render-3d-character-explainer

render-3d-character-explainer is a skill for Claude Code, Codex from gooseworks-ai/goose-skills. It costs 178 tokens per session (2,373 once invoked), scanned A, original, MIT.

A fixed video-assembly process for making a 77-second vertical 3D-character explainer from prepared clips, narration, and target timings. It trims and standardizes scenes, joins them, and can use a still image when a clip fails.

In plain words
What is it for?
Use it to assemble an “N types of X” list video with a recurring protagonist and one character for each list item. It can also restyle a finished source ad while reusing its audio.
Why use it?
It removes repetitive scene editing and keeps the characters, narration, and listicle structure together in one finished video. It also provides a fallback when an individual clip cannot be used.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to assemble an “N types of X” list video with a recurring protagonist and one character for each list item. It can also restyle a finished source ad while reusing its audio.

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Install with agentmods
npx agentmods add skills/gooseworks-ai/goose-skills/render-3d-character-explainer
About the project

Goose Skills is a library of workflows and data APIs that lets coding agents handle growth and go-to-market work such as advertising, social media, content, SEO, lead generation, and customer research. It is intended for teams using Claude Code, Cursor, Codex, and similar agents. The catalogue entries are its reusable skills.

gooseworks-ai/goose-skills · 1,265 stars · on GitHub · gooseworks.ai

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add gooseworks-ai/goose-skills --skill render-3d-character-explainer
Clone the repo
git clone --depth 1 https://github.com/gooseworks-ai/goose-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for render-3d-character-explainer

README.md
[![agentmods](https://agentmods.dev/badge/skills/gooseworks-ai/goose-skills/render-3d-character-explainer/github.svg)](https://agentmods.dev/skills/gooseworks-ai/goose-skills/render-3d-character-explainer)
Your own site
<a href="https://agentmods.dev/skills/gooseworks-ai/goose-skills/render-3d-character-explainer"><img src="https://agentmods.dev/badge/skills/gooseworks-ai/goose-skills/render-3d-character-explainer/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for render-3d-character-explainer

Your own site · 80×15
<a href="https://agentmods.dev/skills/gooseworks-ai/goose-skills/render-3d-character-explainer"><img src="https://agentmods.dev/badge/skills/gooseworks-ai/goose-skills/render-3d-character-explainer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 178 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,373 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00178 $0.02373
Opus 5.5 $0.00071 $0.00949
Sonnet 5.5 $0.00036 $0.00475
Haiku 4.5 $0.00018 $0.00237

Measured today against content hash ca2636aa42bb, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

render-3d-character-explainer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured today.

The scan reads SKILL.md. This mod also ships 2 executable files (scripts/compose.py, scripts/make_captions.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/video/render-3d-character-explainer/SKILL.md · 128 lines

How it starts

The opening of the file, as written. The whole thing — 128 lines — stays where its author put it; the contents beside it link to each section on GitHub.

render-3d-character-explainer

The free, deterministic renderer for the 3d-character-explainer video ad format — an animated character spot (art style is the user's choice; the demo was glossy Pixar-style 3D) built on an "N types of X" listicle spine, where a recurring human protagonist plus a locked cast of N persona characters (one per list item) carry a hook → "deeper story" → cast-reveal → one beat per list item → kicker → product test → relieved payoff. This capability is the FREE assembly stage only. All generative work (Nano-Banana cast anchors + per-scene keyframes, Kling-V3 i2v clips, ElevenLabs VO + music, or a source ad's audio reused verbatim) happens upstream in the recipe and is handed to this capability as files.

It ports the validated compose recipe from the worked example — a "six types" Pixar-style 3D listicle restyle (_render_full.sh — per-scene trim → normalize 1080×1920/fps30 → concat -c copy → mux the source audio, with a static-still fallback on any failed clip). The assembly is deterministic — iterate the cut for free, re-roll only the offending paid beat.

Choices

The recipe asks these of the user before any paid step; this capability assembles whatever comes back. None of them is fixed by the format.

  • visual_style — the art style of the anchors, keyframes and Kling motion prompts (Pixar-style 3D, claymation, anime, paper-cut, felt). Asked of the user; the demo used glossy Pixar-style 3D.
  • narrator — who tells the story and in whose POV the lines / captions are written. Asked of the user; the demo used an off-screen storyteller.
  • narrator_voice — the VO voice (ORIGINAL mode only). Asked of the user; the demo used one ElevenLabs narrator.
  • tone — cute/comedic, sincere, educational, dramatic, punchy; shapes the style prefix, the delivery and the script. Asked of the user; the demo was cute and comedic.
  • protagonist — the human's age, gender, look and outfit (locked via the world lock). Asked of the user; the demo used a young protagonist in a single tee.
  • music — the bed under the VO, or none (ORIGINAL mode → music_bed). Asked of the user; the demo used a light instrumental underscore.

Read the full file on GitHub · 128 lines

Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. today Changed · -135 tokens per session ca2636aa42bb
  2. 26d ago Changed · +20 lines · +18 tokens per session 34f35f8aa200
  3. 1mo ago First seen · 108 lines · 295 tokens per session scan A 045c929fbf7a

Subscribe to this mod's changes

render-3d-character-explainer is a skill published in the GitHub repository gooseworks-ai/goose-skills (1,265 stars, last pushed yesterday), licensed MIT. It adds 178 tokens to every session and 2,373 once invoked, about $0.0007 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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