nothing: Skill for Claude Code

.agents/skills/naming/SKILL.md

naming is a skill for Claude Code, Codex from gridaco/nothing. It costs 94 tokens per session (2,343 once invoked), scanned A, a copy of naming, Apache-2.0.

A guide for choosing names in the Grida codebase so they accurately describe the concepts and boundaries they contain.

In plain words
What is it for?
Use it before naming a module, package, type, or feature, especially when deciding its scope and how it should be separated from neighboring code.
Why use it?
It helps prevent modules and packages from growing into unrelated collections that become difficult to understand or remove.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents).

This is gridaco/nothing's own configuration. It tells Claude Code and Codex how to work on nothing itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything nothing configures →

Reuse

Borrowing it

Nothing to install: this file belongs to gridaco/nothing. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/gridaco/nothing/main/.agents/skills/naming/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/gridaco/nothing

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for naming

README.md
[![agentmods](https://agentmods.dev/badge/skills/gridaco/nothing/naming/github.svg)](https://agentmods.dev/skills/gridaco/nothing/naming)
Your own site
<a href="https://agentmods.dev/skills/gridaco/nothing/naming"><img src="https://agentmods.dev/badge/skills/gridaco/nothing/naming/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for naming

Your own site · 80×15
<a href="https://agentmods.dev/skills/gridaco/nothing/naming"><img src="https://agentmods.dev/badge/skills/gridaco/nothing/naming.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 94 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,343 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 94% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00094 $0.02343
Opus 5.5 $0.00038 $0.00937
Sonnet 5.5 $0.00019 $0.00469
Haiku 4.5 $0.00009 $0.00234

Measured 2mo ago against content hash 5b23be3b05c5, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

naming scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

94% identical to naming — 12 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.agents/skills/naming/SKILL.md · 218 lines

How it starts

The opening of the file, as written. The whole thing — 218 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Naming

Vanilla conventions (snake_case in Rust, kebab-case in JS/TS, PascalCase exports, use-* hooks) are table stakes — assume them. This document is about the observations on top: what a name commits you to, what it reveals, and what it costs when it's wrong.

Name first

Pick the name before the types, before the tests, before the file exists. If the name doesn't come easily, the design isn't ready — don't start coding; sharpen the concept until the name falls out. Maintainability is downstream of naming. How a module grows, how cleanly it retires, how safely it can be deleted — all of it is decided at the moment you choose what to call it.

A strict, honest name is a scope gate

A name's primary job here is to refuse the wrong content. A module called painter should feel actively wrong to host a layout helper; a package called @grida/cmath should feel wrong to host color logic. The strictness is deliberate — it is the mechanism that keeps features from leaking into each other.

"Strict" requires "honest." A name that no longer describes what's inside has stopped being a gate: it won't reject foreign additions, and new readers can't trust it. When contents drift past the name, you have two moves — rename to match what the module has become, or extract the drifted pieces out — and you must pick one promptly. Letting a name go stale is how codebases rot quietly.

Three consequences cascade from the gate discipline, and together they produce the current repo structure:

  1. Modules stay shallow. You will rarely see a module nested deeper than two levels inside a crate's src/ or a package's src/. When you're tempted to grow a third level, the parent's name has stopped describing what's inside — flatten or extract, don't nest.
  2. Flatten with prefixed siblings, or collapse into one file. Before reaching for a subdirectory, ask whether the new thing is a sibling variant of an existing file (effects.rs + effects_noise.rs, image.rs + image_filters.rs) or whether it collapses into the existing file. Both preserve the parent's scope; a new subdirectory quietly widens it.
  3. If it resists flattening, it is a new module. The thing that won't fit under the strict name doesn't belong there. It wants its own tiny, agnostic package or crate. The repo has many small @grida/* packages and small crates precisely because this extraction was made each time a sibling would have diluted the parent's name.

Read the full file on GitHub · 218 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 218 lines · 94 tokens per session scan A 5b23be3b05c5

Subscribe to this mod's changes

naming is a skill published in the GitHub repository gridaco/nothing (54 stars, last pushed 1mo ago), licensed Apache-2.0. It adds 94 tokens to every session and 2,343 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 94% identical to naming, differing in 12 lines, and is treated as a copy.

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