audio-split

audio-split is a skill for Cursor from godot-fun/godot-framework. It costs 58 tokens per session (631 once invoked), scanned A, original, MIT.

An audio-file cutter that uses FFmpeg to divide one file into two parts at a chosen time or percentage.

In plain words
What is it for?
Splitting recordings, separating an intro from the main content, or cutting a clip at a timestamp.
Why use it?
It avoids manually editing audio when you only need separate sections of one clip.

Skill for Cursor

Written for Cursor: installed under .cursor/.

Good fit Splitting recordings, separating an intro from the main content, or cutting a clip at a timestamp.

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Install with agentmods
npx agentmods add skills/godot-fun/godot-framework/audio-split
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add godot-fun/godot-framework --skill audio-split
Clone the repo
git clone --depth 1 https://github.com/godot-fun/godot-framework

Made for: Cursor.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for audio-split

README.md
[![agentmods](https://agentmods.dev/badge/skills/godot-fun/godot-framework/audio-split/github.svg)](https://agentmods.dev/skills/godot-fun/godot-framework/audio-split)
Your own site
<a href="https://agentmods.dev/skills/godot-fun/godot-framework/audio-split"><img src="https://agentmods.dev/badge/skills/godot-fun/godot-framework/audio-split/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for audio-split

Your own site · 80×15
<a href="https://agentmods.dev/skills/godot-fun/godot-framework/audio-split"><img src="https://agentmods.dev/badge/skills/godot-fun/godot-framework/audio-split.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 58 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 631 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00058 $0.00631
Opus 5.5 $0.00023 $0.00252
Sonnet 5.5 $0.00012 $0.00126
Haiku 4.5 $0.00006 $0.00063

Measured 1mo ago against content hash 65f87e3ebd54, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

audio-split scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.cursor/skills/audio-split/SKILL.md · 70 lines

What it actually says

Audio Split

Split one audio file into part 1 (start �?split point) and part 2 (split point �?end).

Rules

When this skill applies, read and follow skill-dependency-manager �?run scripts as documented, install missing tools into .dependency/.

Quick Start

Default: split at 50% of duration, output to <audio-dir>/audio-split/:

.dependency/python/python .ai/audio-split/split.py --audio path/to/audio.wav

Split at a specific time (seconds):

.dependency/python/python .ai/audio-split/split.py --audio path/to/audio.wav -s 1.25

Outputs: basename_part1.ext and basename_part2.ext.

Split Point

Provide one of:

Flag Meaning
-s / --split-at Time in seconds (e.g. 1.25, 90)
-p / --percent Position as percent of duration (e.g. 50 = midpoint)
(none) Defaults to 50%

If both -s and -p are given, -s wins.

Common Flags

--audio · -s / --split-at · -p / --percent · -o / --output

.dependency/python/python .ai/audio-split/split.py --audio audio/sfx.wav -s 0.4
.dependency/python/python .ai/audio-split/split.py --audio audio/sfx.wav --output path/to/out/

Originals are never modified. Supported: .wav, .mp3, .ogg, .flac, .aac, .m4a, .wma.

Agent Notes

  1. Use the bundled script, not hand-written -ss/-to commands.
  2. Looping BGM �?splitting breaks the loop; prefer two source assets or manual crossfade planning.
  3. Split point at 0 or at/after duration �?script errors with a clear message.
  4. Missing Python/FFmpeg �?populate .dependency/ per skill-dependency-manager, retry same command.
  5. FFmpeg details and manual fallback: reference.md

Tests

From repo root:

.dependency/python/python .ai/audio-split/test_split.py

Manual CLI examples: cli/audio-split.md

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 70 lines · 58 tokens per session scan A 65f87e3ebd54

Subscribe to this mod's changes

audio-split is a skill published in the GitHub repository godot-fun/godot-framework (116 stars, last pushed 1mo ago), licensed MIT. It adds 58 tokens to every session and 631 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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