sdf-text

sdf-text is a skill for Claude Code, Codex from Generous-Corp/pulp. It costs 35 tokens per session (1,252 once invoked), scanned A, original, MIT.

Work with Pulp's SDF / MSDF / PSDF glyph atlases — building, sampling via SkSL, and the shared text-layout helpers.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/generous-corp/pulp/sdf-text
Any agent
npx skills add Generous-Corp/pulp --skill sdf-text
Clone the repo
git clone --depth 1 https://github.com/Generous-Corp/pulp

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for sdf-text

README.md
[![agentmods](https://agentmods.dev/badge/skills/generous-corp/pulp/sdf-text.svg)](https://agentmods.dev/skills/generous-corp/pulp/sdf-text)
Your own site
<a href="https://agentmods.dev/skills/generous-corp/pulp/sdf-text"><img src="https://agentmods.dev/badge/skills/generous-corp/pulp/sdf-text.svg" alt="Measured on agentmods" height="20"></a>
Per session 35 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,252 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00035 $0.01252
Opus 5 $0.00017 $0.00626
Sonnet 5 $0.00007 $0.00250
Haiku 4.5 $0.00003 $0.00125

Measured today against content hash 0bfe6b6db832, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

sdf-text scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured today.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/sdf-text/SKILL.md · 88 lines

How it starts

The opening of the file, as written. The whole thing — 88 lines — stays where its author put it; the contents beside it link to each section on GitHub.

SDF Text

Pulp renders text through a GPU-sampled signed-distance-field pipeline so a single atlas serves every font size with crisp edges. This skill is for when you are touching core/canvas/src/sdf_atlas.cpp, msdf_atlas.cpp, or the shader files, or when you add call-sites that consume pulp/canvas/sdf_text.hpp.

Where things live

  • core/canvas/include/pulp/canvas/sdf_atlas.hpp — single-channel atlas
  • core/canvas/include/pulp/canvas/msdf_atlas.hpp — multi-channel atlas (RGB/RGBA)
  • core/canvas/include/pulp/canvas/psdf_atlas.hpp — pseudo-SDF + vector-fallback policy
  • core/canvas/include/pulp/canvas/sdf_text.hppSdfPenSnap, SdfTextOptions, build_text_quads<AtlasT>(), fill_text_sdf/msdf/psdf<AtlasT>()
  • core/canvas/shaders/sdf_text.sksl — single-channel sampler
  • core/canvas/shaders/msdf_text.skslmedian(r,g,b) sampler
  • docs/reference/sdf-text.md — rendering pipeline reference
  • examples/sdf-text-demo/ — runtime SDF text rendering and bloom demo
  • examples/sdf-vs-msdf-demo/ — console SDF/MSDF atlas dump; MSDF RGB output is currently single-channel-equivalent until msdfgen is wired
  • examples/sdf-effects-demo/ — enumerates host-side effect presets and writes software-rendered baseline files; visual effects wait for the SkSL draw path

Gotchas

  1. Metrics fall back silently when Skia has no default typeface. In headless tests SdfAtlas::build("") can leave advance = base_size and bearing_y = base_size for every glyph. Write tests that assert invariants that hold in both the real and fallback paths, and tighten only when you can detect the real path was taken (gM->advance != gi->advance). See test_sdf_atlas.cpp.
  2. fwidth gives you subpixel AA for free. Do not add a second softness uniform for "anti-alias width" — snapping belongs at the pen (host side), not in the shader.
  3. include_alpha=true changes the pixel stride from 3 to 4 bytes. Use MsdfAtlas::channels() rather than assuming 3.
  4. Templated quad builder. build_text_quads<AtlasT>() only requires that the atlas expose glyph(c), base_size(), and the usual SdfGlyph-shaped fields. That means the same helper works for every atlas variant; do not branch on type.
  5. Vector fallback threshold defaults to 8×. should_use_vector_fallback is a pure policy helper; callers decide at draw time whether to hit the Skia path rasterizer instead of the SDF sampler.
  6. Always call SkFont via the SkSpan overloads. The historical (pointer, count, ...) forms of unicharsToGlyphs, textToGlyphs, getWidthsBounds, getWidths, getPos, getXPos, getPaths, and getIntercepts are gated behind SK_SUPPORT_UNSPANNED_APIS in include/core/SkFont.h. On Skia builds where that macro is not defined (including some chrome/m144 drops), the overloads vanish and sdf_atlas.cpp fails to compile. On this repo PULP_HAS_SKIA is only set when libskia.a links successfully, so the break can hide behind a headers-only pin — confirm by building pulp-canvas against a tree that ships libskia.a (e.g. SKIA_DIR=<other-worktree>/external/skia-build) so the compile path exercises real Skia libraries, not just headers.

Read the full file on GitHub · 88 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. today First seen · 88 lines · 35 tokens per session scan A 0bfe6b6db832

Subscribe to this mod's changes

sdf-text is a skill published in the GitHub repository Generous-Corp/pulp (16 stars, last pushed today), licensed MIT. It adds 35 tokens to every session and 1,252 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-04.

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