exploration

exploration is a skill for Claude Code, Codex from hajekim/agentic-design-patterns-extension. It costs 423 tokens per session (4,108 once invoked), scanned A, a copy of exploration, MIT.

A guide to helping agents try unfamiliar approaches while still using methods that already work. It describes exploration as a way to discover better solutions when the best option is unknown.

In plain words
What is it for?
Use it for comparing agent strategies, testing alternatives, discovering solutions, and finding better methods in a large set of possibilities.
Why use it?
It reduces the risk of getting stuck repeating a familiar but weaker approach, especially when conditions change.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it for comparing agent strategies, testing alternatives, discovering solutions, and finding better methods in a large set of possibilities.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/hajekim/agentic-design-patterns-extension/exploration
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add hajekim/agentic-design-patterns-extension --skill exploration
Clone the repo
git clone --depth 1 https://github.com/hajekim/agentic-design-patterns-extension

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for exploration

README.md
[![agentmods](https://agentmods.dev/badge/skills/hajekim/agentic-design-patterns-extension/exploration.svg)](https://agentmods.dev/skills/hajekim/agentic-design-patterns-extension/exploration)
Your own site
<a href="https://agentmods.dev/skills/hajekim/agentic-design-patterns-extension/exploration"><img src="https://agentmods.dev/badge/skills/hajekim/agentic-design-patterns-extension/exploration.svg" alt="Measured on agentmods" height="20"></a>
Per session 423 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,108 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00423 $0.04108
Opus 5 $0.00211 $0.02054
Sonnet 5 $0.00085 $0.00822
Haiku 4.5 $0.00042 $0.00411

Measured 7d ago against content hash b9b1e9ccea04, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

exploration scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to exploration — 3 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skills/exploration/SKILL.md · 440 lines

How it starts

The opening of the file, as written. The whole thing — 440 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Exploration & Discovery Pattern

Overview

The Exploration & Discovery Pattern enables agents to balance exploiting known-good strategies with exploring new, potentially better approaches. Agents that only exploit what worked before become stagnant — they miss improvements, can't adapt to changing environments, and plateau at local optima. Discovery-driven agents systematically explore their action space to find better solutions over time.

Core Principle: The best known solution is rarely the optimal solution — reserve capacity to discover what you don't yet know.

When This Skill Applies

Activate this pattern when:

  • The agent faces multiple possible approaches with uncertain outcomes
  • Known strategies may not be optimal — better methods may exist undiscovered
  • The environment changes and previously good strategies may degrade
  • A/B testing of agent strategies is needed to find better approaches
  • Creative or novel solutions are more valuable than reliable familiar ones
  • The agent must find solutions in a large, partially-unknown solution space

Rule of thumb: If the agent always does the same thing, use exploration. If it never commits to what works, use exploitation. The goal is the right balance.

Exploration-Exploitation Trade-off

The Core Dilemma

Exploit: Use the strategy that has worked best so far
    → Safe, predictable, but misses better options

Explore: Try new/less-tested strategies
    → Risky, uncertain, but may find better solutions

Balance: ε-greedy, UCB, Thompson Sampling
    → Systematic, principled trade-off

Key Algorithms

Algorithm Exploration Strategy Best For
ε-greedy Random with prob ε Simple, easy to implement
UCB (Upper Confidence Bound) Explore high-uncertainty options When you can count trials
Thompson Sampling Sample from belief distribution Probabilistic rewards
Boltzmann Exploration Temperature-based softmax Graduated exploration

Read the full file on GitHub · 440 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 440 lines · 423 tokens per session scan A b9b1e9ccea04

Subscribe to this mod's changes

exploration is a skill published in the GitHub repository hajekim/agentic-design-patterns-extension (1 stars, last pushed 5mo ago), licensed MIT. It adds 423 tokens to every session and 4,108 once invoked, about $0.0021 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to exploration, differing in 3 lines, and is treated as a copy.