interaction-review

interaction-review is a skill for Claude Code, Codex from getcrew44/crew44. It costs 28 tokens per session (511 once invoked), scanned A, original, MIT.

A method for reviewing or designing how users move through an interface, including loading, empty, error, success, and partial-result states.

In plain words
What is it for?
Use it to check edge cases, feedback messages, button behavior, and whether animations clarify rather than distract.
Why use it?
It helps prevent confusing situations when actions are slow, fail, succeed only partly, or receive unusual input.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/getcrew44/crew44/interaction-review
Any agent
npx skills add getcrew44/crew44 --skill interaction-review
Clone the repo
git clone --depth 1 https://github.com/getcrew44/crew44

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for interaction-review

README.md
[![agentmods](https://agentmods.dev/badge/skills/getcrew44/crew44/interaction-review.svg)](https://agentmods.dev/skills/getcrew44/crew44/interaction-review)
Your own site
<a href="https://agentmods.dev/skills/getcrew44/crew44/interaction-review"><img src="https://agentmods.dev/badge/skills/getcrew44/crew44/interaction-review.svg" alt="Measured on agentmods" height="20"></a>
Per session 28 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 511 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00028 $0.00511
Opus 5 $0.00014 $0.00255
Sonnet 5 $0.00006 $0.00102
Haiku 4.5 $0.00003 $0.00051

Measured 5d ago against content hash eb5fec97044d, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

interaction-review scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

daemon/internal/presets/defaultcrew/skills/designer/interaction-review/SKILL.md · 55 lines

How it starts

The opening of the file, as written. The whole thing — 55 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Interaction Review

Make sure every state a user can land in has been considered, and that motion serves the user rather than decorating.

State coverage map

For each user-facing surface, walk through:

State Question
Loading What does the user see while waiting? Is it clear progress is happening?
Empty What does the user see with zero results, zero items, zero history? Does the empty state guide the next action?
Error When the network or backend fails, can the user understand what happened and recover?
Success Is feedback clear and the next action obvious?
Partial When the operation half-succeeded, is the partial result accurately reported?

Edge cases to test

  • 47-character name. 200-character name. Empty name.
  • Zero results. One result. Ten thousand results.
  • First-time user. Power user with their own muscle memory.
  • Slow connection. Offline. Back button mid-action. Double-click on a critical button.

Motion principles

Motion should communicate, not decorate. Every animation answers one of: confirm an action occurred, orient where things came from or go to, focus attention on a change, or preserve context during a transition. If it does none of these, cut it.

Use a timing scale:

  • 100–150 ms: micro-feedback (hovers, clicks)
  • 200–300 ms: small transitions (toggles, dropdowns)
  • 300–500 ms: medium transitions (modals, page changes)
  • 500 ms+: complex choreography only

Prefer spring or ease-out for entrances, ease-in for exits, transform/opacity for performance. Honor prefers-reduced-motion.

Microinteraction checklist

  • Buttons: hover, press, focus, disabled, loading — each visually distinct, none flicker.
  • Inputs: default, focus, error, disabled, success — clear path back from error.
  • Toggles and switches: state change is visible at a glance, not just a color shift.
  • Drag, swipe, scroll-triggered: discoverable, reversible, non-blocking.

Output

  • Specific gaps in state coverage, with the user-visible consequence.
  • Specific edge cases not handled.
  • Motion that decorates rather than communicates.
  • Recommendations sized by impact, not effort.

Read the full file on GitHub · 55 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 55 lines · 28 tokens per session scan A eb5fec97044d

Subscribe to this mod's changes

interaction-review is a skill published in the GitHub repository getcrew44/crew44 (359 stars, last pushed 2mo ago), licensed MIT. It adds 28 tokens to every session and 511 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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