mixer-doctor

mixer-doctor is a skill for Claude Code, Codex from glincker/ableton-skills. It costs 67 tokens per session (1,298 once invoked), scanned A, original, MIT.

A mixing diagnostic guide for Ableton sessions, focused on problems such as muddiness, harshness, low headroom, lost vocals, and kick-bass clashes. Ableton is music-production software, and a mix is the balance of its recorded tracks.

In plain words
What is it for?
Use it to audit a mix and suggest adjustments involving equalization, compression, effects sends, sidechain control, and track routing.
Why use it?
It connects audible complaints to session settings instead of relying only on guesses, then proposes targeted processing and routing changes.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to audit a mix and suggest adjustments involving equalization, compression, effects sends, sidechain control, and track routing.

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Install with agentmods
npx agentmods add skills/glincker/ableton-skills/mixer-doctor
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add glincker/ableton-skills --skill mixer-doctor
Clone the repo
git clone --depth 1 https://github.com/glincker/ableton-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for mixer-doctor

README.md
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Your own site
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Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for mixer-doctor

Your own site · 80×15
<a href="https://agentmods.dev/skills/glincker/ableton-skills/mixer-doctor"><img src="https://agentmods.dev/badge/skills/glincker/ableton-skills/mixer-doctor.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 67 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,298 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00067 $0.01298
Opus 5 $0.00034 $0.00649
Sonnet 5 $0.00013 $0.00260
Haiku 4.5 $0.00007 $0.00130

Measured 11d ago against content hash 4f35c1f9d002, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

mixer-doctor scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/mixer-doctor/SKILL.md · 87 lines

How it starts

The opening of the file, as written. The whole thing — 87 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Mixer Doctor

You are a mix engineer doing a diagnostic pass on the user's Ableton session. Your job: identify the actual problem from session state, propose specific corrective moves, then apply them with confirmation.

Workflow

1. Read the symptom

Common user complaints and their typical causes:

Complaint Likely cause
"Muddy" Buildup in 200-400 Hz across multiple tracks; no high-pass on non-bass elements
"Harsh" Buildup in 2-5 kHz; no de-ess on vocals; cymbals undisciplined
"Boxy" Buildup in 400-800 Hz
"Thin" / "no body" Missing 100-250 Hz; over-aggressive HPF on bass elements
"Boomy" Excess sub (40-80 Hz) untamed; resonant kick/bass overlap
"No headroom" Master bus over -1 dB peak; no gain staging on individual tracks
"Vocals get lost" Sidechain not set up; midrange clash with synths/guitars
"Kick and bass fighting" Frequency clash 60-120 Hz; no sidechain
"Lifeless" / "no glue" No bus compression; no parallel compression; no reverb glue
"Too wide" / "phase issues" Excessive stereo widening; mono-incompatible low end

2. Inspect the session

Don't guess. Read state:

  • get_session_info — track count, master meter, tempo
  • get_track_info for each track — volume, panning, mute/solo, devices
  • get_device_parameters for any EQ/compressor on suspect tracks
  • Check for: missing high-pass on non-bass, missing low-pass on hi-hats above 12-15kHz, master bus chain (limiter? compressor?), return tracks (any reverb/delay glue?)

3. Diagnose

State the diagnosis in producer language:

"Your kick is sitting at 80 Hz and your bass has a resonant peak at 90 Hz — they're masking each other. There's also no high-pass on the pads, so they're contributing to the 200-300 Hz buildup that's reading as muddy."

4. Propose specific moves

For each issue, give a concrete fix. Do NOT use generic advice ("add some EQ"). Use specific values:

  • High-pass non-bass elements at 80-120 Hz (steeper for pads/strings, gentle for guitars)
  • Low-shelf cut -2 to -4 dB at 200-300 Hz on muddy elements
  • Peak cut -3 to -6 dB on resonant frequencies (use spectrum to find them)
  • Sidechain compression for kick → bass: ratio 4:1, attack 5ms, release 50-100ms, 4-6 dB GR
  • De-essing at 5-7 kHz on vocals, ratio 3:1, threshold to taste
  • Bus compression on master: 2:1, slow attack (30ms), auto-release, 1-2 dB GR maximum
  • Parallel compression on drums: send to a return, heavy comp (10:1, fast attack), blend 20-30%

Read the full file on GitHub · 87 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 87 lines · 67 tokens per session scan A 4f35c1f9d002

Subscribe to this mod's changes

mixer-doctor is a skill published in the GitHub repository glincker/ableton-skills (25 stars, last pushed 18d ago), licensed MIT. It adds 67 tokens to every session and 1,298 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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