lld-discuss

lld-discuss is a skill for Claude Code from GoogilyBoogily/googilyboogily-claude-power-tools. It costs 67 tokens per session (1,740 once invoked), scanned A, original, MIT.

A discussion tool for deciding the internal details of a Low Level Design (LLD), a document detailed enough for an engineer to implement directly. It examines the related High Level Design and existing code before asking about unresolved choices.

In plain words
What is it for?
Use it before writing an LLD for a component or module. It helps record choices about method signatures, state transitions, data transformations, error handling, and tests.
Why use it?
It exposes decisions that are easy to overlook, such as interfaces, data flow, state changes, errors, and testing strategy. This reduces the risk that different engineers implement the same design in incompatible ways.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: model in frontmatter; names the AskUserQuestion tool.

Part of the architecture-docs plugin — 19 skills shipped together

Good fit Use it before writing an LLD for a component or module. It helps record choices about method signatures, state transitions, data transformations, error handling, and tests.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/googilyboogily/googilyboogily-claude-power-tools/lld-discuss
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add GoogilyBoogily/googilyboogily-claude-power-tools --skill lld-discuss
Clone the repo
git clone --depth 1 https://github.com/GoogilyBoogily/googilyboogily-claude-power-tools

Made for: Claude Code.

Or install architecture-docs, the plugin that ships this one along with the rest of its 19 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for lld-discuss

README.md
[![agentmods](https://agentmods.dev/badge/skills/googilyboogily/googilyboogily-claude-power-tools/lld-discuss/github.svg)](https://agentmods.dev/skills/googilyboogily/googilyboogily-claude-power-tools/lld-discuss)
Your own site
<a href="https://agentmods.dev/skills/googilyboogily/googilyboogily-claude-power-tools/lld-discuss"><img src="https://agentmods.dev/badge/skills/googilyboogily/googilyboogily-claude-power-tools/lld-discuss/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for lld-discuss

Your own site · 80×15
<a href="https://agentmods.dev/skills/googilyboogily/googilyboogily-claude-power-tools/lld-discuss"><img src="https://agentmods.dev/badge/skills/googilyboogily/googilyboogily-claude-power-tools/lld-discuss.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 67 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,740 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00067 $0.01740
Opus 5 $0.00034 $0.00870
Sonnet 5 $0.00013 $0.00348
Haiku 4.5 $0.00007 $0.00174

Measured 12d ago against content hash 40e8eaaca1be, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

lld-discuss scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/architecture-docs/skills/lld-discuss/SKILL.md · 169 lines

How it starts

The opening of the file, as written. The whole thing — 169 lines — stays where its author put it; the contents beside it link to each section on GitHub.

LLD Discussion — Gray Area Identification

Identify the implementation-level decisions that matter before gathering detailed LLD context. This skill loads HLD constraints, scouts existing code patterns in affected files, and guides the user through decisions about interfaces, state management, error handling, and testing.

Philosophy: An LLD should let an engineer code directly from it. The decisions that matter at this level are about HOW things work internally — method signatures, error catalogs, state transitions, data transformations. Two competent engineers would make different choices here, and the LLD should capture which choices THIS project makes.

Input

$ARGUMENTS — the LLD topic and optional HLD path.

Parse for:

  • Topic — what the LLD covers (e.g., "GraphQL resolver layer")
  • --hld flag — path to the HLD this LLD implements (e.g., --hld docs/hld/api-layer.md)

If no topic is provided, ask what component or module needs a detailed design.

Process

Human-in-the-loop: Every decision is captured from user input, never assumed.

Phase 1: Scout the Landscape

  1. Load HLD constraints — if --hld provided, read the HLD and extract:

    • Component responsibilities and boundaries
    • API contracts and data models defined at HLD level
    • Key design decisions and their rationale
    • Implementation phases and dependencies
    • These are NON-NEGOTIABLE — LLD decisions must be consistent with HLD
  2. Scan existing LLDs — Glob for docs/lld/*.md, identify related designs and patterns.

  3. Deep-scout affected code — more thorough than ADR/HLD scouting because LLD decisions are about code-level patterns:

    • Read key files in the affected scope (not just Glob/Grep — actually Read the code)
    • Identify existing patterns: error handling conventions, state management approach, testing patterns, naming conventions
    • Find reusable utilities and base classes
    • Map the dependency graph for affected modules
    • Budget: up to 15 tool calls — LLD scouting needs more depth than ADR/HLD

Read the full file on GitHub · 169 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 169 lines · 67 tokens per session scan A 40e8eaaca1be

Subscribe to this mod's changes

lld-discuss is a skill published in the GitHub repository GoogilyBoogily/googilyboogily-claude-power-tools (2 stars, last pushed 4mo ago), licensed MIT. It adds 67 tokens to every session and 1,740 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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