Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add godot-fun/godot-framework --skill image-region-remove-key-color-appgit clone --depth 1 https://github.com/godot-fun/godot-frameworkWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/godot-fun/godot-framework/image-region-remove-key-color-app)<a href="https://agentmods.dev/skills/godot-fun/godot-framework/image-region-remove-key-color-app"><img src="https://agentmods.dev/badge/skills/godot-fun/godot-framework/image-region-remove-key-color-app/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/godot-fun/godot-framework/image-region-remove-key-color-app"><img src="https://agentmods.dev/badge/skills/godot-fun/godot-framework/image-region-remove-key-color-app.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00074 | $0.01457 |
| Opus 5 | $0.00037 | $0.00728 |
| Sonnet 5 | $0.00015 | $0.00291 |
| Haiku 4.5 | $0.00007 | $0.00146 |
Grade A, and why
image-region-remove-key-color-app scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 124 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Image Region Remove Key Color App
Paint a region mask in a local Gradio UI, then remove key-color pixels only inside that region (global keying scoped to the brush). Preserves white/light subject pixels outside the paint strokes.
Use after image-remove-white-background when edge flood fill leaves enclosed white islands (e.g. gaps inside a silhouette).
Rules
When this skill applies, read and follow skill-dependency-manager �?run scripts as documented, install missing tools into .dependency/.
- Run
app.pythrough theimage-region-remove-key-color-appmanifest entry (.dependency/image-region-remove-key-color-app/.venv/). Never use hostpython,py,python3, or any interpreter outside.dependency/. - Do not hand-write a one-off Gradio app �?use the bundled script at
.ai/image-region-remove-key-color-app/app.py. populated: falseis not a reason to skip. Install first, setpopulated: true, retry the same command.- This skill is interactive: launch the UI, give the user the local URL, wait for them to paint / Apply / Download.
Setup (first run)
From project root:
.dependency/python/python -m venv .dependency/image-region-remove-key-color-app/.venv
.dependency/image-region-remove-key-color-app/.venv/Scripts/python.exe -m pip install Pillow gradio
If python -m venv fails (missing venv / ensurepip), create the env with virtualenv from another populated skill venv, then install packages into the new env:
.dependency/rembg/.venv/Scripts/python.exe -m pip install virtualenv
.dependency/rembg/.venv/Scripts/python.exe -m virtualenv .dependency/image-region-remove-key-color-app/.venv
.dependency/image-region-remove-key-color-app/.venv/Scripts/python.exe -m pip install Pillow gradio
Register in .dependency/manifest.json:
"image-region-remove-key-color-app": {
"populated": true,
"bin": ".dependency/image-region-remove-key-color-app/.venv/Scripts/python.exe"
}
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 12d ago First seen · 124 lines · 74 tokens per session scan A e22131f04820
image-region-remove-key-color-app is a skill published in the GitHub repository godot-fun/godot-framework (116 stars, last pushed 12d ago), licensed MIT. It adds 74 tokens to every session and 1,457 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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