craft-observability

craft-observability is a skill for Claude Code from gul-labs/craftsman-marketplace. It costs 148 tokens per session (3,163 once invoked), scanned A, original, MIT.

A production-monitoring review standard covering error tracking, metrics, logs, traces, service targets, and alerts.

In plain words
What is it for?
Use it to review or add tools such as Sentry, Grafana, Prometheus, OpenTelemetry, and structured logging, while adapting the approach to serverless or long-running services.
Why use it?
It helps teams understand failures and service health instead of relying on incomplete or duplicated monitoring setup.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the craftsman plugin — 12 skills shipped together

Good fit Use it to review or add tools such as Sentry, Grafana, Prometheus, OpenTelemetry, and structured logging, while adapting the approach to serverless or long-running services.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/gul-labs/craftsman-marketplace/craft-observability
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add gul-labs/craftsman-marketplace --skill craft-observability
Clone the repo
git clone --depth 1 https://github.com/gul-labs/craftsman-marketplace

Made for: Claude Code.

Or install craftsman, the plugin that ships this one along with the rest of its 12 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for craft-observability

README.md
[![agentmods](https://agentmods.dev/badge/skills/gul-labs/craftsman-marketplace/craft-observability/github.svg)](https://agentmods.dev/skills/gul-labs/craftsman-marketplace/craft-observability)
Your own site
<a href="https://agentmods.dev/skills/gul-labs/craftsman-marketplace/craft-observability"><img src="https://agentmods.dev/badge/skills/gul-labs/craftsman-marketplace/craft-observability/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for craft-observability

Your own site · 80×15
<a href="https://agentmods.dev/skills/gul-labs/craftsman-marketplace/craft-observability"><img src="https://agentmods.dev/badge/skills/gul-labs/craftsman-marketplace/craft-observability.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 148 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,163 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00148 $0.03163
Opus 5 $0.00074 $0.01581
Sonnet 5 $0.00030 $0.00633
Haiku 4.5 $0.00015 $0.00316

Measured 12d ago against content hash d88030fb0c25, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

craft-observability scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/craftsman/skills/craft-observability/SKILL.md · 189 lines

How it starts

The opening of the file, as written. The whole thing — 189 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Observability Craft

This skill encodes one engineer's standard for making a service observable, applied the same way across every repo. The method and opinions live here; the project specifics (which logger, which DSN, which dashboard) live in the target repo's code and config — always discover them, never assume or hardcode.

Operating principle — discover before you build

Different repos already have different pieces. Before adding anything, spend two minutes mapping what exists so you extend rather than duplicate:

  • package.json / lockfile → is @sentry/*, pino/winston, prom-client, @opentelemetry/* already present?
  • grep for an existing logger, Sentry.init, /health, /metrics, or an env schema (env.ts, config.ts) — wire into these, don't fork them.
  • Deployment target (serverless vs long-lived) decides the metrics approach — see references/serverless-vs-server.md before reaching for prom-client.

State what you found, then propose the smallest set of additions that closes the gaps.

The four pillars (do them in this order)

  1. Errors — Sentry first. It's the highest signal-per-minute. See references/sentry.md.
  2. Structured logs — JSON logs with a request/trace id, never console.log in production code. See references/logging.md.
  3. Metrics & dashboards — Grafana over a metrics source appropriate to the runtime. See references/grafana.md.
  4. SLOs & alerts — alerts ride on user-facing symptoms, not raw resource graphs. See references/slo-alerts.md.

A service is "observable enough to ship" when an on-call engineer can answer is it broken?, since when?, and where? from these four without SSH-ing into anything.

Then the fifth thing, which the four pillars don't give you. The pillars make the service observable; they say nothing about whether the transaction the product exists to perform actually completed, or whether a human is on the other end of an alert. Before calling a service production- ready, close that gap: the core business transaction visible end to end, stuck and half-finished work detectable, a named person receiving alerts, and the whole loop proven once by breaking it on purpose. See references/operational-readiness.md.

Read the full file on GitHub · 189 lines

Files

What ships with it

8 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 189 lines · 148 tokens per session scan A d88030fb0c25

Subscribe to this mod's changes

craft-observability is a skill published in the GitHub repository gul-labs/craftsman-marketplace (1 stars, last pushed today), licensed MIT. It adds 148 tokens to every session and 3,163 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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