render-flat-vector-explainer

render-flat-vector-explainer is a skill for Claude Code, Codex from gooseworks-ai/goose-skills. It costs 209 tokens per session (1,227 once invoked), scanned A, original, MIT.

A documented workflow for making flat-illustration product videos, where a character presents a fixed number of products one step at a time. It combines animated character clips with text, numbers, product photos, and calls to action added separately.

In plain words
What is it for?
Use it to plan and manually assemble product-routine explainers with ffmpeg, Remotion, and PIL, following the supplied configuration and workflow documentation.
Why use it?
It gives an agent a repeatable recipe for assembling these videos while keeping text sharp and editable instead of embedding it into the moving footage.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: positional $N argument.

Good fit Use it to plan and manually assemble product-routine explainers with ffmpeg, Remotion, and PIL, following the supplied configuration and workflow documentation.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/gooseworks-ai/goose-skills/render-flat-vector-explainer
About the project

Goose Skills is a library of workflows and data APIs that lets coding agents handle growth and go-to-market work such as advertising, social media, content, SEO, lead generation, and customer research. It is intended for teams using Claude Code, Cursor, Codex, and similar agents. The catalogue entries are its reusable skills.

gooseworks-ai/goose-skills · 1,199 stars · on GitHub · gooseworks.ai

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add gooseworks-ai/goose-skills --skill render-flat-vector-explainer
Clone the repo
git clone --depth 1 https://github.com/gooseworks-ai/goose-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for render-flat-vector-explainer

README.md
[![agentmods](https://agentmods.dev/badge/skills/gooseworks-ai/goose-skills/render-flat-vector-explainer/github.svg)](https://agentmods.dev/skills/gooseworks-ai/goose-skills/render-flat-vector-explainer)
Your own site
<a href="https://agentmods.dev/skills/gooseworks-ai/goose-skills/render-flat-vector-explainer"><img src="https://agentmods.dev/badge/skills/gooseworks-ai/goose-skills/render-flat-vector-explainer/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for render-flat-vector-explainer

Your own site · 80×15
<a href="https://agentmods.dev/skills/gooseworks-ai/goose-skills/render-flat-vector-explainer"><img src="https://agentmods.dev/badge/skills/gooseworks-ai/goose-skills/render-flat-vector-explainer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 209 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,227 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00209 $0.01227
Opus 5 $0.00105 $0.00613
Sonnet 5 $0.00042 $0.00245
Haiku 4.5 $0.00021 $0.00123

Measured 9d ago against content hash 3151515e5d24, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

render-flat-vector-explainer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/ads/capabilities/render-flat-vector-explainer/SKILL.md · 45 lines

How it starts

The opening of the file, as written. The whole thing — 45 lines — stays where its author put it; the contents beside it link to each section on GitHub.

render-flat-vector-explainer

Assembles a flat-vector product-routine explainer: one illustrated creator-character walks through a countable N-step routine (e.g. collagen -> serum -> eye cream -> hair), one step per beat, each beat carrying a large corner numeral, a labelled chip + one-line tagline, and the step's real product photo, closing on an "N products" grid + brand CTA. It reads as a premium DTC explainer (Spotify/Anchor flat-vector lineage), not UGC.

This capability is documentation-grade. The content-goose molecule is a documented recipe, not a runnable end-to-end app, so this capability ships the config schema (scripts/config.example.json), the field-to-script map (scripts/PIPELINE.md), and a README (scripts/README.md) describing the FREE assembly steps the agent runs by hand with ffmpeg + Remotion + PIL. The paid generative steps are separate capabilities the recipe orchestrates and gates.

The two non-negotiable separations

  1. Motion layer != text layer. Animate a text-stripped clean plate with Kling i2v (subtle motion, style-preserving negative, cfg 0.5), then composite every chip / numeral / tagline / slate / CTA as an animated Remotion DOM overlay on top. Baking text into the keyframe before i2v warps the type and forfeits the ability to retime/restyle it — this separation is the format's whole credibility.
  2. Real assets != AI assets. The per-step product photo and the closing "N products" grid are real product webps composited with PIL (AI duplicates SKUs in a grid). Only the character vignettes and stylized backgrounds are generative.

Free assembly steps (this capability)

The agent runs these deterministic, $0 steps by hand — see scripts/README.md for the ffmpeg/Remotion/PIL detail:

  • Remotion overlay — import each Kling clip as the moving base; composite chips / numerals / taglines / slate / grid / CTA as animated DOM on top -> the animated silent master. Slate/grid/CTA beats are Remotion text with no i2v.
  • PIL product grid — composite the N real product webps on the brand ground for the closing lockup; preserve each aspect (never stretch, never AI-dupe).
  • Captions — word-by-word burned from the eleven_v3 with-timestamps char timings (libass); suppress on slate/grid/CTA scenes so two text layers don't collide.
  • Audio mix + master — place each VO line at its scene start, duck the music under VO (sidechaincompress), loudnorm I=-15 VO-forward, mux, burn captions LAST -> finals/master-final.mp4 (~50s).
  • 30s cut — slice each beat's region OUT of the animated silent master (never a static intermediate); trim short beats, gently slow long beats (setpts <=1.6x), re-burn scaled captions -> finals/master-final-30s-v1.mp4.

Read the full file on GitHub · 45 lines

Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 45 lines · 209 tokens per session scan A 3151515e5d24

Subscribe to this mod's changes

render-flat-vector-explainer is a skill published in the GitHub repository gooseworks-ai/goose-skills (1,199 stars, last pushed 8d ago), licensed MIT. It adds 209 tokens to every session and 1,227 once invoked, about $0.0010 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

excalidraw-ai

Create professional Excalidraw diagrams by generating JSON directly. This skill provides the Excalidraw JSON schema reference and professional icon libraries for AI agents to autonomously create diagrams without templates.

jiatastic/open-python-skills · 44 tokens

generate-image

Generate or edit images with AI models through the OpenRouter Image API (Gemini, Seedream, Recraft, GPT-Image, Riverflow). Use for photos, illustrations, artwork, concept art, visual assets, logos, and image editing or compositing from reference images. For flowcharts, circuits, pathways, and other technical diagrams…

K-Dense-AI/scientific-agent-skills · 81 tokens

infographics

Create professional infographics using Nano Banana Pro AI with smart iterative refinement. Uses Gemini 3.6 Flash for quality review. Integrates research-lookup and web search for accurate data. Supports 10 infographic types, 8 industry styles, and colorblind-safe palettes.

K-Dense-AI/scientific-agent-skills · 57 tokens

animation-reverse-engineering

Reverse-engineer any motion reference (a video from X/Twitter, Dribbble, a screen recording, a GIF) into production animation code through frame-level dissection. Use when the user shares a video/URL and says "implement this animation", "recreate this motion", "port this interaction", "how does this animate", "clone…

sendaifun/skills · 176 tokens

design-elevation

Comprehensive design elevation system that automatically transforms functional visual outputs into polished, professional designs. Use when creating ANY visual output including presentations (pptx), spreadsheets (xlsx), dashboards, reports, HTML artifacts, PDFs, web pages, or data visualizations. Applies systematic…

cuellarfr/design-skills · 122 tokens

enhance-web-web3d

Add purposeful 3D/WebGL and scroll choreography to an existing site with Three.js/R3F, GSAP, or Motion. Use when "add 3D", "WebGL hero", "React Three Fiber", or "scroll-driven 3D". General UI polish → enhance-web-ui. Motion without 3D → enhance-motion.

kensaurus/cursor-kenji · 77 tokens