Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/getopenscreen/openscreen/designnpx skills add getopenscreen/openscreen --skill designgit clone --depth 1 https://github.com/getopenscreen/openscreenWhat it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00062 | $0.00343 |
| Opus 5 | $0.00031 | $0.00171 |
| Sonnet 5 | $0.00012 | $0.00069 |
| Haiku 4.5 | $0.00006 | $0.00034 |
Grade A, and why
openscreen-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
Read the README.md file within this skill, and explore the other available files. If creating visual artifacts (slides, mocks, throwaway prototypes, etc), copy assets out and create static HTML files for the user to view. If working on production code, you can copy assets and read the rules here to become an expert in designing with this brand. If the user invokes this skill without any other guidance, ask them what they want to build or design, ask some questions, and act as an expert designer who outputs HTML artifacts or production code, depending on the need.
Quick orientation:
styles.cssis the single CSS entry point — link it and use the CSS custom properties (never hard-code hex). Dark is the default; adddata-theme="light"on a wrapper for the light palette.- Type: Geist (UI) + Geist Mono (numbers/technical). Base 13px.
- One brand hue: emerald
--accent. Ration it. Timeline lanes add amber/orange/red semantic accents. - Components live in
components/(forms, display, editor); full-screen recreations inui_kits/editor/. Icons are Lucide. - No emoji, no gradients-as-decoration, no photographic backgrounds. Dense pro-tool density, glassy floating panels, hairline borders.
What ships with it
50 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
- _ds_manifest.json 20 KB
- assets/logo-icon.png 10 KB
- components/display/Badge.jsx 1.5 KB
- components/display/Card.jsx 1.3 KB
- components/display/Chip.jsx 1.1 KB
- components/display/display.card.html 2.9 KB
- components/display/ProgressBar.jsx 751 B
- components/editor/ChatBubble.jsx 2.7 KB
- components/editor/editor.card.html 4.9 KB
- components/editor/FacetRailButton.jsx 951 B
- components/editor/MediaCard.jsx 2.6 KB
- components/editor/ProposalCard.jsx 3.6 KB
- components/editor/TimelinePill.jsx 1.3 KB
- components/forms/Button.jsx 2.2 KB
- components/forms/forms.card.html 4.0 KB
- components/forms/IconButton.jsx 1.5 KB
- components/forms/SegmentedControl.jsx 1.8 KB
- components/forms/Select.jsx 1.0 KB
- components/forms/Slider.jsx 1.5 KB
- components/forms/Switch.jsx 1.3 KB
- components/forms/TextField.jsx 1.5 KB
- DESIGN.md 6.0 KB
- guidelines/brand-elevation.card.html 1008 B
- guidelines/brand-logo.card.html 1.0 KB
- guidelines/brand-motion.card.html 1.3 KB
- guidelines/brand-radii.card.html 1.5 KB
- guidelines/colors-brand.card.html 1.7 KB
- guidelines/colors-semantic.card.html 1.4 KB
- guidelines/colors-surfaces.card.html 1.8 KB
- guidelines/colors-text.card.html 1.2 KB
- guidelines/spacing-scale.card.html 1.5 KB
- guidelines/type-families.card.html 975 B
- guidelines/type-reading.card.html 936 B
- guidelines/type-scale.card.html 1.5 KB
- openscreen-editor-v2.html 2097 KB
- openscreen-editor.html 215 KB
- openscreen-widget.html 274 KB
- readme.md 8.6 KB
- styles.css 1.1 KB
- tokens/base.css 2.7 KB
- tokens/colors.css 4.6 KB
- tokens/effects.css 3.3 KB
- tokens/elevation.css 1.3 KB
- tokens/fonts.css 361 B
- tokens/radii.css 1.1 KB
- tokens/spacing.css 2.4 KB
- tokens/typography.css 3.0 KB
- tokens/v4.css 7.5 KB
- ui_kits/editor/index.html 21 KB
- ui_kits/editor/README.md 1.4 KB
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- yesterday First seen · 17 lines · 62 tokens per session scan A 8aaf89d7f034
openscreen-design is a skill published in the GitHub repository getopenscreen/openscreen (2,185 stars, last pushed yesterday), licensed MIT. It adds 62 tokens to every session and 343 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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