animated-explainer-ad

animated-explainer-ad is a skill for Claude Code, Codex from gooseworks-ai/goose-video. It costs 210 tokens per session (7,455 once invoked), scanned A, original, MIT.

A workflow for making a 30–45 second vertical animated explainer advertisement in a bright 3D cartoon style. The problem itself is personified as a character that explains how a product defeats it.

In plain words
What is it for?
Use it for 9:16 paid-social ads about problems such as eczema, stress, dull skin, or fees, when the problem should narrate its own defeat by the product.
Why use it?
It provides a defined story format for explaining a product mechanism in a short, sound-off-friendly social video without relying on live-action footage.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: positional $N argument.

Good fit Use it for 9:16 paid-social ads about problems such as eczema, stress, dull skin, or fees, when the problem should narrate its own defeat by the product.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/gooseworks-ai/goose-video/animated-explainer-ad
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add gooseworks-ai/goose-video --skill animated-explainer-ad
Clone the repo
git clone --depth 1 https://github.com/gooseworks-ai/goose-video

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for animated-explainer-ad

README.md
[![agentmods](https://agentmods.dev/badge/skills/gooseworks-ai/goose-video/animated-explainer-ad/github.svg)](https://agentmods.dev/skills/gooseworks-ai/goose-video/animated-explainer-ad)
Your own site
<a href="https://agentmods.dev/skills/gooseworks-ai/goose-video/animated-explainer-ad"><img src="https://agentmods.dev/badge/skills/gooseworks-ai/goose-video/animated-explainer-ad/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for animated-explainer-ad

Your own site · 80×15
<a href="https://agentmods.dev/skills/gooseworks-ai/goose-video/animated-explainer-ad"><img src="https://agentmods.dev/badge/skills/gooseworks-ai/goose-video/animated-explainer-ad.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 210 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 7,455 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00210 $0.07455
Opus 5 $0.00105 $0.03728
Sonnet 5 $0.00042 $0.01491
Haiku 4.5 $0.00021 $0.00745

Measured 11d ago against content hash 3bfe2a3c2bbb, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

animated-explainer-ad scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

The scan reads SKILL.md. This mod also ships 11 executable files (scripts/auto.sh, scripts/build_endcard.py, scripts/compose.sh, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/templates/animated-explainer-ad/SKILL.md · 492 lines

How it starts

The opening of the file, as written. The whole thing — 492 lines — stays where its author put it; the contents beside it link to each section on GitHub.

animated-explainer-ad

A guided workflow for producing animated explainer ads in the "villain-narrates-own-defeat" format. The skill is conversation-driven: the user gives a free-form prompt ("make an ad for Soteri Skin where Eczema is the villain"), and you walk them through gathering inputs, generating assets phase-by-phase, and composing the master. Each phase has a human review gate so the user catches drift before paying for downstream gen.

When to use this skill

Use when the user asks for any of:

  • "Make an animated explainer ad" / "Pixar-style ad" / "cartoon ad" / "villain ad" / "absurdist explainer."
  • "Like the Big Chill ad" / "like the Eczema ad" / "in that personified-problem style."
  • A paid-social spot where the mechanism (pH/LOCK, adaptogen calming cortisol, dual-action cleanser) is the story.
  • A 9:16 sound-off-safe ad with no on-camera talent.

Do NOT use when the user wants: photoreal product video, creator/UGC selfie cam, pure typography/data-viz motion graphics, before-after demos, or live-action footage. Reach for a different skill.

The format

The validated form, derived from two production runs (see references/case-studies.md):

  • 9:16, 30–45 seconds, 10–13 scenes. Meta / TikTok / Reels feed-native.
  • Bright Pixar/Disney 3D throughout — glossy, rounded, toy-like. Never photoreal.
  • Single narrator voice — the personified villain. Same voice for the whole spot including the defeat. ElevenLabs eleven_v3, ≤4 audio tags.
  • Roster ≤4 characters — villain + hero + 1 human victim + 1 set piece. More than 4 muddies the cause/effect chain.
  • Recurring number/word motif appearing ≥3 times (teach beat, damage beat, payoff). "pH 4.9", "cortisol hormones."
  • Climax beat is the product's "fix" moment, not the product appearance. Music resolves on the climax.
  • Real product on the end card. PIL-composited from a real photo. Never an AI-rendered cartoon bottle.
  • Brand text is never AI-rendered. Wordmark, claims, end-card copy, diegetic labels (pH 4.9, MOISTURE BARRIER) are PIL or ffmpeg drawtext overlays.
  • Burned word-by-word captions via libass.
  • Whimsical Pixar/Disney instrumental score — sneaky → tense → uplift @ hero → resolved tail.

Read the full file on GitHub · 492 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 492 lines · 210 tokens per session scan A 3bfe2a3c2bbb

Subscribe to this mod's changes

animated-explainer-ad is a skill published in the GitHub repository gooseworks-ai/goose-video (16 stars, last pushed 2mo ago), licensed MIT. It adds 210 tokens to every session and 7,455 once invoked, about $0.0011 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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