debug-like-expert

debug-like-expert is a skill for Claude Code from glittercowboy/taches-cc-resources. It costs 44 tokens per session (2,488 once invoked), scanned B, original, MIT.

A methodical debugging mode for difficult software problems. It gathers evidence, tests possible explanations, and checks the result instead of relying on quick guesses.

In plain words
What is it for?
Use it to scan a project for its language and technology, identify relevant expertise, investigate root causes, and verify proposed fixes.
Why use it?
It helps when ordinary troubleshooting has failed or when the cause of a problem is unclear. It also encourages extra skepticism toward code you wrote yourself.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: reads .claude/ paths.

Part of the taches-cc-resources plugin — 12 skills, 19 commands, 3 agents shipped together

Good fit Use it to scan a project for its language and technology, identify relevant expertise, investigate root causes, and verify proposed fixes.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/glittercowboy/taches-cc-resources/debug-like-expert
About the project

TÂCHES Claude Code Resources is a collection of custom commands, skills, and agents that structure Claude Code workflows such as planning, debugging, automation, and subagent creation. It is intended for developers who use Claude Code for real software projects. The catalogue entries are examples of the resources included in the collection.

glittercowboy/taches-cc-resources · 1,976 stars · on GitHub · youtube.com

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add glittercowboy/taches-cc-resources --skill debug-like-expert
Clone the repo
git clone --depth 1 https://github.com/glittercowboy/taches-cc-resources

Made for: Claude Code.

Or install taches-cc-resources, the plugin that ships this one along with the rest of its 12 skills, 19 commands, 3 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for debug-like-expert

README.md
[![agentmods](https://agentmods.dev/badge/skills/glittercowboy/taches-cc-resources/debug-like-expert/github.svg)](https://agentmods.dev/skills/glittercowboy/taches-cc-resources/debug-like-expert)
Your own site
<a href="https://agentmods.dev/skills/glittercowboy/taches-cc-resources/debug-like-expert"><img src="https://agentmods.dev/badge/skills/glittercowboy/taches-cc-resources/debug-like-expert/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for debug-like-expert

Your own site · 80×15
<a href="https://agentmods.dev/skills/glittercowboy/taches-cc-resources/debug-like-expert"><img src="https://agentmods.dev/badge/skills/glittercowboy/taches-cc-resources/debug-like-expert.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 44 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,488 The whole file, excluding the scripts and references it only reads on demand.
Security scan B 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00044 $0.02488
Opus 5 $0.00022 $0.01244
Sonnet 5 $0.00009 $0.00498
Haiku 4.5 $0.00004 $0.00249

Measured 10d ago against content hash 89e3feb89745, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade B, and why

debug-like-expert scanned grade B with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Enumerates other installed skillsmediumAgent snooping

Other skills' SKILL.md files reveal prompts, capabilities and secrets that should be invisible to peers.

ls ~/.claude/skills/expertise/ 2>/dev/null | head -5
Origin

Copies of this mod

4 near-identical copies found in the catalogue:

skills/debug-like-expert/SKILL.md · 310 lines

How it starts

The opening of the file, as written. The whole thing — 310 lines — stays where its author put it; the contents beside it link to each section on GitHub.

The skill emphasizes treating code you wrote with MORE skepticism than unfamiliar code, as cognitive biases about "how it should work" can blind you to actual implementation errors. Use scientific method to systematically identify root causes rather than applying quick fixes.

<context_scan> Run on every invocation to detect domain-specific debugging expertise:

# What files are we debugging?
echo "FILE_TYPES:"
find . -maxdepth 2 -type f 2>/dev/null | grep -E '\.(py|js|jsx|ts|tsx|rs|swift|c|cpp|go|java)$' | head -10

# Check for domain indicators
[ -f "package.json" ] && echo "DETECTED: JavaScript/Node project"
[ -f "Cargo.toml" ] && echo "DETECTED: Rust project"
[ -f "setup.py" ] || [ -f "pyproject.toml" ] && echo "DETECTED: Python project"
[ -f "*.xcodeproj" ] || [ -f "Package.swift" ] && echo "DETECTED: Swift/macOS project"
[ -f "go.mod" ] && echo "DETECTED: Go project"

# Scan for available domain expertise
echo "EXPERTISE_SKILLS:"
ls ~/.claude/skills/expertise/ 2>/dev/null | head -5

Present findings before starting investigation. </context_scan>

<domain_expertise> Domain-specific expertise lives in ~/.claude/skills/expertise/

Domain skills contain comprehensive knowledge including debugging, testing, performance, and common pitfalls. Before investigation, determine if domain expertise should be loaded.

<scan_domains>

ls ~/.claude/skills/expertise/ 2>/dev/null

This reveals available domain expertise (e.g., macos-apps, iphone-apps, python-games, unity-games).

If no expertise skills found: Proceed without domain expertise (graceful degradation). The skill works fine with general debugging methodology. </scan_domains>

<inference_rules> If user's description or codebase contains domain keywords, INFER the domain:

Keywords/Files Domain Skill
"Python", "game", "pygame", ".py" + game loop expertise/python-games
"React", "Next.js", ".jsx/.tsx" expertise/nextjs-ecommerce
"Rust", "cargo", ".rs" files expertise/rust-systems
"Swift", "macOS", ".swift" + AppKit/SwiftUI expertise/macos-apps
"iOS", "iPhone", ".swift" + UIKit expertise/iphone-apps
"Unity", ".cs" + Unity imports expertise/unity-games
"SuperCollider", ".sc", ".scd" expertise/supercollider
"Agent SDK", "claude-agent" expertise/with-agent-sdk

If domain inferred, confirm:

Detected: [domain] issue → expertise/[skill-name]
Load this debugging expertise? (Y / see other options / none)

</inference_rules>

<no_inference> If no domain obvious, present options:

What type of project are you debugging?

Available domain expertise:
1. macos-apps - macOS Swift (SwiftUI, AppKit, debugging, testing)
2. iphone-apps - iOS Swift (UIKit, debugging, performance)
3. python-games - Python games (Pygame, physics, performance)
4. unity-games - Unity (C#, debugging, optimization)
[... any others found in build/]

N. None - proceed with general debugging methodology
C. Create domain expertise for this domain

Select:

</no_inference>

<load_domain> When domain selected, READ all references from that skill:

cat ~/.claude/skills/expertise/[domain]/references/*.md 2>/dev/null

This loads comprehensive domain knowledge BEFORE investigation:

  • Common issues and error patterns
  • Domain-specific debugging tools and techniques
  • Testing and verification approaches
  • Performance profiling and optimization
  • Known pitfalls and anti-patterns
  • Platform-specific considerations

Announce: "Loaded [domain] expertise. Investigating with domain-specific context."

If domain skill not found: Inform user and offer to proceed with general methodology or create the expertise. </load_domain>

<when_to_load> Domain expertise should be loaded BEFORE investigation when domain is known.

Read the full file on GitHub · 310 lines

Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 310 lines · 44 tokens per session scan B 89e3feb89745

Subscribe to this mod's changes

debug-like-expert is a skill published in the GitHub repository glittercowboy/taches-cc-resources (1,976 stars, last pushed 5mo ago), licensed MIT. It adds 44 tokens to every session and 2,488 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it B with 1 finding (enumerates other installed skills). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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