deps-update

deps-update is a skill for Claude Code, Codex from H2OArctic/claude-skill-deps-update. It costs 72 tokens per session (6,446 once invoked), scanned B, original, MIT.

A guided way to update libraries in projects that use Bun, a JavaScript runtime and package manager, including monorepos, which are repositories containing multiple related projects. It checks update risks and preserves control over versions, overrides, and the lockfile.

In plain words
What is it for?
Use it to check outdated packages, update dependencies, run Bun security audits, clean up version overrides, deduplicate packages, rebuild the lockfile, and verify the project afterward.
Why use it?
Library updates can introduce security risks, peer-dependency conflicts, duplicate packages, or unexpected changes. This provides a staged process that reviews changes before writing them and finishes with type checks and tests.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: reads .claude/ paths.

Good fit Use it to check outdated packages, update dependencies, run Bun security audits, clean up version overrides, deduplicate packages, rebuild the lockfile, and verify the project afterward.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/h2oarctic/claude-skill-deps-update/skill
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add H2OArctic/claude-skill-deps-update --skill skill
Clone the repo
git clone --depth 1 https://github.com/H2OArctic/claude-skill-deps-update

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for deps-update

README.md
[![agentmods](https://agentmods.dev/badge/skills/h2oarctic/claude-skill-deps-update/skill/github.svg)](https://agentmods.dev/skills/h2oarctic/claude-skill-deps-update/skill)
Your own site
<a href="https://agentmods.dev/skills/h2oarctic/claude-skill-deps-update/skill"><img src="https://agentmods.dev/badge/skills/h2oarctic/claude-skill-deps-update/skill/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for deps-update

Your own site · 80×15
<a href="https://agentmods.dev/skills/h2oarctic/claude-skill-deps-update/skill"><img src="https://agentmods.dev/badge/skills/h2oarctic/claude-skill-deps-update/skill.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 72 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 6,446 The whole file, excluding the scripts and references it only reads on demand.
Security scan B 2 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00072 $0.06446
Opus 5 $0.00036 $0.03223
Sonnet 5 $0.00014 $0.01289
Haiku 4.5 $0.00007 $0.00645

Measured 10d ago against content hash bbbc0f9add0b, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade B, and why

deps-update scanned grade B with 2 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

The scan reads SKILL.md. This mod also ships 6 executable files (scripts/decisions.ts, scripts/deps-scan.ts, scripts/lib/audit.ts, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Recursive force deletemediumDestructive command

rm -rf with a variable or a broad path is one typo away from removing the wrong tree.

No `clean` script → equivalent: `rm -rf node_modules **/node_modules bun.lock && bun install`.

Downgraded: this mod is about security review, or the phrase is quoted, so it is likely naming the pattern rather than instructing it.

Runs shell commandslowCapability

Expected in a hook, worth knowing in a rule or an instructions file.

`postinstall`, a new `import` of `fs`/`child_process`/`os`, `engines` moving from `node >=12` to `>=18`,
skill/SKILL.md · 465 lines

How it starts

The opening of the file, as written. The whole thing — 465 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Dependency updates (Bun)

Runtime and package manager: Bun only. Never npm, npx, yarn, pnpm, or node. Requires Bun >= 1.4 (bun audit fix, bun dedupe, bun pm diff, --minimum-release-age).

This skill does not chase latest. It splits updates by risk, rebuilds the lockfile, then settles overrides on that final tree, and ends with typecheck and tests.

Talk to the user in the language they use.

Invariant

Nothing is written to disk before the plan is approved (phase 2). Phases 0–1 are read-only, and the new tools keep it that way: bun pm diff only downloads and compares tarballs, while bun audit fix and bun dedupe resolve and report as long as --dry-run is there. Without that flag both rewrite bun.lock and node_modules (and audit fix rewrites package.json too), so in phases 0–1 they are never run bare.

The overrides experiment in phase 5 temporarily strips the root overrides block and reinstalls. Keep the original block verbatim: everything load-bearing goes back before the phase ends, so the stripped state is a measurement, never a result.

Phase 0. Preflight

git status --porcelain        # working tree must be clean
git branch --show-current
bun --version                 # must be >= 1.4
  • Dirty tree → look at what is actually in the diff (git diff --stat, then the package.json diff) before asking anything. It is often a previous run of this skill, or unrelated work in progress; the two need different handling. Show the user what you found, then ask whether to continue. A clean tree means rollback is one command (git checkout -- .), so no backups are needed.
  • Working on top of someone else's uncommitted work is allowed, but from that moment you must be able to say which changes are yours — phase 6 failures will otherwise get blamed on the update.
  • Read the root package.json: which scripts exist (typecheck, tests, lockfile clean, dead-code checks), whether there are workspaces, catalog/catalogs, overrides/resolutions. Use the project's own script names later — do not assume them.
  • Read bunfig.toml if present. [install] minimumReleaseAge is the project's supply-chain policy and linker = "isolated" changes what node_modules looks like (not what the lockfile says). Both are reported by the scan; respect them instead of proposing your own.
  • No workspaces → the skill works the same, just one package.

Read the full file on GitHub · 465 lines

Files

What ships with it

6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 465 lines · 72 tokens per session scan B bbbc0f9add0b

Subscribe to this mod's changes

deps-update is a skill published in the GitHub repository H2OArctic/claude-skill-deps-update (2 stars, last pushed 19d ago), licensed MIT. It adds 72 tokens to every session and 6,446 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it B with 2 findings (recursive force delete, runs shell commands). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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