fleet-release

A release coordinator for shipping two or more coding-agent plugins together from the main branch. It prepares, synchronizes, commits, tags, and pushes each plugin in the required order.

In plain words
What is it for?
Use it to release several changed plugins together, either by naming them or detecting eligible plugins from the current branch. Use dry-run mode to preview the release plan without changing files.
Why use it?
It removes the manual work of coordinating versions and release order across related plugins. It also checks that releases start from the correct branch and that requested plugins exist.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/gtapps/claude-code-hermit/fleet-release
Any agent
npx skills add gtapps/claude-code-hermit --skill fleet-release
Clone the repo
git clone --depth 1 https://github.com/gtapps/claude-code-hermit

Made for: Claude Code, Codex.

Per session 96 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,323 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00096 $0.01323
Opus 5 $0.00048 $0.00661
Sonnet 5 $0.00019 $0.00265
Haiku 4.5 $0.00010 $0.00132

Measured yesterday against content hash d840f7f6c36c, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

fleet-release scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/fleet-release/SKILL.md · 125 lines

How it starts

The opening of the file, as written. The whole thing — 125 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Fleet Release

Orchestrate a multi-plugin release: determines order, runs each plugin's /release prep sequentially, injects cross-plugin hermit-meta.json sync between core and domain plugins, tags each plugin on main.

Runs on main. Each plugin is committed, tagged, and pushed in order. No PR needed.

Usage

/fleet-release [slug1 slug2 ...]   explicit list
/fleet-release                     auto-detect from current branch
/fleet-release --dry-run           show plan, no file changes

Steps

1. Validate branch

Run git branch --show-current. If not on main or the repo's default branch: stop and tell the user to switch to main before running a fleet release.

1.5. Refresh the knowledge graph (fleet-wide)

/release only refreshes the root graph plus its own target plugin's graph (single-plugin scope). A fleet release touches multiple plugins at once, so refresh everything in one shot before the per-plugin /release runs:

bash scripts/graphify-refresh.sh

AST-only, no API cost. Skips silently if graphify isn't installed or the session is in a worktree; a single plugin's update failure warns and continues rather than aborting — a stale graph must never block a release.

2. Determine target plugins

Explicit slugs: validate each exists at plugins/<slug>/.claude-plugin/plugin.json. For any unknown slug, abort and list available slugs.

Auto-detect (no args): discover all slugs from ls plugins/ (never hardcode or rely on session context), then collect plugins where both:

  1. Files under plugins/<slug>/ changed on this branch vs base: git diff <base>..HEAD --name-only -- plugins/<slug>/ is non-empty
  2. plugin.json version is ahead of the last <slug>--v* tag — same "already-bumped" detection as /release step 2

Skip plugins with no plugin.json version or no tags (unstructured). Note skipped plugins in output.

If condition 1 holds but condition 2 does not (branch changes but version not bumped yet): include the plugin and note it will need a full /release prep run.

Read the full file on GitHub · 125 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday Changed · +10 lines d840f7f6c36c
  2. 3d ago First seen · 115 lines · 96 tokens per session scan A a81a0c94bcd5

Subscribe to this mod's changes

fleet-release is a skill published in the GitHub repository gtapps/claude-code-hermit (73 stars, last pushed yesterday), licensed MIT. It adds 96 tokens to every session and 1,323 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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