asc-xcode-build

asc-xcode-build is a skill for Claude Code from hanamizuki/solopreneur. It costs 54 tokens per session (2,032 once invoked), scanned A, a copy of asc-xcode-build, MIT.

A set of command-line helpers for building Apple apps with Xcode, Apple’s development tool, then archiving, exporting, and optionally uploading the result to App Store Connect. It also manages app version and build numbers.

In plain words
What is it for?
Use it to build and archive an iOS or macOS app, create export settings, export a release package, upload it, or update its version and build number.
Why use it?
It replaces long, project-specific Xcode command recipes with a documented build and export flow. It helps prepare an IPA or PKG for TestFlight, App Store review, or testing on registered devices.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the ios-dev plugin — 26 skills, 1 agent shipped together

Good fit Use it to build and archive an iOS or macOS app, create export settings, export a release package, upload it, or update its version and build number.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/hanamizuki/solopreneur/asc-xcode-build
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add hanamizuki/solopreneur --skill asc-xcode-build
Clone the repo
git clone --depth 1 https://github.com/hanamizuki/solopreneur

Made for: Claude Code.

Or install ios-dev, the plugin that ships this one along with the rest of its 26 skills, 1 agent.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for asc-xcode-build

README.md
[![agentmods](https://agentmods.dev/badge/skills/hanamizuki/solopreneur/asc-xcode-build/github.svg)](https://agentmods.dev/skills/hanamizuki/solopreneur/asc-xcode-build)
Your own site
<a href="https://agentmods.dev/skills/hanamizuki/solopreneur/asc-xcode-build"><img src="https://agentmods.dev/badge/skills/hanamizuki/solopreneur/asc-xcode-build/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for asc-xcode-build

Your own site · 80×15
<a href="https://agentmods.dev/skills/hanamizuki/solopreneur/asc-xcode-build"><img src="https://agentmods.dev/badge/skills/hanamizuki/solopreneur/asc-xcode-build.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 54 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,032 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00054 $0.02032
Opus 5.5 $0.00022 $0.00813
Sonnet 5.5 $0.00011 $0.00406
Haiku 4.5 $0.00005 $0.00203

Measured 20d ago against content hash 2d85a19bf9d9, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

asc-xcode-build scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 20d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to asc-xcode-build — 21 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

plugins/claude/ios-dev/skills/asc-xcode-build/SKILL.md · 231 lines

How it starts

The opening of the file, as written. The whole thing — 231 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Xcode build and export

Use this skill when you need to build an app from source and prepare it for App Store Connect. Prefer asc xcode archive and asc xcode export over raw xcodebuild recipes when they fit the project.

Preconditions

  • Xcode and command line tools are installed.
  • Signing identity and provisioning profiles are available, or automatic signing is enabled.
  • App Store Connect auth is configured when upload or build lookup is needed.

Manage version and build numbers

asc xcode version view
asc xcode version edit --version "1.3.0" --build-number "42"
asc xcode version edit --next-build-number --app "APP_ID" --platform IOS
asc xcode version bump --type build
asc xcode version bump --type patch
asc xcode version bump --type build --next-build-number --app "APP_ID" --platform IOS

Use --project-dir "./MyApp" when not running from the project root. Use --project "./MyApp/App.xcodeproj" when the directory contains multiple projects. Use --target "App" and --configuration "Release" for deterministic reads and writes in multi-target or multi-configuration projects.

To avoid low build-number rejects, resolve and apply the remote-safe build number in one command:

asc xcode version edit --next-build-number --app "APP_ID" --platform IOS --output json

Version mutations validate the full change before writing and return structured output identifying the configurations and files changed. The editor follows recursive xcconfig includes and preserves unrelated project and xcconfig content. Use asc builds next-build-number separately when you only want to inspect the remote-safe value without changing the project.

Version commands read project and xcconfig settings without launching Xcode. When those settings cannot resolve the version values, the default --xcodebuild-settings-lookup auto falls back to xcodebuild -showBuildSettings and warns on stderr. Use --xcodebuild-settings-lookup never in automation that must not launch Xcode implicitly.

Read the full file on GitHub · 231 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 20d ago First seen · 231 lines · 54 tokens per session scan A 2d85a19bf9d9

Subscribe to this mod's changes

asc-xcode-build is a skill published in the GitHub repository hanamizuki/solopreneur (154 stars, last pushed 4d ago), licensed MIT. It adds 54 tokens to every session and 2,032 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 100% identical to asc-xcode-build, differing in 21 lines, and is treated as a copy.

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