narrative-scrollytelling

narrative-scrollytelling is a skill for Claude Code, Codex from glebis/humane-agentic-design. It costs 117 tokens per session (1,197 once invoked), scanned A, original, MIT.

A method for turning an ordered set of ideas into a scroll-based web story. The content remains a readable document while scrolling changes how steps, progress, and visuals are presented.

In plain words
What is it for?
Use it for timelines, explanations, processes, arguments, and other pages where information should unfold as the reader scrolls.
Why use it?
It prevents a visual scrolling effect from becoming the only way to understand the story. It also plans alternatives for reduced motion, keyboard and touch input, static viewing, and no JavaScript.

Skill for Claude CodeCodex

Written for Claude Code and Codex: shipped in a Claude Code plugin, but also agents/openai.yaml present.

Part of the humane plugin — 21 skills, 1 agent shipped together

Good fit Use it for timelines, explanations, processes, arguments, and other pages where information should unfold as the reader scrolls.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/glebis/humane-agentic-design/narrative-scrollytelling
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add glebis/humane-agentic-design --skill narrative-scrollytelling
Clone the repo
git clone --depth 1 https://github.com/glebis/humane-agentic-design

Made for: Claude Code, Codex.

Or install humane, the plugin that ships this one along with the rest of its 21 skills, 1 agent.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for narrative-scrollytelling

README.md
[![agentmods](https://agentmods.dev/badge/skills/glebis/humane-agentic-design/narrative-scrollytelling/github.svg)](https://agentmods.dev/skills/glebis/humane-agentic-design/narrative-scrollytelling)
Your own site
<a href="https://agentmods.dev/skills/glebis/humane-agentic-design/narrative-scrollytelling"><img src="https://agentmods.dev/badge/skills/glebis/humane-agentic-design/narrative-scrollytelling/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for narrative-scrollytelling

Your own site · 80×15
<a href="https://agentmods.dev/skills/glebis/humane-agentic-design/narrative-scrollytelling"><img src="https://agentmods.dev/badge/skills/glebis/humane-agentic-design/narrative-scrollytelling.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 117 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,197 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00117 $0.01197
Opus 5.5 $0.00047 $0.00479
Sonnet 5.5 $0.00023 $0.00239
Haiku 4.5 $0.00012 $0.00120

Measured 1mo ago against content hash 88574aa3957b, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

narrative-scrollytelling scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/validate_map.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

humane/skills/narrative-scrollytelling/SKILL.md · 104 lines

How it starts

The opening of the file, as written. The whole thing — 104 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Narrative Scrollytelling

Announce at start: "I'm using the humane:narrative-scrollytelling skill to turn this sequence into a scroll story that remains a readable document."

Scrollytelling is a document before it is choreography. The ordered ideas, headings, prose and media alternatives form a complete canonical reading order; scroll position may change their presentation, never their existence or meaning.

Quick reference

Need Read
Story shapes, drivers, sticky stages and pacing references/patterns.md
The story-map fields and fallback invariants references/contract.md

Build the story map

  1. Establish the ordered beats outside the visual treatment. Each beat carries one claim or change in understanding and a stable id.
  2. Choose the least demanding driver that expresses the relationship: discrete-intersection for prose steps, view-progress for a visual whose change follows its visibility, and scroll-progress only when intermediate states themselves communicate meaning.
  3. Decide what remains in normal document flow and what may be sticky. A sticky visual stage is normally non-focusable; interactive content stays in logical source order.
  4. Specify navigation and fallbacks before transition polish: anchors, previous/next where useful, skip-story, no-JavaScript, reduced-motion, no-motion and unsupported-driver behavior.
  5. Only then name transition intents and token references.

Write the result using references/contract.md. When the user wants a saved artifact, resolve artifact_path(name, "narrative-scrollytelling", "json"); never assemble a .design path at the call site. Validate a saved map with python3 scripts/validate_map.py <map.json>.

Hard boundaries

  • steps[] order is canonical DOM and reading order. Every essential fact is present as semantic content outside canvas frames, keyframes and transition labels.
  • Native page scrolling remains in control. Do not hijack wheel/touch input, lock the reader into a scene, require scroll speed/direction, or turn the document into an inaccessible slide deck.
  • Scrolling does not move focus or announce every step. Sticky authored content cannot obscure focused controls; reserve safe offsets and scroll padding.
  • Default snap is none; proximity is optional. mandatory requires an explicit audited exception proving all content remains reachable at zoom, reflow, large text and short viewports.
  • Reduced motion removes parallax, scrubbed spatial travel, smooth scrolling and long pinning. The fallback uses discrete static states or the linear document; meaning never depends on an exact progress fraction.
  • No-JavaScript and unsupported-feature modes expose the whole story. Native CSS scroll timelines are progressive enhancement, not a prerequisite.
  • Continuous automatically started movement is absent by default. If an essential presentation exceeds five seconds alongside other content, provide pause, stop or hide controls and name the reason.

Read the full file on GitHub · 104 lines

Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 104 lines · 117 tokens per session scan A 88574aa3957b

Subscribe to this mod's changes

narrative-scrollytelling is a skill published in the GitHub repository glebis/humane-agentic-design (36 stars, last pushed today), licensed MIT. It adds 117 tokens to every session and 1,197 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-11.

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