lms-front: Skill for Claude Code

.agents/skills/ai-elements/SKILL.md

ai-elements is a skill for Claude Code, Codex from guillermoscript/lms-front. It costs 58 tokens per session (1,593 once invoked), scanned A, a copy of ai-elements, MIT.

A guide for adding chat and other AI interface components to the ai-elements library. It follows the library's reusable component patterns and works with shadcn/ui and the Vercel AI SDK.

In plain words
What is it for?
Creating components in the ai-elements codebase, such as interfaces for conversations and messages, in a Next.js project using the required tools.
Why use it?
It helps developers add new components that match the library's existing structure instead of designing each one from scratch.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: positional $N argument; installed under .agents/ (shared by several agents).

This is guillermoscript/lms-front's own configuration. It tells Claude Code and Codex how to work on lms-front itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything lms-front configures →

Reuse

Borrowing it

Nothing to install: this file belongs to guillermoscript/lms-front. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/guillermoscript/lms-front/master/.agents/skills/ai-elements/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/guillermoscript/lms-front

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ai-elements

README.md
[![agentmods](https://agentmods.dev/badge/skills/guillermoscript/lms-front/ai-elements/github.svg)](https://agentmods.dev/skills/guillermoscript/lms-front/ai-elements)
Your own site
<a href="https://agentmods.dev/skills/guillermoscript/lms-front/ai-elements"><img src="https://agentmods.dev/badge/skills/guillermoscript/lms-front/ai-elements/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ai-elements

Your own site · 80×15
<a href="https://agentmods.dev/skills/guillermoscript/lms-front/ai-elements"><img src="https://agentmods.dev/badge/skills/guillermoscript/lms-front/ai-elements.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 58 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,593 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 92% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00058 $0.01593
Opus 5.5 $0.00023 $0.00637
Sonnet 5.5 $0.00012 $0.00319
Haiku 4.5 $0.00006 $0.00159

Measured 1mo ago against content hash 7e36e211495c, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

ai-elements scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

92% identical to ai-elements — 28 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.agents/skills/ai-elements/SKILL.md · 171 lines

How it starts

The opening of the file, as written. The whole thing — 171 lines — stays where its author put it; the contents beside it link to each section on GitHub.

AI Elements

AI Elements is a component library and custom registry built on top of shadcn/ui to help you build AI-native applications faster. It provides pre-built components like conversations, messages and more.

Installing AI Elements is straightforward and can be done in a couple of ways. You can use the dedicated CLI command for the fastest setup, or integrate via the standard shadcn/ui CLI if you've already adopted shadcn's workflow.

Quick Start

Here are some basic examples of what you can achieve using components from AI Elements.

Prerequisites

Before installing AI Elements, make sure your environment meets the following requirements:

  • Node.js, version 18 or later
  • A Next.js project with the AI SDK installed.
  • shadcn/ui installed in your project. If you don't have it installed, running any install command will automatically install it for you.
  • We also highly recommend using the AI Gateway and adding AI_GATEWAY_API_KEY to your env.local so you don't have to use an API key from every provider. AI Gateway also gives $5 in usage per month so you can experiment with models. You can obtain an API key here.

Installing Components

You can install AI Elements components using either the AI Elements CLI or the shadcn/ui CLI. Both achieve the same result: adding the selected component’s code and any needed dependencies to your project.

The CLI will download the component’s code and integrate it into your project’s directory (usually under your components folder). By default, AI Elements components are added to the @/components/ai-elements/ directory (or whatever folder you’ve configured in your shadcn components settings).

Read the full file on GitHub · 171 lines

Files

What ships with it

60 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 171 lines · 58 tokens per session scan A 7e36e211495c

Subscribe to this mod's changes

ai-elements is a skill published in the GitHub repository guillermoscript/lms-front (40 stars, last pushed today), licensed MIT. It adds 58 tokens to every session and 1,593 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 92% identical to ai-elements, differing in 28 lines, and is treated as a copy.

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