weld-plan-debug

weld-plan-debug is a skill for Claude Code, Codex from grasscaograss/AwesomeWeldoneSkills. It costs 93 tokens per session (2,643 once invoked), scanned A, original, Apache-2.0.

A step-by-step guide for finding and fixing welding-planning failures in the Weldone software project. It focuses on errors in robot path solving, dual-arm planning, external-axis preparation, and weld-seam group parsing.

In plain words
What is it for?
Use it when robot planning fails, especially when one weld seam works but several fail, or when errors such as “SolvePath Failed!” and “IndexOutOfRangeException” appear.
Why use it?
It gives developers a repeatable way to move from an error log to the likely source of the failure. It also identifies when a stack trace or project files are needed before investigation can begin.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: reads .claude/ paths.

Good fit Use it when robot planning fails, especially when one weld seam works but several fail, or when errors such as “SolvePath Failed!” and “IndexOutOfRangeException” appear.

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Install with agentmods
npx agentmods add skills/grasscaograss/awesomeweldoneskills/weld-plan-debug
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add grasscaograss/AwesomeWeldoneSkills --skill weld-plan-debug
Clone the repo
git clone --depth 1 https://github.com/grasscaograss/AwesomeWeldoneSkills

Made for: Claude Code, Codex.

Its marketplace also offers this one on its own, as the plugin weld-plan-debug/plugin install weld-plan-debug after adding the marketplace above.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for weld-plan-debug

README.md
[![agentmods](https://agentmods.dev/badge/skills/grasscaograss/awesomeweldoneskills/weld-plan-debug.svg)](https://agentmods.dev/skills/grasscaograss/awesomeweldoneskills/weld-plan-debug)
Your own site
<a href="https://agentmods.dev/skills/grasscaograss/awesomeweldoneskills/weld-plan-debug"><img src="https://agentmods.dev/badge/skills/grasscaograss/awesomeweldoneskills/weld-plan-debug.svg" alt="Measured on agentmods" height="20"></a>
Per session 93 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,643 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00093 $0.02643
Opus 5 $0.00046 $0.01321
Sonnet 5 $0.00019 $0.00529
Haiku 4.5 $0.00009 $0.00264

Measured 7d ago against content hash 884e7e5fd9d6, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

weld-plan-debug scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

weld-plan-debug/SKILL.md · 154 lines

How it starts

The opening of the file, as written. The whole thing — 154 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Weld Planning Debug Workflow

1. Prerequisite Checks

Before investigating, confirm the following are available:

  • Stack trace or error log from the user (production log, simulation log, or pasted exception).
  • Key source files exist in the current working tree:
    • src/Robim.Devices.Robot/Plan/Solver/RobotPlanSolver.cs — solver core, throws SolvePath Failed!
    • src/Weldone.Application/Plan/PlanManager.DualArm.cs — dual-arm transition planning
    • src/Weldone.Application/Robot/ExternalRobotAppService.cs — external axis pre-planning
    • src/Weldone.Domain/WorkpieceManager/WorkpieceManagerBase.cs — seam group parsing
    • src/Weldone.Application/Plan/SolveStrategy/DualArmStrategy.cs — dual-arm param builder
  • ILogger instance is accessible in the failing class (verify using Microsoft.Extensions.Logging;).
  • OpenSpec spec for the feature area exists under openspec/specs/ or openspec/changes/ (check for intended behavior).

If the user only says "planning failed" without a stack trace, ask for the log first.

2. Step-by-Step Procedure

Step 1 — Anchor on the stack trace (30 seconds)

  • Read the error message the user pasted.
  • Identify the topmost method name and line number in the Weldone/Robim namespace.
  • Formulate a 2-sentence hypothesis about what went wrong and where.

Step 2 — Read the failing site and its caller (2 files max)

  • Read the method at the line number from the stack trace.
  • Read the immediate caller one level up.
  • If the root cause is not obvious, Grep for the method name to find all call sites.
  • Stop here if unclear. Ask the user: "Hypothesis: [X]. I need to check [Y] to confirm. Proceed?"

Step 3 — Inspect planning parameters and state

Planning failures are almost always param/state mismatches. Check:

  • ExSearchTimes value and who last set it (DualArmStrategy sets 50, DualArmTransitionWithAirWallPlanStrategy sets 1, default is 1).
  • LastJointPos / _armJointPoses state — is it stale or mutated between seams?
  • fixedIndices and boundaries consistency (for external axis planning).
  • Shared cache dictionaries (ScanTransCaches, WeldTransCaches, ExternalCache) — are they cleared between planning runs?

Read the full file on GitHub · 154 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 154 lines · 93 tokens per session scan A 884e7e5fd9d6

Subscribe to this mod's changes

weld-plan-debug is a skill published in the GitHub repository grasscaograss/AwesomeWeldoneSkills (2 stars, last pushed 1mo ago), licensed Apache-2.0. It adds 93 tokens to every session and 2,643 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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