Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add gongyijie85/dsh-ecc --skill manim-videogit clone --depth 1 https://github.com/gongyijie85/dsh-eccWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/gongyijie85/dsh-ecc/manim-video)<a href="https://agentmods.dev/skills/gongyijie85/dsh-ecc/manim-video"><img src="https://agentmods.dev/badge/skills/gongyijie85/dsh-ecc/manim-video/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/gongyijie85/dsh-ecc/manim-video"><img src="https://agentmods.dev/badge/skills/gongyijie85/dsh-ecc/manim-video.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00054 | $0.00639 |
| Opus 5 | $0.00027 | $0.00319 |
| Sonnet 5 | $0.00011 | $0.00128 |
| Haiku 4.5 | $0.00005 | $0.00064 |
Grade A, and why
manim-video scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
94% identical to manim-video — 5 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 91 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Manim Video
Use Manim for technical explainers where motion, structure, and clarity matter more than photorealism.
When to Activate
- the user wants a technical explainer animation
- the concept is a graph, workflow, architecture, metric progression, or system diagram
- the user wants a short product or launch explainer for X or a landing page
- the visual should feel precise instead of generically cinematic
Tool Requirements
manimCLI for scene renderingffmpegfor post-processing if neededvideo-editingfor final assembly or polishremotion-video-creationwhen the final package needs composited UI, captions, or additional motion layers
Default Output
- short 16:9 MP4
- one thumbnail or poster frame
- storyboard plus scene plan
Workflow
- Define the core visual thesis in one sentence.
- Break the concept into 3 to 6 scenes.
- Decide what each scene proves.
- Write the scene outline before writing Manim code.
- Render the smallest working version first.
- Tighten typography, spacing, color, and pacing after the render works.
- Hand off to the wider video stack only if it adds value.
Scene Planning Rules
- each scene should prove one thing
- avoid overstuffed diagrams
- prefer progressive reveal over full-screen clutter
- use motion to explain state change, not just to keep the screen busy
- title cards should be short and loaded with meaning
Network Graph Default
For social-graph and network-optimization explainers:
- show the current graph before showing the optimized graph
- distinguish low-signal follow clutter from high-signal bridges
- highlight warm-path nodes and target clusters
- if useful, add a final scene showing the self-improvement lineage that informed the skill
Render Conventions
- default to 16:9 landscape unless the user asks for vertical
- start with a low-quality smoke test render
- only push to higher quality after composition and timing are stable
- export one clean thumbnail frame that reads at social size
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 8d ago First seen · 91 lines · 54 tokens per session scan A bb890b019664
manim-video is a skill published in the GitHub repository gongyijie85/dsh-ecc (7 stars, last pushed yesterday), licensed MIT. It adds 54 tokens to every session and 639 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. It is 94% identical to manim-video, differing in 5 lines, and is treated as a copy.
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