image-trim

image-trim is a skill for Cursor from godot-fun/godot-framework. It costs 63 tokens per session (1,852 once invoked), scanned A, original, MIT.

An image utility that removes empty or invalid border areas, such as transparent, white, or solid-color padding. It uses the Pillow image library and normally preserves the original aspect ratio.

In plain words
What is it for?
Use it to trim sprites, cutouts, and other images before importing them into Godot, a game-development engine.
Why use it?
It tightens an image around its useful content without manually estimating crop boundaries or changing its proportions.

Skill for Cursor

Written for Cursor: installed under .cursor/.

Good fit Use it to trim sprites, cutouts, and other images before importing them into Godot, a game-development engine.

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Install with agentmods
npx agentmods add skills/godot-fun/godot-framework/image-trim
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add godot-fun/godot-framework --skill image-trim
Clone the repo
git clone --depth 1 https://github.com/godot-fun/godot-framework

Made for: Cursor.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for image-trim

README.md
[![agentmods](https://agentmods.dev/badge/skills/godot-fun/godot-framework/image-trim/github.svg)](https://agentmods.dev/skills/godot-fun/godot-framework/image-trim)
Your own site
<a href="https://agentmods.dev/skills/godot-fun/godot-framework/image-trim"><img src="https://agentmods.dev/badge/skills/godot-fun/godot-framework/image-trim/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for image-trim

Your own site · 80×15
<a href="https://agentmods.dev/skills/godot-fun/godot-framework/image-trim"><img src="https://agentmods.dev/badge/skills/godot-fun/godot-framework/image-trim.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 63 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,852 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00063 $0.01852
Opus 5.5 $0.00025 $0.00741
Sonnet 5.5 $0.00013 $0.00370
Haiku 4.5 $0.00006 $0.00185

Measured 1mo ago against content hash ddd592071b5d, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

image-trim scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.cursor/skills/image-trim/SKILL.md · 146 lines

How it starts

The opening of the file, as written. The whole thing — 146 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Image Trim

Remove invalid border padding �?transparent margins, flat white/green edges, or unused canvas space �?with Pillow. Default: preserve the source aspect ratio so trimmed sprites stay proportionally consistent with the original frame.

Unlike --crop on image-remove-white-background (tight alpha bbox only), this skill expands the crop box to match the original width:height ratio while removing as much empty area as possible.

Rules

When this skill applies, read and follow skill-dependency-manager �?run scripts as documented, install missing tools into .dependency/.

  • Run trim.py through the image-trim manifest entry (.dependency/image-trim/.venv/). Never use host python, py, python3, or any interpreter outside .dependency/.
  • Do not hand-write ImageMagick / FFmpeg crop commands �?use the bundled script.
  • Single file only. Pass one image with --image; directories are not supported.
  • populated: false for image-trim is not a reason to skip. Install first, set populated: true, retry the same command.
  • Pass the input path as-is. Output goes to <image-dir>/image-trim/ by default �?no path rewriting; never overwrite sources.
  • Crop only �?preserve source pixel data and alpha; never composite onto black/white or fill background colors.
  • Output filenames keep the original asset name (e.g. bullet_speed.png). Cursor chat attachment paths like empty-window_images_bullet_speed-<uuid>.png are shortened automatically.

Setup (first run)

From project root:

.dependency/python/python -m venv .dependency/image-trim/.venv
.dependency/image-trim/.venv/Scripts/python.exe -m pip install Pillow

Register in .dependency/manifest.json:

"image-trim": {
  "populated": true,
  "bin": ".dependency/image-trim/.venv/Scripts/python.exe"
}

Use bin/python on Unix.

Quick Start

Default: create an image-trim/ folder beside the input file and write the output there:

Read the full file on GitHub · 146 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 146 lines · 63 tokens per session scan A ddd592071b5d

Subscribe to this mod's changes

image-trim is a skill published in the GitHub repository godot-fun/godot-framework (116 stars, last pushed 1mo ago), licensed MIT. It adds 63 tokens to every session and 1,852 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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