video-4k-normalization

video-4k-normalization is a skill for Claude Code, Cursor from godot-fun/godot-framework. It costs 136 tokens per session (1,118 once invoked), scanned A, original, MIT.

A video conversion workflow that re-encodes one clip into a consistent 4K MP4 format with matching frame rate, color, video, and audio settings.

In plain words
What is it for?
It prepares clips for merging by converting them to 3840×2160 video with H.265, AAC audio, and BT.709 SDR color.
Why use it?
Different clips can have incompatible sizes, frame rates, or HDR and SDR color, causing visible problems when they are joined by hard cuts.

Skill for Claude CodeCursor

Written for Claude Code and Cursor: disable-model-invocation in frontmatter, but also installed under .cursor/.

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/godot-fun/godot-framework/video-4k-normalization
Any agent
npx skills add godot-fun/godot-framework --skill video-4k-normalization
Clone the repo
git clone --depth 1 https://github.com/godot-fun/godot-framework

Made for: Claude Code, Cursor.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for video-4k-normalization

README.md
[![agentmods](https://agentmods.dev/badge/skills/godot-fun/godot-framework/video-4k-normalization.svg)](https://agentmods.dev/skills/godot-fun/godot-framework/video-4k-normalization)
Your own site
<a href="https://agentmods.dev/skills/godot-fun/godot-framework/video-4k-normalization"><img src="https://agentmods.dev/badge/skills/godot-fun/godot-framework/video-4k-normalization.svg" alt="Measured on agentmods" height="20"></a>
Per session 136 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,118 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00136 $0.01118
Opus 5 $0.00068 $0.00559
Sonnet 5 $0.00027 $0.00224
Haiku 4.5 $0.00014 $0.00112

Measured 6d ago against content hash d30444c54d57, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

video-4k-normalization scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.cursor/skills/video-4k-normalization/SKILL.md · 104 lines

How it starts

The opening of the file, as written. The whole thing — 104 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Video 4K Normalization

Re-encode a clip to one merge-safe 4K master (same delivery specs as video-to-4k, plus unified BT.709 SDR color):

Spec Value
Resolution 3840×2160
Frame rate 60 FPS
Video H.265 Main10 (libx265, yuv420p10le)
Video bitrate 40 Mbps
Audio AAC 320 kbps
Color BT.709 / bt709 / tv (HDR �?tone-mapped SDR)
Container MP4 (.mp4, hvc1 tag)

Not AI upscaling �?use video-to-4k first when SD/HD needs Real-ESRGAN quality. This skill uses FFmpeg scale + encode only.

Why

Hard-cut video-merge is stream-copy. Mixed HDR (BT.2020 + PQ) and SDR (BT.709) clips look fine alone, but after concat the player often applies the first clip's HDR tags to later SDR �?oversaturated cuts. Normalization unifies pixels and color tags first.

Rules

When this skill applies, read and follow skill-dependency-manager �?run scripts as documented, install missing tools into .dependency/.

  • Run normalize.py through .dependency/python/python. Never use host python / ffmpeg.
  • Never overwrite sources. Outputs go under video-4k-normalization/.
  • Use the bundled script �?do not hand-write equivalent FFmpeg commands.
  • One file per run �?pass --video with a single file; repeat for each clip in a batch.

Quick Start

.dependency/python/python .ai/video-4k-normalization/normalize.py --video path/to/clip.mp4

Example:

assets/shots/01.mp4   (HDR)
�?assets/shots/video-4k-normalization/01.mp4

assets/shots/10.mp4   (SDR)
�?assets/shots/video-4k-normalization/10.mp4

Then hard-cut merge the video-4k-normalization/ folder:

.dependency/python/python .ai/video-merge/merge.py --folder path/to/clips/video-4k-normalization

Defaults

Setting Default Notes
Target color BT.709 SDR limited (tv) HDR (PQ/HLG/BT.2020) �?hable tone map
Scale FFmpeg lanczos to 3840×2160 No Video2X
FPS Forced 60 Frame dup/drop, not RIFE

Read the full file on GitHub · 104 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 104 lines · 136 tokens per session scan A d30444c54d57

Subscribe to this mod's changes

video-4k-normalization is a skill published in the GitHub repository godot-fun/godot-framework (116 stars, last pushed 7d ago), licensed MIT. It adds 136 tokens to every session and 1,118 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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