... Use
An MPE synth voice Subclass midi::MpeSynthVoice, render your oscillator using state().pitch_bend_semitones, state().pressure, state().timbre
An MPE synth plugin MpeVoiceAllocator<YourVoice> inside the processor, dispatch MpeBuffer in process(), set supports_mpe = true or node_capabilities.supports_mpe = true in the descriptor
A host that loads MPE plugins Build an MpeBuffer from inbound MIDI (zone-aware) and hand it to Processor::mpe_input() — the CLAP, VST3, and AUv3 adapters already do this
Pure MIDI 2.0 UMP work Out of scope — direct UMP-native MPE transport is deferred

The three-step pattern for a new MPE synth

1. Scaffold with --mpe

./build/pulp create MySynth --type instrument --mpe

The CLI post-processes the generated descriptor to add .supports_mpe = true or .node_capabilities.supports_mpe = true and includes <pulp/midi/mpe_buffer.hpp>. No manual wiring required.

2. Declare the voice

class Voice : public pulp::midi::MpeSynthVoice {
public:
    void on_note_on(const pulp::midi::MpeNoteState& n) override {
        pulp::midi::MpeSynthVoice::on_note_on(n);  // keep base bookkeeping
        // your per-voice init
    }
    void render(float* out, int n) override {
        const auto& s = state();       // read the tracked expressions
        // s.pitch_bend_semitones, s.pressure (0..1), s.timbre (0..1)
    }
};

Read the full file on GitHub · 373 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. today First seen · 373 lines · 49 tokens per session scan A 2a0078fb856e

Subscribe to this mod's changes

mpe is a skill published in the GitHub repository Generous-Corp/pulp (16 stars, last pushed today), licensed MIT. It adds 49 tokens to every session and 4,703 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-04.

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