Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add godot-fun/godot-framework --skill image-resizegit clone --depth 1 https://github.com/godot-fun/godot-frameworkWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/godot-fun/godot-framework/image-resize)<a href="https://agentmods.dev/skills/godot-fun/godot-framework/image-resize"><img src="https://agentmods.dev/badge/skills/godot-fun/godot-framework/image-resize/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/godot-fun/godot-framework/image-resize"><img src="https://agentmods.dev/badge/skills/godot-fun/godot-framework/image-resize.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00056 | $0.01330 |
| Opus 5.5 | $0.00022 | $0.00532 |
| Sonnet 5.5 | $0.00011 | $0.00266 |
| Haiku 4.5 | $0.00006 | $0.00133 |
Grade A, and why
image-resize scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 114 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Image Resize
Resize one image file to a user-specified width and height via ImageMagick. Both dimensions are required �?do not run this skill until the user (or task) provides target pixel size.
Rules
When this skill applies, read and follow skill-dependency-manager �?run scripts as documented, install missing tools into .dependency/.
- Require target size first. If width/height are missing, ask the user before running.
- Single file only. Pass one image with
--image; directories are not supported. - Run
resize.pythrough the bundled script �?do not hand-writemagick -resizecommands. - Never overwrite source files. Output goes to
image-resize/(or--output) by default. populated: falseforimagemagickis not a reason to skip. Install first, setpopulated: true, retry the same command.
Setup (first run)
-
Download ImageMagick portable build from imagemagick.org and extract to
.dependency/imagemagick/.Windows result example:
.dependency/imagemagick/magick.exe -
Register in
.dependency/manifest.json:
"imagemagick": {
"populated": true,
"bin": ".dependency/imagemagick/magick.exe"
}
Use bin/magick on Unix (no .exe).
Quick Start
Both --width and --height are required:
.dependency/python/python .ai/image-resize/resize.py --image assets/sprites/hero.png --width 128 --height 128
Example: assets/ui/icon.png �?assets/ui/image-resize/icon.png at 64×64
Custom output path:
.dependency/python/python .ai/image-resize/resize.py --image assets/icons/badge.png -o assets/icons_64 --width 64 --height 64
Resize Modes
| Mode | Flag | Behavior |
|---|---|---|
fit (default) |
--mode fit |
Fit inside WxH, preserve aspect ratio (letterbox area unused) |
fill |
--mode fill |
Cover WxH, center-crop overflow |
exact |
--mode exact |
Force WxH, ignore aspect ratio |
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 114 lines · 56 tokens per session scan A 6d1312cb6509
image-resize is a skill published in the GitHub repository godot-fun/godot-framework (116 stars, last pushed 1mo ago), licensed MIT. It adds 56 tokens to every session and 1,330 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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