frontend-design

frontend-design is a skill for Claude Code, Codex from gethouston/houston. It costs 68 tokens per session (1,478 once invoked), scanned A, original, MIT.

A design workflow for creating app screens, interface components, and website sections within an existing design system. It requires checking the project’s design rules and components before writing code.

In plain words
What is it for?
It helps explore design options, choose a visual direction, reuse existing components, follow design tokens, and review the finished interface.
Why use it?
It reduces inconsistent interfaces and avoids rebuilding components or making visual choices that conflict with the project’s established style.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions CLAUDE.md.

Good fit It helps explore design options, choose a visual direction, reuse existing components, follow design tokens, and review the finished interface.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/gethouston/houston/frontend-design
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add gethouston/houston --skill frontend-design
Clone the repo
git clone --depth 1 https://github.com/gethouston/houston

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for frontend-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/gethouston/houston/frontend-design/github.svg)](https://agentmods.dev/skills/gethouston/houston/frontend-design)
Your own site
<a href="https://agentmods.dev/skills/gethouston/houston/frontend-design"><img src="https://agentmods.dev/badge/skills/gethouston/houston/frontend-design/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for frontend-design

Your own site · 80×15
<a href="https://agentmods.dev/skills/gethouston/houston/frontend-design"><img src="https://agentmods.dev/badge/skills/gethouston/houston/frontend-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 68 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,478 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00068 $0.01478
Opus 5 $0.00034 $0.00739
Sonnet 5 $0.00014 $0.00296
Haiku 4.5 $0.00007 $0.00148

Measured 9d ago against content hash 67cbc1d6d1b8, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

frontend-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/frontend-design/SKILL.md · 78 lines

How it starts

The opening of the file, as written. The whole thing — 78 lines — stays where its author put it; the contents beside it link to each section on GitHub.

/frontend-design

Design like the lead at a studio that gives every product an identity no one else could mistake. Deliberate, opinionated choices — but always inside Houston's system. Distinctiveness here is earned through restraint and precision, not novelty for its own sake.

Precondition — load the system FIRST

Before any pixel:

  1. Read /DESIGN.md (repo root) FIRST — the agent-facing spec you hold in context (identity, hard rules, token quick-reference, motion, banned defaults, polish checklist, component inventory). Then read the existing components of the surface you touch.
  2. Token VALUES are authoritative in packages/design-tokens/tokens/*.json (semantic --ht-* alias layer, light + dark). Never a hardcoded hex/spacing literal — a visual change is a token edit.
  3. Search before building: @houston-ai/* showcase, existing app/src components, shadcn/ui registry. Reuse beats invention (houston/CLAUDE.md → Search before building).

The design system wins on any conflict. This skill adds process; it never overrides a documented token, rule, or pattern.

Two-pass discipline

Pass 1 — commit direction BEFORE code

Write a compact plan, entirely within Houston's tokens. Keep it in your thinking / a scratch note; show the user only once you're confident:

  • Layout concept — one-sentence prose + an ASCII wireframe. Place it on the real surface ladder (bg-background canvas, bg-card floats, bg-input fields — design-system.md → The surface ladder; there is no layer-* token).
  • Hierarchy — name the ONE focal point. One obvious action per screen (Show, don't configure).
  • The signature element — the single thing this surface is remembered by, drawn from Houston's world (the composer's multi-shadow lift, the card-running-glow, the aurora chrome). Spend boldness here.
  • Motion moments — where (if anywhere) animation serves: a load sequence, a reveal, a hover micro-interaction. Use only the vocabulary in design-system.md → Animation (durations, springs, card-running-glow, framer springs). Less is usually more.
  • Copy — the real strings, in Houston's voice (see Copy rules below).

Read the full file on GitHub · 78 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 78 lines · 68 tokens per session scan A 67cbc1d6d1b8

Subscribe to this mod's changes

frontend-design is a skill published in the GitHub repository gethouston/houston (112 stars, last pushed today), licensed MIT. It adds 68 tokens to every session and 1,478 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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