mix-master

mix-master is a skill for Claude Code, Codex from gooseworks-ai/goose-skills. It costs 90 tokens per session (1,623 once invoked), scanned A, original, MIT.

An FFmpeg-based audio mixer for short videos. It combines voiceover, music, and optional sound effects while adjusting loudness, timing, fades, and music ducking under speech.

In plain words
What is it for?
Use it to attach timed voiceover and sound effects to a video, sync music to its duration, and export a final MP4.
Why use it?
It provides a repeatable mix for videos instead of requiring repeated manual adjustments to make speech, music, and effects fit together.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to attach timed voiceover and sound effects to a video, sync music to its duration, and export a final MP4.

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Install with agentmods
npx agentmods add skills/gooseworks-ai/goose-skills/mix-master
About the project

Goose Skills is a library of workflows and data APIs that lets coding agents handle growth and go-to-market work such as advertising, social media, content, SEO, lead generation, and customer research. It is intended for teams using Claude Code, Cursor, Codex, and similar agents. The catalogue entries are its reusable skills.

gooseworks-ai/goose-skills · 1,202 stars · on GitHub · gooseworks.ai

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add gooseworks-ai/goose-skills --skill mix-master
Clone the repo
git clone --depth 1 https://github.com/gooseworks-ai/goose-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for mix-master

README.md
[![agentmods](https://agentmods.dev/badge/skills/gooseworks-ai/goose-skills/mix-master/github.svg)](https://agentmods.dev/skills/gooseworks-ai/goose-skills/mix-master)
Your own site
<a href="https://agentmods.dev/skills/gooseworks-ai/goose-skills/mix-master"><img src="https://agentmods.dev/badge/skills/gooseworks-ai/goose-skills/mix-master/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for mix-master

Your own site · 80×15
<a href="https://agentmods.dev/skills/gooseworks-ai/goose-skills/mix-master"><img src="https://agentmods.dev/badge/skills/gooseworks-ai/goose-skills/mix-master.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 90 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,623 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00090 $0.01623
Opus 5 $0.00045 $0.00812
Sonnet 5 $0.00018 $0.00325
Haiku 4.5 $0.00009 $0.00162

Measured 9d ago against content hash 1a20a6d8acb6, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

mix-master scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/mix.sh), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/ads/packs/video-ad-formats/mix-master/SKILL.md · 87 lines

How it starts

The opening of the file, as written. The whole thing — 87 lines — stays where its author put it; the contents beside it link to each section on GitHub.

mix-master

Purpose

The v03 Ironman LEARNINGS describe 6+ tuning rounds because no default mix protocol existed: round 1 music too loud, round 2 VO too quiet, round 3 Whisper mis-transcribed, round 4 sidechain ratio finally right, round 5 music ended too early, round 6 climax sat at the same loudness as the rest.

This atom encodes the protocol that landed and ships it as the default. Operators tune by flag; they don't redesign the chain.

Inputs

  • --video <path> — video file with no audio (or whose audio gets dropped) (required)
  • --vo <path,path,...> — comma-separated list of per-scene VO mp3s in scene order (required)
  • --vo-starts <ms,ms,...> — start time in milliseconds for each VO clip on the timeline (required, same length as --vo)
  • --music <path> — music bed file (required)
  • --sfx <path,path,...> — optional comma-separated SFX list
  • --sfx-starts <ms,ms,...> — optional SFX start times
  • --output <path> — output mp4 (required)
  • --total-duration <s> — target total duration in seconds (required — video AND music are sync-fit to this)
  • --vo-boost-line <N> — 1-indexed VO clip that is the climax; gets +20% additional volume (default unset)
  • --vo-volume <float> — per-clip VO volume multiplier (default 3.0)
  • --vo-mix-volume <float> — extra mix-bus volume on VO (default 2.0)
  • --music-volume <float> — base music volume (default 0.13)
  • --music-swell-volume <float> — peak music volume during apad/swell (default 0.21)
  • --sidechain-ratio <float> — sidechain ratio, capped at 20 by FFmpeg (default 20)
  • --sidechain-threshold <float> — sidechain threshold (default 0.01)
  • --target-i <lufs> — VO loudnorm integrated target (default -16)
  • --target-tp <dbtp> — VO loudnorm true-peak (default -1.5)
  • --target-lra <lu> — VO loudnorm LRA (default 11)

Workflow

  1. Validate inputs — --vo and --vo-starts must be same length; --sfx and --sfx-starts must be same length; ffmpeg + ffprobe must be on PATH.
  2. Probe music duration (ffprobe). If music shorter than --total-duration, append apad=pad_dur=2.0 then trim back to target. If music longer, trim with afade=out over last 1.5s.
  3. Build a filter_complex_script file (long chains exceed shell arg limits):
    • Per-VO: [N:a]loudnorm=I=...:TP=...:LRA=...,adelay=<start>|<start>,volume=<vo_volume>[voN];
    • Climax VO (if --vo-boost-line N): volume becomes vo_volume * 1.2.
    • Mix all VO: amix=inputs=K:duration=longest,volume=<vo_mix_volume>[vo_pre];
    • Split VO for sidechain key: [vo_pre]asplit=2[vo_final][vo_sc];
    • Music base: apad=pad_dur=2.0,atrim=0:<TOTAL>,afade=t=out:st=<TOTAL-1.5>:d=1.5,volume=<music_volume>[music_base];
    • Sidechain: [music_base][vo_sc]sidechaincompress=threshold=<thresh>:ratio=<ratio>:attack=20:release=600[music_ducked];
    • SFX (optional): per-SFX adelay + volume then mix into [sfx_bus].
    • Final: amix=inputs=<2 or 3>:duration=longest[a_out].
  4. Run a single ffmpeg invocation that consumes video, all VO, music, all SFX, applies the filter chain, and outputs the mixed mp4 (video re-encoded only if duration trim needed; otherwise -c:v copy).
  5. Run a verification probe: ffprobe loudness summary on [a_out], write manifest.json and verification.md.

Read the full file on GitHub · 87 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 87 lines · 90 tokens per session scan A 1a20a6d8acb6

Subscribe to this mod's changes

mix-master is a skill published in the GitHub repository gooseworks-ai/goose-skills (1,202 stars, last pushed 11d ago), licensed MIT. It adds 90 tokens to every session and 1,623 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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