make-interfaces-feel-better

make-interfaces-feel-better is a skill for Claude Code, Codex from gongyijie85/dsh-ecc. It costs 48 tokens per session (1,088 once invoked), scanned A, a copy of make-interfaces-feel-better, MIT.

A practical guide to improving the small visual and interaction details of a user interface, such as spacing, typography, borders, shadows, motion, icons, and focus states. It applies to screens such as forms, dashboards, cards, and navigation.

In plain words
What is it for?
Use it when reviewing or polishing UI components, including hover, active, focus, loading, empty, and other interaction states.
Why use it?
It helps explain why an interface feels cramped, flat, jumpy, or unfinished and gives concrete ways to correct those issues.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it when reviewing or polishing UI components, including hover, active, focus, loading, empty, and other interaction states.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/gongyijie85/dsh-ecc/make-interfaces-feel-better
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add gongyijie85/dsh-ecc --skill make-interfaces-feel-better
Clone the repo
git clone --depth 1 https://github.com/gongyijie85/dsh-ecc

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for make-interfaces-feel-better

README.md
[![agentmods](https://agentmods.dev/badge/skills/gongyijie85/dsh-ecc/make-interfaces-feel-better/github.svg)](https://agentmods.dev/skills/gongyijie85/dsh-ecc/make-interfaces-feel-better)
Your own site
<a href="https://agentmods.dev/skills/gongyijie85/dsh-ecc/make-interfaces-feel-better"><img src="https://agentmods.dev/badge/skills/gongyijie85/dsh-ecc/make-interfaces-feel-better/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for make-interfaces-feel-better

Your own site · 80×15
<a href="https://agentmods.dev/skills/gongyijie85/dsh-ecc/make-interfaces-feel-better"><img src="https://agentmods.dev/badge/skills/gongyijie85/dsh-ecc/make-interfaces-feel-better.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 48 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,088 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00048 $0.01088
Opus 5 $0.00024 $0.00544
Sonnet 5 $0.00010 $0.00218
Haiku 4.5 $0.00005 $0.00109

Measured 7d ago against content hash aff91aef917c, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

make-interfaces-feel-better scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to make-interfaces-feel-better — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skills/make-interfaces-feel-better/SKILL.md · 153 lines

How it starts

The opening of the file, as written. The whole thing — 153 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Make Interfaces Feel Better

Use this skill for the small design-engineering details that compound into a more polished interface.

Source: salvaged from stale community PR #1659 by linus707.

When to Use

  • The user says the UI feels off, flat, generic, cramped, jumpy, or unfinished.
  • You are building controls, cards, lists, dashboards, navigation, forms, or toolbars.
  • A component needs hover, active, focus, enter, exit, loading, or empty states.
  • A frontend review needs specific before/after recommendations.

Core Principles

Concentric Radius

For nearby nested rounded surfaces:

outer radius = inner radius + padding

If padding is large, treat layers as separate surfaces instead of forcing the math. The point is optical coherence, not formula worship.

Optical Alignment

Geometric centering is not always visual centering. Icon buttons, play triangles, arrows, stars, and asymmetric icons often need a small offset. Fix the SVG when possible; otherwise adjust with a pixel-level margin or padding change.

Shadows And Borders

Use borders for separation and focus rings. Use layered shadows when a card, button, dropdown, or popover needs depth. Shadows should be transparent and subtle enough to work across backgrounds.

Text Wrapping

  • Use text-wrap: balance on headings and short titles.
  • Use text-wrap: pretty on short-to-medium body text, captions, descriptions, and list items.
  • Avoid both on long prose, code, and preformatted content.
  • Use font-variant-numeric: tabular-nums for counters, timers, prices, tables, and other updating numbers.

Font Smoothing

On macOS, apply antialiased font smoothing at the root layout when the project does not already do so:

html {
  -webkit-font-smoothing: antialiased;
  -moz-osx-font-smoothing: grayscale;
}

Image Outlines

Images often need a subtle inset outline so their edges do not blur into the surface.

img {
  outline: 1px solid rgba(0, 0, 0, 0.1);
  outline-offset: -1px;
}

@media (prefers-color-scheme: dark) {
  img {
    outline-color: rgba(255, 255, 255, 0.1);
  }
}

Read the full file on GitHub · 153 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 153 lines · 48 tokens per session scan A aff91aef917c

Subscribe to this mod's changes

make-interfaces-feel-better is a skill published in the GitHub repository gongyijie85/dsh-ecc (7 stars, last pushed today), licensed MIT. It adds 48 tokens to every session and 1,088 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to make-interfaces-feel-better, differing in 0 lines, and is treated as a copy.

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