play-cardroom

play-cardroom is a skill for Claude Code, Codex from GZ-L/agent-cardroom. It costs 21 tokens per session (269 once invoked), scanned A, original, MIT.

Instructions for playing poker against built-in opponents using virtual chips through the Agent Cardroom server.

In plain words
What is it for?
Starting a hand, showing the table, presenting the player's legal choices, and continuing the game in the conversation. All chips are virtual and have no cash value.
Why use it?
They keep the game state and legal moves tied to the server, so the agent does not invent cards, chip counts, or available actions.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Starting a hand, showing the table, presenting the player's legal choices, and continuing the game in the conversation. All chips are virtual and have no cash value.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/gz-l/agent-cardroom/play-cardroom
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add GZ-L/agent-cardroom --skill play-cardroom
Clone the repo
git clone --depth 1 https://github.com/GZ-L/agent-cardroom

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for play-cardroom

README.md
[![agentmods](https://agentmods.dev/badge/skills/gz-l/agent-cardroom/play-cardroom/github.svg)](https://agentmods.dev/skills/gz-l/agent-cardroom/play-cardroom)
Your own site
<a href="https://agentmods.dev/skills/gz-l/agent-cardroom/play-cardroom"><img src="https://agentmods.dev/badge/skills/gz-l/agent-cardroom/play-cardroom/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for play-cardroom

Your own site · 80×15
<a href="https://agentmods.dev/skills/gz-l/agent-cardroom/play-cardroom"><img src="https://agentmods.dev/badge/skills/gz-l/agent-cardroom/play-cardroom.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 21 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 269 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00021 $0.00269
Opus 5 $0.00010 $0.00134
Sonnet 5 $0.00004 $0.00054
Haiku 4.5 $0.00002 $0.00027

Measured 10d ago against content hash 1639892fdff2, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

play-cardroom scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/agent-cardroom/skills/play-cardroom/SKILL.md · 27 lines

What it actually says

Play Cardroom

Use the agent-cardroom MCP server to play poker. All chips are virtual and have no cash value.

Before asking the human player to act, call get_table and use its result to determine whose turn it is, the current cards, and the legal actions. Do not invent cards, opponents, chip counts, game state, or legal actions: report only values returned by the server.

To begin a hand, call start_game with the requested game and opponents, then call render_table with the returned game_id. This opens the interactive table in the current Agent conversation. The player can then click the legal action and virtual-Token amount options directly; those controls call the server tools and redraw from their results.

If the client does not render the table or the player explicitly asks to play in text, call the relevant game-action tool with the player's selected legal action, then call get_table and render_table before presenting the next choice.

Always label every Token and chip amount as virtual only. Do not offer real-money play, payments, wagering, conversion, or account services.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 27 lines · 21 tokens per session scan A 1639892fdff2

Subscribe to this mod's changes

play-cardroom is a skill published in the GitHub repository GZ-L/agent-cardroom (0 stars, last pushed 23d ago), licensed MIT. It adds 21 tokens to every session and 269 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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