Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add godot-fun/godot-framework --skill file-naming-normalizationgit clone --depth 1 https://github.com/godot-fun/godot-frameworkWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/godot-fun/godot-framework/file-naming-normalization)<a href="https://agentmods.dev/skills/godot-fun/godot-framework/file-naming-normalization"><img src="https://agentmods.dev/badge/skills/godot-fun/godot-framework/file-naming-normalization.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00067 | $0.01152 |
| Opus 5 | $0.00034 | $0.00576 |
| Sonnet 5 | $0.00013 | $0.00230 |
| Haiku 4.5 | $0.00007 | $0.00115 |
Grade A, and why
file-naming-normalization scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 128 lines — stays where its author put it; the contents beside it link to each section on GitHub.
File Naming Normalization
Normalize asset filenames: split �?clean each segment �?join with _ (snake_case).
Rules
When this skill applies, read and follow skill-dependency-manager �?run scripts as documented, install missing tools into .dependency/.
Quick Start
Default: split on _, -, ., and spaces; strip leading/trailing digits from each segment; join with _:
.dependency/python/python .ai/file-naming-normalization/normalize.py path/to/file_or_folder
Preview without renaming:
.dependency/python/python .ai/file-naming-normalization/normalize.py Audio/SFX --dry-run
Workflow
- Split the filename stem (extension is preserved) on common separators:
_,-,., whitespace. - Clean each segment:
- Drop pure-digit segments with 4+ digits (asset IDs like
38126) - Keep short pure-digit segments as variant indices (
1,2,01) - Remove leading digits from mixed segments (
001Hero�?Hero) - Remove trailing digits from mixed segments (
Attack02�?Attack,foisal72�?foisal) - Remove user-given strings (see
--strip)
- Drop pure-digit segments with 4+ digits (asset IDs like
- Drop empty segments after cleaning.
- Join remaining segments with
_. - Rename in place (or write to
--output-dir).
Examples
| Input | Output |
|---|---|
001_Hero_Attack_02.wav |
001_Hero_Attack_02.wav (already snake_case) |
001-Hero-Attack-02.wav |
001_Hero_Attack_02.wav |
sfx-button-click.mp3 |
sfx_button_click.mp3 |
UI 12 Panel Open.png |
UI_12_Panel_Open.png |
freesound_community-shoot-1-81135.wav |
freesound_community_shoot_1.wav |
SFX_001_button.wav with --strip SFX |
001_button.wav |
# Strip custom strings (repeatable)
.dependency/python/python .ai/file-naming-normalization/normalize.py Assets --strip SFX --strip UI
# Recursive folder
.dependency/python/python .ai/file-naming-normalization/normalize.py Assets -r
# Copy normalized files to another folder (originals unchanged)
.dependency/python/python .ai/file-naming-normalization/normalize.py Assets -o normalized/ -r
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 7d ago First seen · 128 lines · 67 tokens per session scan A 4fb9132c2c20
file-naming-normalization is a skill published in the GitHub repository godot-fun/godot-framework (116 stars, last pushed 7d ago), licensed MIT. It adds 67 tokens to every session and 1,152 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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