C# Performance & Optimization

C# Performance & Optimization is a skill for Claude Code, Codex from GuitarAlchemist/ga. It costs 36 tokens per session (662 once invoked), scanned A, original, MIT.

Coding guidance for making performance-critical C# code use less memory and create fewer temporary objects, focused on the Guitar Alchemist project.

In plain words
What is it for?
Use it when choosing value types, temporary buffers, loops, method optimization, and ways to verify that a code path creates no allocations.
Why use it?
It reduces pauses and wasted work in frequently repeated calculations, such as theory analysis and audio processing.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it when choosing value types, temporary buffers, loops, method optimization, and ways to verify that a code path creates no allocations.

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Install with agentmods
npx agentmods add skills/guitaralchemist/ga/csharp-performance
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add GuitarAlchemist/ga --skill csharp-performance
Clone the repo
git clone --depth 1 https://github.com/GuitarAlchemist/ga

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for C# Performance & Optimization

README.md
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Your own site
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Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for C# Performance & Optimization

Your own site · 80×15
<a href="https://agentmods.dev/skills/guitaralchemist/ga/csharp-performance"><img src="https://agentmods.dev/badge/skills/guitaralchemist/ga/csharp-performance.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 36 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 662 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00036 $0.00662
Opus 5.5 $0.00014 $0.00265
Sonnet 5.5 $0.00007 $0.00132
Haiku 4.5 $0.00004 $0.00066

Measured 1mo ago against content hash 8486b5788074, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

C# Performance & Optimization scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agent/skills/csharp-performance/SKILL.md · 61 lines

How it starts

The opening of the file, as written. The whole thing — 61 lines — stays where its author put it; the contents beside it link to each section on GitHub.

C# Performance & Optimization Guidelines

Use this skill when optimizing core theory logic, analysis loops, or audio processing code.

1. Structs vs. Classes

Prioritize readonly record struct for Domain Primitives.

  • Rule: Small, immutable, value-based objects (Pitch, Interval, FretCoordinate) MUST be readonly record struct.
  • Why: Eliminates GC pressure and improves cache locality.
  • Verification: Ensure sizeof(T) is small (<= 16 bytes ideally) and standard equality checks are used.

2. Allocation-Free Collections

Minimize Heap Allocations in Hot Paths.

  • Rule: Prefer ReadOnlySpan<T> and Span<T> over List<T> or T[] for temporary buffers.
  • Rule: Use stackalloc for small, fixed-size buffers within methods.
  • Rule: Avoid LINQ (.Select(), .Where()) inside critical loops (e.g., iterating through thousands of beats). Use foreach or for loops instead.
  • Verification: Use memory profilers or benchmarkdotnet to verify zero-allocation per operation.

3. Inlining and Aggressive Optimization

Hint the JIT Compiler for Small Methods.

  • Rule: Use [MethodImpl(MethodImplOptions.AggressiveInlining)] for small, frequently called property getters or math operations (e.g., Pitch.Value, Interval.Semitones).
  • Why: Removes method call overhead for primitives used millions of times.
  • Caution: Do not use on large methods; it hurts instruction cache.

4. String Handling

Avoid String Concatenation and Parsing in Logic.

  • Rule: NEVER use strings for internal logic (e.g., equality checks by Note Name "C#"). Use Integer IDs or Enums (PitchClass.Value, Note.Chromatic.CSharp).
  • Rule: Use ISpanFormattable and TryWrite patterns for creating string outputs without allocating new strings.
  • Rule: Pre-compute string representations for fixed domains (like we did with PitchClass lookups).

5. Collection Initialization

Optimize sizing and access.

  • Rule: Always set generic List<T> capacity new List<T>(count) if size is known.
  • Rule: Use FrozenDictionary<K,V> or FrozenSet<T> for static lookup tables initialized at startup.

Read the full file on GitHub · 61 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 61 lines · 36 tokens per session scan A 8486b5788074

Subscribe to this mod's changes

C# Performance & Optimization is a skill published in the GitHub repository GuitarAlchemist/ga (2 stars, last pushed yesterday), licensed MIT. It adds 36 tokens to every session and 662 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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