valuation-and-pricing

valuation-and-pricing is a skill for Claude Code, Codex from guoliang1114-boop/AriaAI. It costs 38 tokens per session (2,788 once invoked), scanned A, original, MIT.

A guide to estimating the value and price of a company or investment using cash-flow forecasts, market comparisons, past deals, and buyout models.

In plain words
What is it for?
Use it for acquisitions, fundraising, financial reporting, investment decisions, disputes, discounted-cash-flow models, comparable-company analysis, and leveraged buyouts.
Why use it?
It provides several valuation methods and checks how assumptions such as growth, interest rates, debt, and profit multiples affect the result.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it for acquisitions, fundraising, financial reporting, investment decisions, disputes, discounted-cash-flow models, comparable-company analysis, and leveraged buyouts.

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Install with agentmods
npx agentmods add skills/guoliang1114-boop/ariaai/valuation-and-pricing
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add guoliang1114-boop/AriaAI --skill valuation-and-pricing
Clone the repo
git clone --depth 1 https://github.com/guoliang1114-boop/AriaAI

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for valuation-and-pricing

README.md
[![agentmods](https://agentmods.dev/badge/skills/guoliang1114-boop/ariaai/valuation-and-pricing/github.svg)](https://agentmods.dev/skills/guoliang1114-boop/ariaai/valuation-and-pricing)
Your own site
<a href="https://agentmods.dev/skills/guoliang1114-boop/ariaai/valuation-and-pricing"><img src="https://agentmods.dev/badge/skills/guoliang1114-boop/ariaai/valuation-and-pricing/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for valuation-and-pricing

Your own site · 80×15
<a href="https://agentmods.dev/skills/guoliang1114-boop/ariaai/valuation-and-pricing"><img src="https://agentmods.dev/badge/skills/guoliang1114-boop/ariaai/valuation-and-pricing.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 38 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,788 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00038 $0.02788
Opus 5 $0.00019 $0.01394
Sonnet 5 $0.00008 $0.00558
Haiku 4.5 $0.00004 $0.00279

Measured 12d ago against content hash 4f8892107f87, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

valuation-and-pricing scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/valuation-and-pricing/SKILL.md · 302 lines

How it starts

The opening of the file, as written. The whole thing — 302 lines — stays where its author put it; the contents beside it link to each section on GitHub.

估值与定价分析

When To Use

  • 并购交易的标的估值和定价建议
  • 股权融资的企业价值评估
  • 财务报告目的的公允价值评估
  • 投资决策的回报分析
  • 争议解决中的价值评估

Tools

  • 财务数据库(Bloomberg、Capital IQ、Wind)
  • WACC计算器
  • DCF估值模型
  • 可比公司/可比交易分析模板
  • 敏感性分析矩阵

Framework

估值方法论

Method 1: Discounted Cash Flow (DCF)

  • 自由现金流预测(FCFF / FCFE)
  • 折现率计算(WACC)
  • 终值计算(永续增长法 / 退出倍数法)
  • 企业价值 = PV(显性期FCF) + PV(终值) - 净债务

WACC计算

WACC = E/(D+E) × Ke + D/(D+E) × Kd × (1-T)
Ke = Rf + β × ERP + α(公司特定风险溢价)
  • Rf: 无风险利率(10年期国债收益率)
  • β: 权益贝塔(行业可比公司去杠杆β的中位数)
  • ERP: 股权风险溢价(通常4-6%)
  • α: 公司特定风险溢价(0-5%)
  • Kd: 债务成本(税前)
  • T: 企业所得税率

终值计算

  • 永续增长法:TV = FCF_n × (1+g) / (WACC - g)
  • 退出倍数法:TV = EBITDA_n × Exit Multiple

Method 2: Comparable Company Analysis (Comps)

  • 选择可比公司(行业、规模、增长、盈利能力)
  • 关键倍数:EV/EBITDA、EV/Revenue、P/E、P/B
  • 调整因素:流动性折价、控制溢价、规模差异

Method 3: Comparable Transaction Analysis (Precedents)

  • 选择同行业近期并购交易
  • 关键倍数:EV/EBITDA、EV/Revenue、P/E
  • 调整因素:交易时间、交易条件、协同效应

Method 4: Leveraged Buyout (LBO)

  • 目标回报:IRR ≥ 20%,MOIC ≥ 2.5x
  • 资本结构设计(优先级债务/次级债/夹层/股权)
  • 退出估值假设
  • 反推可支付价格(Pricing-to-Return)

中国资产评估准则

  • 《资产评估基本准则》(财政部令第83号)
  • 《资产评估执业准则——企业价值》
  • 收益法、市场法、资产基础法三种基本方法

Workflow

1. 基础数据收集
   ├─ 历史财务数据(3-5年)
   ├─ 管理层预测/商业计划
   ├─ 行业研究报告
   └─ 可比公司/交易数据

2. 财务分析
   ├─ 收入增长趋势分析
   ├─ 盈利能力分析(毛利率、EBITDA利润率)
   ├─ 资本支出和营运资本分析
   ├─ 资本结构分析
   └─ 可持续EBITDA调整

3. DCF估值
   ├─ 自由现金流预测
   ├─ WACC计算
   ├─ 终值计算
   ├─ 敏感性分析(WACC ± 0.5%,g ± 0.5%)
   └─ 估值区间确定

4. 相对估值
   ├─ 可比公司选择及倍数计算
   ├─ 可比交易选择及倍数计算
   ├─ 异常值剔除及中位数/均值
   └─ 估值区间确定

5. 综合估值
   ├─ 各方法估值权重设定
   ├─ Football Field图绘制
   ├─ 估值区间综合
   └─ 定价建议

Output Format

# 估值与定价分析报告

## 一、标的概况
| 项目 | 内容 |
|------|------|
| 公司名称 | |
| 所属行业 | |
| 收入规模 | |
| EBITDA | |
| 净利润 | |
| 交易类型 | |

## 二、财务分析
| 指标 | Year-2 | Year-1 | Year 0 | Year 1E | Year 2E | Year 3E |
|------|--------|--------|--------|---------|---------|---------|
| 收入 | | | | | | |
| 增长率 | | | | | | |
| EBITDA | | | | | | |
| EBITDA利润率 | | | | | | |
| 净利润 | | | | | | |
| CapEx | | | | | | |

## 三、DCF估值
### 关键假设
| 假设 | 数值 | 来源/依据 |
|------|------|-----------|
| 无风险利率 | | |
| Beta | | |
| ERP | | |
| 债务成本 | | |
| WACC | | |
| 永续增长率 | | |

### 估值结果
| 年份 | FCF | 折现因子 | PV(FCF) |
|------|-----|----------|---------|
| Year 1 | | | |
| Year 2 | | | |
| Year 3 | | | |
| Year 4 | | | |
| Year 5 | | | |
| 终值 | | | |
| **企业价值** | | | |

### 敏感性分析
| | WACC 8% | WACC 8.5% | WACC 9% | WACC 9.5% | WACC 10% |
|---|---------|-----------|---------|-----------|----------|
| g=1.5% | | | | | |
| g=2.0% | | | | | |
| g=2.5% | | | | | |
| g=3.0% | | | | | |

## 四、可比公司估值
| 公司 | EV/EBITDA | EV/Revenue | P/E | PEG |
|------|-----------|------------|-----|-----|
| | | | | |
| 中位数 | | | | |
| 均值 | | | | |

## 五、可比交易估值
| 交易 | 日期 | EV/EBITDA | EV/Revenue | P/E | 备注 |
|------|------|-----------|------------|-----|------|
| | | | | | |
| 中位数 | | | | | |

## 六、综合估值(Football Field)
| 方法 | 低值 | 中值 | 高值 | 权重 |
|------|------|------|------|------|
| DCF | | | | 50% |
| 可比公司 | | | | 25% |
| 可比交易 | | | | 25% |
| **综合估值** | | | | |

## 七、定价建议
- 建议交易价格区间:____
- 对应EV/EBITDA倍数:____
- 关键价值驱动因素:____
- 主要价值风险因素:____

Read the full file on GitHub · 302 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 302 lines · 38 tokens per session scan A 4f8892107f87

Subscribe to this mod's changes

valuation-and-pricing is a skill published in the GitHub repository guoliang1114-boop/AriaAI (37 stars, last pushed today), licensed MIT. It adds 38 tokens to every session and 2,788 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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