go-concurrency

go-concurrency is a skill for Claude Code, Codex from geoffjay/claude-plugins. It costs 36 tokens per session (3,134 once invoked), scanned A, original, MIT.

Guidance for writing concurrent Go programs, where multiple tasks run at the same time. It covers goroutines, channels, cancellation, and coordination tools.

In plain words
What is it for?
Use it when building parallel processing, worker pools, pipelines, or other concurrent Go code, and when debugging synchronization problems.
Why use it?
It helps prevent race conditions and other timing-related bugs that are difficult to reproduce and diagnose.

Skill for Claude CodeCodex

Part of the golang-development plugin — 3 skills shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/geoffjay/claude-plugins/go-concurrency
Any agent
npx skills add geoffjay/claude-plugins --skill go-concurrency
Clone the repo
git clone --depth 1 https://github.com/geoffjay/claude-plugins

Made for: Claude Code, Codex.

Or install golang-development, the plugin that ships this one along with the rest of its 3 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for go-concurrency

README.md
[![agentmods](https://agentmods.dev/badge/skills/geoffjay/claude-plugins/go-concurrency.svg)](https://agentmods.dev/skills/geoffjay/claude-plugins/go-concurrency)
Your own site
<a href="https://agentmods.dev/skills/geoffjay/claude-plugins/go-concurrency"><img src="https://agentmods.dev/badge/skills/geoffjay/claude-plugins/go-concurrency.svg" alt="Measured on agentmods" height="20"></a>
Per session 36 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,134 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00036 $0.03134
Opus 5 $0.00018 $0.01567
Sonnet 5 $0.00007 $0.00627
Haiku 4.5 $0.00004 $0.00313

Measured 5d ago against content hash f3e3e14135bc, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-05, from the pricing page.

Security

Grade A, and why

go-concurrency scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/golang-development/skills/go-concurrency/SKILL.md · 658 lines

How it starts

The opening of the file, as written. The whole thing — 658 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Go Concurrency Skill

This skill provides expert guidance on Go's concurrency primitives and patterns, covering goroutines, channels, synchronization, and best practices for building concurrent systems.

When to Use

Activate this skill when:

  • Implementing concurrent/parallel processing
  • Working with goroutines and channels
  • Using synchronization primitives (mutexes, wait groups, etc.)
  • Debugging race conditions
  • Optimizing concurrent performance
  • Implementing worker pools or pipelines
  • Handling context cancellation

Goroutine Fundamentals

Basic Goroutines

// Simple goroutine
go func() {
    fmt.Println("Hello from goroutine")
}()

// Goroutine with parameters
go func(msg string) {
    fmt.Println(msg)
}("Hello")

// Goroutine with closure
message := "Hello"
go func() {
    fmt.Println(message) // Captures message
}()

Common Pitfalls

// ❌ BAD: Loop variable capture
for i := 0; i < 5; i++ {
    go func() {
        fmt.Println(i) // All goroutines may print 5
    }()
}

// ✅ GOOD: Pass as parameter
for i := 0; i < 5; i++ {
    go func(n int) {
        fmt.Println(n) // Each prints correct value
    }(i)
}

// ✅ GOOD: Create local copy
for i := 0; i < 5; i++ {
    i := i // Create new variable
    go func() {
        fmt.Println(i)
    }()
}

Channel Patterns

Channel Types

// Unbuffered channel (synchronous)
ch := make(chan int)

// Buffered channel (asynchronous up to buffer size)
ch := make(chan int, 10)

// Send-only channel
func send(ch chan<- int) {
    ch <- 42
}

// Receive-only channel
func receive(ch <-chan int) {
    value := <-ch
}

// Bidirectional channel
ch := make(chan int)

Channel Operations

// Send
ch <- value

// Receive
value := <-ch

// Receive with ok check
value, ok := <-ch
if !ok {
    // Channel closed
}

// Close channel
close(ch)

// Range over channel
for value := range ch {
    fmt.Println(value)
}

Select Statement

// Wait for first available operation
select {
case msg1 := <-ch1:
    fmt.Println("Received from ch1:", msg1)
case msg2 := <-ch2:
    fmt.Println("Received from ch2:", msg2)
case ch3 <- value:
    fmt.Println("Sent to ch3")
default:
    fmt.Println("No channels ready")
}

// Timeout pattern
select {
case result := <-ch:
    return result, nil
case <-time.After(5 * time.Second):
    return nil, errors.New("timeout")
}

// Context cancellation
select {
case result := <-ch:
    return result, nil
case <-ctx.Done():
    return nil, ctx.Err()
}

Read the full file on GitHub · 658 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 658 lines · 36 tokens per session scan A f3e3e14135bc

Subscribe to this mod's changes

go-concurrency is a skill published in the GitHub repository geoffjay/claude-plugins (8 stars, last pushed 10mo ago), licensed MIT. It adds 36 tokens to every session and 3,134 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

golang-testing

Go testing best practices including table-driven tests, test helpers, benchmarking, race detection, coverage analysis, and integration testing patterns. Use when writing or improving Go tests.

affaan-m/ECC · 37 tokens

golang-patterns

Go-specific design patterns and best practices including functional options, small interfaces, dependency injection, concurrency patterns, error handling, and package organization. Use when working with Go code to apply idiomatic Go patterns.

affaan-m/ECC · 45 tokens

ast-grep

Guide for writing ast-grep rules to perform structural code search and analysis. Use when users need to search codebases using Abstract Syntax Tree (AST) patterns, find specific code structures, or perform complex code queries that go beyond simple text search. This skill should be used when users ask to search for…

JanDeDobbeleer/oh-my-posh · 80 tokens

gen-test

Generate idiomatic tests for Go packages and handlers in the Meshery project.

meshery/meshery · 18 tokens

golang-testing

Production-ready Golang tests — table-driven tests, testify suites and mocks, parallel tests, fuzzing, fixtures, goroutine leak detection with goleak, snapshot testing, code coverage, integration tests, idiomatic test naming. Use when writing or reviewing Go tests, choosing a testing approach, setting up Go test CI…

samber/cc-skills-golang · 115 tokens

golang-samber-oops

Structured error handling in Golang with samber/oops — error builders, stack traces, error codes, error context, error wrapping, error attributes, user-facing vs developer messages, panic recovery, and logger integration. Apply when using or adopting samber/oops, or when the codebase already imports…

samber/cc-skills-golang · 74 tokens