plugin-structure

plugin-structure is a skill for Claude Code from hamzaPixl/pixl-ai. It costs 39 tokens per session (1,497 once invoked), scanned A, original, MIT.

A guide and scaffold for organising Claude Code plugins with a manifest and standard folders for commands, agents, skills, hooks, and scripts.

In plain words
What is it for?
Use it when creating a plugin manifest, setting up its directory structure, or adding commands, agents, skills, hooks, and helper scripts.
Why use it?
It removes uncertainty about where plugin components belong and helps the tool discover them automatically.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: mentions .claude-plugin; mentions subagents; mentions Claude Code.

Runs only inside its plugin — its command needs a path that Claude Code sets for a plugin’s own hooks and for nothing else. Install the plugin, not this.

Part of the pixl-crew plugin — 93 skills, 14 agents, 6 hooks shipped together

Good fit Use it when creating a plugin manifest, setting up its directory structure, or adding commands, agents, skills, hooks, and helper scripts.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

This one installs as part of its plugin. Adding the marketplace and installing the plugin brings it with everything else the plugin ships.

Claude Code
/plugin marketplace add hamzaPixl/pixl-ai
Claude Code
/plugin install pixl-crew

Made for: Claude Code.

Or install pixl-crew, the plugin that ships this one along with the rest of its 93 skills, 14 agents, 6 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for plugin-structure

README.md
[![agentmods](https://agentmods.dev/badge/skills/hamzapixl/pixl-ai/plugin-structure/github.svg)](https://agentmods.dev/skills/hamzapixl/pixl-ai/plugin-structure)
Your own site
<a href="https://agentmods.dev/skills/hamzapixl/pixl-ai/plugin-structure"><img src="https://agentmods.dev/badge/skills/hamzapixl/pixl-ai/plugin-structure/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for plugin-structure

Your own site · 80×15
<a href="https://agentmods.dev/skills/hamzapixl/pixl-ai/plugin-structure"><img src="https://agentmods.dev/badge/skills/hamzapixl/pixl-ai/plugin-structure.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 39 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,497 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00039 $0.01497
Opus 5.5 $0.00016 $0.00599
Sonnet 5.5 $0.00008 $0.00299
Haiku 4.5 $0.00004 $0.00150

Measured 1mo ago against content hash adeaac320a9a, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

plugin-structure scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

packages/crew/skills/plugin-structure/SKILL.md · 178 lines

How it starts

The opening of the file, as written. The whole thing — 178 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Plugin Structure for Claude Code

Overview

Claude Code plugins follow a standardized directory structure with automatic component discovery. Understanding this structure enables creating well-organized, maintainable plugins that integrate seamlessly with Claude Code.

Key concepts:

  • Conventional directory layout for automatic discovery
  • Manifest-driven configuration in .claude-plugin/plugin.json
  • Component-based organization (commands, agents, skills, hooks)
  • Portable path references using ${CLAUDE_PLUGIN_ROOT}

Directory Structure

plugin-name/
├── .claude-plugin/
│   └── plugin.json          # Required: Plugin manifest
├── commands/                 # Slash commands (.md files)
├── agents/                   # Subagent definitions (.md files)
├── skills/                   # Agent skills (subdirectories)
│   └── skill-name/
│       └── SKILL.md         # Required for each skill
├── hooks/
│   └── hooks.json           # Event handler configuration
└── scripts/                 # Helper scripts and utilities

Critical rules:

  1. Manifest location: The plugin.json manifest MUST be in .claude-plugin/ directory
  2. Component locations: All component directories (commands, agents, skills, hooks) MUST be at plugin root level, NOT nested inside .claude-plugin/
  3. Optional components: Only create directories for components the plugin actually uses
  4. Naming convention: Use kebab-case for all directory and file names

Plugin Manifest (plugin.json)

Located at .claude-plugin/plugin.json.

Required Fields

{
  "name": "plugin-name"
}

Name must be kebab-case, unique across installed plugins, no spaces or special characters.

Recommended Metadata

{
  "name": "plugin-name",
  "version": "1.0.0",
  "description": "Brief explanation of plugin purpose",
  "author": { "name": "Author Name" },
  "license": "MIT",
  "keywords": ["testing", "automation"]
}

Version follows semver (MAJOR.MINOR.PATCH). Keywords aid plugin discovery.

Read the full file on GitHub · 178 lines

Files

What ships with it

6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 178 lines · 39 tokens per session scan A adeaac320a9a

Subscribe to this mod's changes

plugin-structure is a skill published in the GitHub repository hamzaPixl/pixl-ai (2 stars, last pushed 6mo ago), licensed MIT. It adds 39 tokens to every session and 1,497 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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