playbook-creative-ideas

playbook-creative-ideas is a skill for Claude Code, Codex from growthenginenowoslawski/coldoutboundskills. It costs 115 tokens per session (2,100 once invoked), scanned A, original, MIT.

A workflow for writing three company-specific ideas for an outreach email, with each idea assigned to a predefined topic. The operator chooses what each of the three slots should cover.

In plain words
What is it for?
It is for creating three personalized bullets about possible uses, improvements, or projects for a company. It keeps the same three topics across all leads while filling them with company-specific details.
Why use it?
Unstructured brainstorming can produce ideas that are unrelated, repetitive, or impossible for the seller to provide. Fixed topics keep every idea tied to the campaign and the seller's actual offering.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: positional $N argument.

Good fit It is for creating three personalized bullets about possible uses, improvements, or projects for a company. It keeps the same three topics across all leads while filling them with company-specific details.

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Install with agentmods
npx agentmods add skills/growthenginenowoslawski/coldoutboundskills/playbook-creative-ideas
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add growthenginenowoslawski/coldoutboundskills --skill playbook-creative-ideas
Clone the repo
git clone --depth 1 https://github.com/growthenginenowoslawski/coldoutboundskills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for playbook-creative-ideas

README.md
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Your own site
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Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

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Your own site · 80×15
<a href="https://agentmods.dev/skills/growthenginenowoslawski/coldoutboundskills/playbook-creative-ideas"><img src="https://agentmods.dev/badge/skills/growthenginenowoslawski/coldoutboundskills/playbook-creative-ideas.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 115 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,100 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00115 $0.02100
Opus 5.5 $0.00046 $0.00840
Sonnet 5.5 $0.00023 $0.00420
Haiku 4.5 $0.00012 $0.00210

Measured 2mo ago against content hash 0175844e0fcb, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

playbook-creative-ideas scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/playbooks/playbook-creative-ideas/SKILL.md · 164 lines

How it starts

The opening of the file, as written. The whole thing — 164 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Playbook: 3-Bullet Creative Ideas

Best practice, not law. Override when the campaign calls for it; note the practice once and proceed.

Use when the premise is "I looked at your business and had three ideas."

Not when one personalized sentence tops an otherwise fixed email (playbook-ai-specificity), or the hook is an event.

Output: creative_idea_1 = "a production scheduler that plans injection molding runs against cleanroom capacity"

1. Slot discipline is the whole idea

The operator names what bullets 1, 2 and 3 are about. Those slots stay fixed for every lead, and the model only fills a slot with a detail true of that company. It never picks a subject, never adds a fourth, and never writes an idea the seller cannot deliver.

The measurement that settles this:

Approach Usable
Free-form "have three ideas about this company" 2/5
Slot-defined, operator-named subjects 21/23 (91%)

That is the entire playbook. Everything else is plumbing.

The operator interview, before the prompt exists

  1. What is bullet 1 about? Name the one thing the seller builds, sells or runs that goes in slot 1 — in the seller's own words.
  2. What is bullet 2 about?
  3. What is bullet 3 about?
  4. For each slot, what specific detail about the prospect has to appear?
  5. What must never appear? Competitors, dollar figures, headcounts, named customers, anything the seller does not actually do.
  6. Hand-write the examples. See the gate below.

⚠️ If the operator cannot name three slots, this is the wrong playbook for the campaign. Do not fill the gap yourself. An idea the operator did not ask for is an idea the seller cannot deliver on the call.

⛔ HARD GATE: the operator hand-writes 3 complete bullet sets for 3 real companies before any model call

AI never drafts the exemplars it is graded against.

If the model writes the examples, the examples encode the model's instincts rather than the seller's offer, and every downstream grading round is measuring the model against itself. This is the same contamination failure that forced a verdict to be withdrawn in playbook-pricing-page — a few-shot block that contains the answers is not a prompt, it is an answer key.

Read the full file on GitHub · 164 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 164 lines · 115 tokens per session scan A 0175844e0fcb

Subscribe to this mod's changes

playbook-creative-ideas is a skill published in the GitHub repository growthenginenowoslawski/coldoutboundskills (802 stars, last pushed 1mo ago), licensed MIT. It adds 115 tokens to every session and 2,100 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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