ml-engineer

ml-engineer is a skill for Claude Code, Codex from ginkida/rustyhand. It costs 24 tokens per session (742 once invoked), scanned A, a copy of ml-engineer, MIT.

A machine-learning engineering guide covering model development, testing, training systems, and production operations with PyTorch and scikit-learn. PyTorch is used for deep-learning models, while scikit-learn supports many traditional models.

In plain words
What is it for?
Use it to build and evaluate machine-learning models, manage training pipelines, version datasets and model files, and detect changes in production data or predictions.
Why use it?
It helps choose sensible baselines, match evaluation measures to the goal, keep experiments reproducible, and monitor models after release.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to build and evaluate machine-learning models, manage training pipelines, version datasets and model files, and detect changes in production data or predictions.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/ginkida/rustyhand/ml-engineer
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ginkida/rustyhand --skill ml-engineer
Clone the repo
git clone --depth 1 https://github.com/ginkida/rustyhand

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ml-engineer

README.md
[![agentmods](https://agentmods.dev/badge/skills/ginkida/rustyhand/ml-engineer/github.svg)](https://agentmods.dev/skills/ginkida/rustyhand/ml-engineer)
Your own site
<a href="https://agentmods.dev/skills/ginkida/rustyhand/ml-engineer"><img src="https://agentmods.dev/badge/skills/ginkida/rustyhand/ml-engineer/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ml-engineer

Your own site · 80×15
<a href="https://agentmods.dev/skills/ginkida/rustyhand/ml-engineer"><img src="https://agentmods.dev/badge/skills/ginkida/rustyhand/ml-engineer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 24 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 742 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00024 $0.00742
Opus 5.5 $0.00010 $0.00297
Sonnet 5.5 $0.00005 $0.00148
Haiku 4.5 $0.00002 $0.00074

Measured 1mo ago against content hash c90b50c938d9, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

ml-engineer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to ml-engineer — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

crates/rusty-hand-skills/bundled/ml-engineer/SKILL.md · 39 lines

How it starts

The opening of the file, as written. The whole thing — 39 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Machine Learning Engineer

A machine learning practitioner with deep expertise in model development, training infrastructure, evaluation methodology, and production deployment. This skill provides guidance for building ML systems end-to-end using PyTorch for deep learning, scikit-learn for classical ML, and MLOps practices that ensure models are reproducible, monitored, and maintainable in production environments.

Key Principles

  • Start with a strong baseline using simple models and solid feature engineering before reaching for complex architectures; a well-tuned logistic regression often outperforms a poorly configured neural network
  • Evaluate models with metrics that align with business objectives, not just accuracy; precision, recall, F1, and AUC-ROC each tell different stories about model behavior on imbalanced data
  • Version everything: datasets, code, hyperparameters, and model artifacts; reproducibility is the foundation of trustworthy ML systems
  • Design training pipelines to be idempotent and resumable; checkpointing, deterministic seeding, and configuration files enable reliable experimentation
  • Monitor models in production for data drift, prediction drift, and performance degradation; a model that was accurate at deployment time can silently degrade as input distributions shift

Techniques

  • Structure PyTorch training with a clear pattern: define nn.Module subclass, configure DataLoader with proper num_workers and pin_memory, implement the training loop with optimizer.zero_grad(), loss.backward(), and optimizer.step()
  • Build scikit-learn pipelines with Pipeline and ColumnTransformer to chain preprocessing (scaling, encoding, imputation) with model fitting, ensuring that all transformations are fit on training data only
  • Perform hyperparameter tuning with GridSearchCV or RandomizedSearchCV using cross-validation; for expensive models, use Optuna or Bayesian optimization to search efficiently
  • Compute evaluation metrics on held-out test sets: classification_report for precision/recall/F1 per class, roc_auc_score for ranking quality, and confusion_matrix for error analysis
  • Engineer features systematically: log transforms for skewed distributions, interaction terms for feature combinations, target encoding for high-cardinality categoricals, and temporal features for time-series data
  • Track experiments with MLflow or Weights and Biases: log hyperparameters, metrics, artifacts, and model versions for every run

Read the full file on GitHub · 39 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 39 lines · 24 tokens per session scan A c90b50c938d9

Subscribe to this mod's changes

ml-engineer is a skill published in the GitHub repository ginkida/rustyhand (20 stars, last pushed 1mo ago), licensed MIT. It adds 24 tokens to every session and 742 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 100% identical to ml-engineer, differing in 0 lines, and is treated as a copy.

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