go-codemod

go-codemod is a skill for Claude Code, Codex from github/gh-aw. It costs 19 tokens per session (1,031 once invoked), scanned A, original, MIT.

A guide for implementing and testing Go codemods used by the gh aw fix command. Codemods are small automated code transformations, in this case focused on YAML front matter.

In plain words
What is it for?
Use it when adding or updating a codemod, including its registry entry, metadata, precondition checks, transformation, and tests.
Why use it?
It defines the pipeline rules and safety checks needed so migrations apply only when appropriate and leave unrelated input unchanged.

Skill for Claude CodeCodex ✓ vendor

Written for no agent in particular: nothing here depends on one.

Good fit Use it when adding or updating a codemod, including its registry entry, metadata, precondition checks, transformation, and tests.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/github/gh-aw/go-codemod
About the project

GitHub Agentic Workflows is a GitHub CLI extension that lets developers define AI-assisted repository automation in Markdown and run it through GitHub Actions. It is intended for tasks requiring interpretation or reasoning, such as issue triage, pull-request review, CI investigation, documentation maintenance, and dependency analysis. The catalogue entries provide skills and agents for working with these workflows.

github/gh-aw · 5,579 stars · on GitHub · gh.io

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add github/gh-aw --skill go-codemod
Clone the repo
git clone --depth 1 https://github.com/github/gh-aw

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for go-codemod

README.md
[![agentmods](https://agentmods.dev/badge/skills/github/gh-aw/go-codemod/github.svg)](https://agentmods.dev/skills/github/gh-aw/go-codemod)
Your own site
<a href="https://agentmods.dev/skills/github/gh-aw/go-codemod"><img src="https://agentmods.dev/badge/skills/github/gh-aw/go-codemod/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for go-codemod

Your own site · 80×15
<a href="https://agentmods.dev/skills/github/gh-aw/go-codemod"><img src="https://agentmods.dev/badge/skills/github/gh-aw/go-codemod.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 19 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,031 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00019 $0.01031
Opus 5.5 $0.00008 $0.00412
Sonnet 5.5 $0.00004 $0.00206
Haiku 4.5 $0.00002 $0.00103

Measured 16d ago against content hash fe7fab4e2358, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

go-codemod scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 16d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.github/skills/go-codemod/SKILL.md · 95 lines

How it starts

The opening of the file, as written. The whole thing — 95 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Go Codemod Implementation Guide

Use this skill when adding or updating codemods used by gh aw fix.

Understand the fix pipeline first

  1. Review pkg/cli/fix_command.go to understand execution flow:
    • codemods are loaded once via GetAllCodemods()
    • each codemod is applied in registry order
    • frontmatter is re-parsed before each codemod
    • codemods must return (newContent, applied, error) and be safe for no-op input
  2. Review the codemod registry in pkg/cli/fix_codemods.go.
  3. Review pkg/workflow/codemod/frontmatter.go and reusable constructors in pkg/cli/codemod_factory.go. Codemods and workflow linters share the authored aw.Document AST.

Implementation steps

  1. Create a new codemod file in pkg/cli/ named codemod_<feature>.go.
  2. Add a package logger with logger.New("cli:codemod_<feature>").
  3. Implement get<Feature>Codemod() Codemod and populate all metadata fields:
    • ID (stable, unique)
    • Name (human-readable)
    • Description (clear migration behavior)
    • IntroducedIn (release version)
  4. In Apply:
    • check frontmatter preconditions first
    • return unchanged content and applied=false when migration is not needed
    • transform frontmatter with codemod.Apply(content, func(f *codemod.Frontmatter) error { ... })
    • inspect authored configuration through f.Document or f.Lookup
    • use Rename, Set, Remove, and PruneEmpty for exact mapping paths; use Edit for arbitrary semantic transformations of the AW document
    • preserve comments/formatting/markdown body
    • avoid indentation scanners and whole-document YAML serialization; the helper preserves key tokens for renames and shares the Actions AST source merger for structural edits
    • return errors from the callback; failed transformations return the original content atomically
  5. Prefer existing helpers before writing custom parsing logic:
    • codemod.Frontmatter.Lookup
    • codemod.Frontmatter.Rename (existing destination fields are authoritative, including null)
    • codemod.Frontmatter.Remove and PruneEmpty (comment-bearing parents are retained)
    • newFieldRemovalCodemod
    • newMoveTopLevelKeyToOnBlockCodemod
  6. If the codemod depends on external data or side effects, inject dependencies through a ...WithDeps constructor so tests can mock behavior.
  7. Register the codemod in pkg/cli/fix_codemods.go within GetAllCodemods().

Read the full file on GitHub · 95 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 16d ago Changed · +3 lines fe7fab4e2358
  2. 2mo ago First seen · 92 lines · 19 tokens per session scan A 92ce93c1530d

Subscribe to this mod's changes

go-codemod is a skill published in the GitHub repository github/gh-aw (5,579 stars, last pushed yesterday), licensed MIT. It adds 19 tokens to every session and 1,031 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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