voice-prompt-engineer

voice-prompt-engineer is a skill for Claude Code from GenRamzi/creative-agent-skills. It costs 47 tokens per session (624 once invoked), scanned A, original, Apache-2.0.

A guide for designing synthetic voices and speech scripts. It separates the voice's lasting qualities from directions for delivering a particular script.

In plain words
What is it for?
Choosing or designing a voice, directing narration, preparing text for speech, handling pronunciation, and planning multi-speaker dialogue.
Why use it?
It helps avoid unclear scripts and mismatched instructions for accent, pacing, pronunciation, emotion, and dialogue.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: mentions Claude Code.

Part of the creative-agent-skills plugin — 6 skills shipped together

Good fit Choosing or designing a voice, directing narration, preparing text for speech, handling pronunciation, and planning multi-speaker dialogue.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/genramzi/creative-agent-skills/voice-prompt-engineer
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add GenRamzi/creative-agent-skills --skill voice-prompt-engineer
Clone the repo
git clone --depth 1 https://github.com/GenRamzi/creative-agent-skills

Made for: Claude Code.

Or install creative-agent-skills, the plugin that ships this one along with the rest of its 6 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for voice-prompt-engineer

README.md
[![agentmods](https://agentmods.dev/badge/skills/genramzi/creative-agent-skills/voice-prompt-engineer/github.svg)](https://agentmods.dev/skills/genramzi/creative-agent-skills/voice-prompt-engineer)
Your own site
<a href="https://agentmods.dev/skills/genramzi/creative-agent-skills/voice-prompt-engineer"><img src="https://agentmods.dev/badge/skills/genramzi/creative-agent-skills/voice-prompt-engineer/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for voice-prompt-engineer

Your own site · 80×15
<a href="https://agentmods.dev/skills/genramzi/creative-agent-skills/voice-prompt-engineer"><img src="https://agentmods.dev/badge/skills/genramzi/creative-agent-skills/voice-prompt-engineer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 47 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 624 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00047 $0.00624
Opus 5 $0.00023 $0.00312
Sonnet 5 $0.00009 $0.00125
Haiku 4.5 $0.00005 $0.00062

Measured 10d ago against content hash b89fed1c7ca4, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

voice-prompt-engineer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/voice-prompt-engineer/SKILL.md · 63 lines

How it starts

The opening of the file, as written. The whole thing — 63 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Voice prompt engineer

Separate the voice's stable identity from the performance direction for a specific script. A good voice cannot compensate for a script that is hard to speak.

Choose the task

Classify the request as one or more of:

  • Voice selection: choose an existing voice suited to the delivery.
  • Voice design: describe a new synthetic voice.
  • Performance direction: control emotion, pacing, emphasis, and reactions.
  • Script preparation: rewrite text for speech while preserving meaning.
  • Pronunciation: guide names, technical terms, numbers, or multilingual phrases.
  • Dialogue: assign speakers and manage turns.

Load the ElevenLabs v3 reference when that is the target. For any other provider, use a portable brief and do not invent tags or controls.

Create a voice identity brief

Describe only relevant attributes:

  1. Language, region, and accent strength.
  2. Approximate adult age range and vocal presentation.
  3. Timbre, pitch range, resonance, texture, and brightness.
  4. Baseline pace, rhythm, articulation, and energy.
  5. Persona and recording context.
  6. Audio quality, microphone proximity, and artifact tolerance.

Use concrete acoustic and performance terms. Avoid vague praise such as perfect voice. Never request an identifiable person's voice without permission; translate the goal into non-identifying attributes.

Prepare the performance script

  1. Normalize symbols, abbreviations, dates, units, and numbers when they might be read incorrectly.
  2. Break long sentences at meaningful breath points.
  3. Use punctuation for natural phrasing before adding model-specific tags.
  4. Add the fewest supported direction tags needed at the moment they apply.
  5. Mark pronunciations only for words likely to fail.
  6. Give each dialogue speaker a consistent voice and a clean turn.

Do not cover every line in emotion tags. Over-direction reduces contrast and can create artifacts.

Test deliberately

Create a short preview that contains the target emotion, difficult pronunciation, dynamic range, and a natural sentence ending. Test one change at a time: voice, stability or equivalent setting, script punctuation, then tags.

Read the full file on GitHub · 63 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 63 lines · 47 tokens per session scan A b89fed1c7ca4

Subscribe to this mod's changes

voice-prompt-engineer is a skill published in the GitHub repository GenRamzi/creative-agent-skills (2 stars, last pushed 1mo ago), licensed Apache-2.0. It adds 47 tokens to every session and 624 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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