boring-ui: Skill for Claude Code

.agents/skills/show-me/SKILL.md

show-me is a skill for Claude Code from hachej/boring-ui. It costs 25 tokens per session (1,076 once invoked), scanned A, original, MIT.

A skill that explains a topic with small diagrams, code sketches, component trees, file trees, or HTML examples.

In plain words
What is it for?
Use it to show algorithms, runtime flow, UI structure, file responsibilities, or data flow visually.
Why use it?
It helps make unfamiliar logic, structure, and relationships easier to understand at a glance.

Skill for Claude Code

Written for Claude Code: disable-model-invocation in frontmatter. Also seen: installed under .agents/ (shared by several agents).

This is hachej/boring-ui's own configuration. It tells Claude Code how to work on boring-ui itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything boring-ui configures →

Reuse

Borrowing it

Nothing to install: this file belongs to hachej/boring-ui. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/hachej/boring-ui/main/.agents/skills/show-me/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/hachej/boring-ui

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for show-me

README.md
[![agentmods](https://agentmods.dev/badge/skills/hachej/boring-ui/show-me.svg)](https://agentmods.dev/skills/hachej/boring-ui/show-me)
Your own site
<a href="https://agentmods.dev/skills/hachej/boring-ui/show-me"><img src="https://agentmods.dev/badge/skills/hachej/boring-ui/show-me.svg" alt="Measured on agentmods" height="20"></a>
Per session 25 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,076 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00025 $0.01076
Opus 5 $0.00013 $0.00538
Sonnet 5 $0.00005 $0.00215
Haiku 4.5 $0.00003 $0.00108

Measured 3d ago against content hash 4ad15fdf99fa, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

show-me scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/show-me/SKILL.md · 154 lines

How it starts

The opening of the file, as written. The whole thing — 154 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Invoke explicitly with /skill:show-me [topic].

Help the user understand the current topic of conversation visually. Skip the preamble and keep prose brief. Pick the smallest view that makes the key point clear.

  • Show logic or an algorithm as pseudocode:
on(save)
  if content is unchanged
    return cached result
  write new content
  return fresh result
  • Show runtime control flow as a call tree:
submitForm
  createSession
    persistPrompt
    launchAgent
  navigateToSession
  • Show UI structure as a component tree, including state and module boundaries that matter:
<SessionPage> (apps/example/src/routes/session.tsx)
  useSessionEvents()
  <SessionToolbar>
    <RunSkillButton> (packages/ui)
  • Show file responsibility or a broad refactor as a shallow file tree:
src/
├── commands/       # parses user actions
├── sessions/       # owns session state
└── transport/      # sends API requests
  • Show component interaction, control flow, or data flow with Mermaid:
sequenceDiagram
    participant User
    participant UI
    participant Daemon
    User->>UI: choose command
    UI->>Daemon: send expanded prompt
    Daemon-->>UI: stream result
  • Use diff when the point is what changes and the surrounding shape already exists. Match the diff shape to the topic.

For a component change:

 <SessionPage>
   useSessionEvents()
   <SessionToolbar>
+    <RunSkillButton />
   <SessionTimeline>
+    <SkillResultCard />

For a file-layout change:

 src/
 ├── commands/
+│   └── show-me.ts       # expands the slash command
 ├── sessions/
-└── transport.ts
+└── transport/
+    ├── client.ts
+    └── stream.ts

For a call-tree or call-stack change:

 submitForm
   createSession
     persistPrompt
+    expandSkillMention
     launchAgent
-  navigateToSession
+  navigateToSession
+    subscribeToEvents

For a state or control-flow change:

 on(save)
-  write content
+  if content is unchanged
+    return cached result
+  write new content
+  invalidate cache
  • Show the whole block when most of it is new, when omitted context would hide ownership or order, or when the user needs a copyable target shape:
function expandSkill(command: string): string {
  const skillName = command.slice(1)
  return `use the ${skillName} skill`
}
  • For a visual UI, layout, state comparison, or concept too dense for Mermaid, write one focused HTML file — a diagram, an infographic, or a short slide deck, whichever fits the point. Match the product's colors, type, spacing, and components; use real labels and data; support desktop and mobile. Then open it for the user:
Bash(open path/to/show-me-{description}.html)

guidance

Place each visual next to the short text it supports. Keep only the calls, files, props, states, and boundaries needed to answer the user's current question or the options to resolve the current discussion point.

Compose complementary views when one view cannot explain the topic well. Each view must answer a distinct question; omit it when another view already makes that point clear. A useful order is structure → behavior → contract → experience.

Question to answer Use
What owns this UI and its state? component tree
What executes, and in what nesting? call tree / call stack
Which states and transitions are allowed? state diagram
Who acts first across components or services? sequence diagram
Where does each responsibility live? shallow file layout
Which policy or algorithm branches matter? pseudocode
What contract must callers satisfy? types and signatures
What changed inside a mostly familiar shape? diff syntax
What should the visual UI or interaction feel like? focused HTML mockup

Use diff syntax when shared context dominates; show the whole tree, block, or signature when most of it is new. Keep each view focused—usually under about 12 nodes or lines—but do not impose a fixed number of views. Use one, several, or rarely many; stop when the user can see the answer without reading a wall of prose.

Read the full file on GitHub · 154 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 154 lines · 25 tokens per session scan A 4ad15fdf99fa

Subscribe to this mod's changes

show-me is a skill published in the GitHub repository hachej/boring-ui (46 stars, last pushed yesterday), licensed MIT. It adds 25 tokens to every session and 1,076 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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