Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add gutomec/nirvana-os-engine --skill squadsgit clone --depth 1 https://github.com/gutomec/nirvana-os-engineWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/gutomec/nirvana-os-engine/squads)<a href="https://agentmods.dev/skills/gutomec/nirvana-os-engine/squads"><img src="https://agentmods.dev/badge/skills/gutomec/nirvana-os-engine/squads/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/gutomec/nirvana-os-engine/squads"><img src="https://agentmods.dev/badge/skills/gutomec/nirvana-os-engine/squads.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00117 | $0.06274 |
| Opus 5.5 | $0.00047 | $0.02510 |
| Sonnet 5.5 | $0.00023 | $0.01255 |
| Haiku 4.5 | $0.00012 | $0.00627 |
Grade F, and why
squads scanned grade F with 4 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 26d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Asks for rootmediumPrivilege escalation
A mod that escalates privileges can change anything on the machine, not only the project.
- `*squad activate {name} --confirm-heavy` — auto-accept downloads >1 GB, sudo installs, and installers that fetch a remote script and execute it Downloads and executes remote codehighSupply chain
curl | sh runs whatever the server returns today, which is not necessarily what it returned when this was reviewed.
compatibility: "Requires the Nirvana-OS engine: the `nrv` CLI and Bun on PATH. Install: curl -fsSL https://gutomec.github.io/nirvana-os-engine/install.sh | bash (Windows: irm https://gutomec.github.io/nirvana-os-engine/i Recursive force deletehighDestructive command
rm -rf with a variable or a broad path is one typo away from removing the wrong tree.
**Lifecycle:** Outputs are intermediate. User moves final deliverables to their project structure. Old runs can be cleaned: `rm -rf .squads-outputs/{squad}/{old-run}/` Makes network callslowCapability
Not a fault in itself. Listed so you know the mod talks to something, and to what.
compatibility: "Requires the Nirvana-OS engine: the `nrv` CLI and Bun on PATH. Install: curl -fsSL https://gutomec.github.io/nirvana-os-engine/install.sh | bash (Windows: irm https://gutomec.github.io/nirvana-os-engine/i The source is not reproduced here
A licence we could not identify
The repository carries a LICENSE file, but it is custom or dual enough that GitHub cannot name it and neither can this catalogue. Unknown terms are not permission, so the body is not copied here. Read the licence at the source and decide for yourself.
What ships with it
60 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
- adapters/_template-adapter.md 6.5 KB
- agents/squad-activator.md 9.9 KB
- BUILD-NOTES-V5.md 6.1 KB
- CONFIGURATION.md 12 KB
- lib/activator.js 59 KB runs code
- lib/adapter-loader.js 5.1 KB runs code
- lib/capability-validator.js 15 KB runs code
- lib/compatibility-checker.js 6.6 KB runs code
- lib/discovery.js 8.9 KB runs code
- lib/display-formatter.js 11 KB runs code
- lib/mechanical-fixers.js 31 KB runs code
- lib/migrate-batch-orchestrator.ts 4.7 KB runs code
- lib/migrate-v4-to-v5.js 11 KB runs code
- lib/output-resolver.js 7.0 KB runs code
- lib/registry.js 19 KB runs code
- lib/squad-audit-consensus.js 17 KB runs code
- lib/squad-audit-criteria.js 28 KB runs code
- lib/squad-audit-verifier.js 5.1 KB runs code
- lib/squad-doctor.ts 9.9 KB runs code
- lib/v4-capability-inferrer.js 13 KB runs code
- lib/workflow-reader.ts 40 KB runs code
- README.md 12 KB
- references/01-discovery.md 2.9 KB
- references/02-creation.md 17 KB
- references/03-validation.md 4.5 KB
- references/04-activation.md 7.6 KB
- references/05-schemas.md 5.4 KB
- references/06-workflows.md 4.9 KB
- references/07-execution.md 5.3 KB
- references/08-runtime-contract.md 5.8 KB
- references/09-upgrade.md 7.7 KB
- references/10-context-engineering.md 4.4 KB
- references/11-adapters-guide.md 7.3 KB
- references/12-v5-capabilities.md 9.5 KB
- references/13-v5-registry.md 7.7 KB
- references/15-creation-wizard.md 7.2 KB
- references/cc-squad-standard.md 1.6 KB
- scripts/activate-squad.cmd 540 B runs code
- scripts/activate-squad.ts 4.4 KB runs code
- scripts/audit-batch-orchestrator.ts 7.1 KB runs code
- scripts/audit-squads-score.cmd 286 B runs code
- scripts/audit-squads-score.ts 4.2 KB runs code
- scripts/brief-squad.ts 9.1 KB runs code
- scripts/deprescribe-tasks.ts 9.2 KB runs code
- scripts/fix-squad.ts 2.3 KB runs code
- scripts/improve-squad.cmd 271 B runs code
- scripts/improve-squad.ts 11 KB runs code
- scripts/index-squads.cmd 532 B runs code
- scripts/index-squads.ts 2.0 KB runs code
- scripts/init-squad.ts 9.0 KB runs code
- scripts/list-squads.cmd 528 B runs code
- scripts/list-squads.ts 3.8 KB runs code
- scripts/migrate-squad.ts 43 KB runs code
- scripts/validate-squad.cmd 396 B runs code
- scripts/validate-squad.ts 8.6 KB runs code
- SQUAD_PROTOCOL_V4.md 58 KB
- SQUAD_PROTOCOL_V5.md 42 KB
- SQUAD_PROTOCOL_V6.md 47 KB
- SQUAD_PROTOCOL.md 20 KB
- templates/agent-cc.md.tmpl 307 B
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 26d ago Changed · +3 lines scan D → F 25ab08821f03
- 1mo ago Changed c24d1e0d97b8
- 1mo ago Changed · +6 lines · +18 tokens per session e7c8c988857c
- 2mo ago Changed 6ca078575dab
- 2mo ago First seen · 363 lines · 99 tokens per session scan D 8644515ced33
squads is a skill published in the GitHub repository gutomec/nirvana-os-engine (82 stars, last pushed 24d ago), with no licence file. It adds 117 tokens to every session and 6,274 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it F with 4 findings (asks for root, downloads and executes remote code, recursive force delete). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
squads compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| squadsgutomec/nirvana-os-engine | Skill | 82 | 24d ago | none | F | 117 | Claude Code, Codex |
| cli-builderjoelhooks/swarm-tools | Skill | 749 | 3mo ago | none | A | 47 | Claude Code, Codex |
| imaging-data-commonssynthetic-sciences/openscience | Skill | 4.4k | yesterday | Apache-2.0 | A | 62 | Claude Code, Codex |
| datamolsynthetic-sciences/openscience | Skill | 4.4k | yesterday | Apache-2.0 | A | 67 | Claude Code, Codex |
| clinicaltrials-databasesynthetic-sciences/openscience | Skill | 4.4k | yesterday | Apache-2.0 | A | 47 | Claude Code, Codex |
| glycoengineeringsynthetic-sciences/openscience | Skill | 4.4k | yesterday | Apache-2.0 | A | 75 | Claude Code, Codex |
| esmsynthetic-sciences/openscience | Skill | 4.4k | yesterday | Apache-2.0 | A | 86 | Claude Code, Codex |