temps-design-system

temps-design-system is a skill for Claude Code, Codex from gotempsh/temps. It costs 72 tokens per session (1,924 once invoked), scanned A, original, Apache-2.0.

A design-system guide for building or reviewing console screens, landing sections, and related user interfaces. It defines reusable components, visual rules, page templates, status terms, and responsive and keyboard guidance.

In plain words
What is it for?
Use it when adding or redesigning a screen, checking a UI against the Temps style, or finding the correct component and page template in the repository.
Why use it?
It prevents UI work from inventing colours, spacing, layouts, or components that do not match the existing product design. It also shows where the reference code and documentation live.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions CLAUDE.md; installed under .agents/ (shared by several agents).

Good fit Use it when adding or redesigning a screen, checking a UI against the Temps style, or finding the correct component and page template in the repository.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/gotempsh/temps/temps-design-system
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add gotempsh/temps --skill temps-design-system
Clone the repo
git clone --depth 1 https://github.com/gotempsh/temps

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for temps-design-system

README.md
[![agentmods](https://agentmods.dev/badge/skills/gotempsh/temps/temps-design-system/github.svg)](https://agentmods.dev/skills/gotempsh/temps/temps-design-system)
Your own site
<a href="https://agentmods.dev/skills/gotempsh/temps/temps-design-system"><img src="https://agentmods.dev/badge/skills/gotempsh/temps/temps-design-system/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for temps-design-system

Your own site · 80×15
<a href="https://agentmods.dev/skills/gotempsh/temps/temps-design-system"><img src="https://agentmods.dev/badge/skills/gotempsh/temps/temps-design-system.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 72 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,924 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00072 $0.01924
Opus 5.5 $0.00029 $0.00770
Sonnet 5.5 $0.00014 $0.00385
Haiku 4.5 $0.00007 $0.00192

Measured 1mo ago against content hash cbece7e99ea3, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

temps-design-system scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/temps-design-system/SKILL.md · 158 lines

How it starts

The opening of the file, as written. The whole thing — 158 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Temps console design

Two documents govern console UI, and they cover different ground:

  • DESIGN.md (repo root): the existing, authoritative reference for web/src as it stands today — full-width pages, compact empty states, shared tables/pagination, shadcn controls.
  • web/packages/ds/docs/RULES.md: the same conventions, codified into a real package (@temps-sdk/ds) with templates, a token pipeline, and lint enforcement. Read RULES.md, brand-guidelines.md, and design-system-handoff.md in web/packages/ds/docs/ before building or reviewing anything that touches it.

Both describe the same visual system (Vercel-inspired Geist theme, near-black primary, state colors plus small provider brand marks). Neither is the old "operator ink" prototype (@temps-sdk/op, briefly @temps-sdk/ds, PR #915) — that had a different visual language (a glyph vocabulary, an "ink" skin class), zero consumers, and was deleted. Never reference it, its mockups, or its styling.

Scope boundary — read this before touching web/src

@temps-sdk/ds is real and lint-enforced, but production migration of web/src is partial. Do not assume an existing screen should move onto the new templates just because it fits one. The numbered follow-ups in design-system-handoff.md (≈39 hand-rolled page headers, ≥14 stat-tile/chart call sites, empty-placeholder/empty-state consolidation, useGlobalView) track remaining work; completed references are noted in the handoff. Migrating one of them is a deliberate task with its own review, not a drive-by change bundled into unrelated work.

What IS in scope without asking:

  • Any new screen or panel in web/src — build it on the templates.
  • Any change to web/packages/ds itself (new primitive, new template variant).
  • The design-system/ sandbox app.

Classification procedure: data shape → template

For any screen (new, or one you're deliberately migrating), ask what it actually shows:

  1. A collection of same-shaped things (projects, deployments, logs, alerts) → Ledger. Columns + rows + optional toolbar/pagination.
  2. One thing, in detail (a single deployment, project, backup) → Detail, following the record recipe below.
  3. Input the user submits (settings, onboarding/setup wizard) → Settings, built from Field/FormErrors.
  4. None of the above cleanly fits (a dashboard, a custom visualization) — don't force a template. Compose primitives (PageHeader, Status, TimeChart, Callout) directly and say so in the PR description.

Read the full file on GitHub · 158 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago Changed · +136 lines · +52 tokens per session cbece7e99ea3
  2. 1mo ago Changed · -146 lines · -128 tokens per session e4c6b14a665e
  3. 1mo ago First seen · 168 lines · 148 tokens per session scan A 1a629e0b0ec5

Subscribe to this mod's changes

temps-design-system is a skill published in the GitHub repository gotempsh/temps (882 stars, last pushed today), licensed Apache-2.0. It adds 72 tokens to every session and 1,924 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-08.

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