gnome-view-switcher

gnome-view-switcher is a skill for Claude Code, Codex from hanthor/gnome-gui-spec. It costs 47 tokens per session (709 once invoked), scanned A, original, no licence file.

A GNOME interface pattern for switching between three to five main views, using header tabs on wide screens and a bottom view bar on narrow screens. GNOME is a desktop environment for Linux, and AdwViewStack and related terms are its interface components for showing one view at a time.

In plain words
What is it for?
Adding header-bar tabs, switching between main application views, and changing the navigation layout for narrow windows.
Why use it?
It gives an app a consistent way to present top-level sections while adapting the controls to smaller window widths.

Skill for Claude CodeCodex

Which agent this was written for is unclear — body not stored (licence); the path alone says nothing.

Good fit Adding header-bar tabs, switching between main application views, and changing the navigation layout for narrow windows.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/hanthor/gnome-gui-spec/view-switcher
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add hanthor/gnome-gui-spec --skill view-switcher
Clone the repo
git clone --depth 1 https://github.com/hanthor/gnome-gui-spec

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for gnome-view-switcher

README.md
[![agentmods](https://agentmods.dev/badge/skills/hanthor/gnome-gui-spec/view-switcher.svg)](https://agentmods.dev/skills/hanthor/gnome-gui-spec/view-switcher)
Your own site
<a href="https://agentmods.dev/skills/hanthor/gnome-gui-spec/view-switcher"><img src="https://agentmods.dev/badge/skills/hanthor/gnome-gui-spec/view-switcher.svg" alt="Measured on agentmods" height="20"></a>
Per session 47 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 709 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00047 $0.00709
Opus 5 $0.00023 $0.00354
Sonnet 5 $0.00009 $0.00142
Haiku 4.5 $0.00005 $0.00071

Measured 7d ago against content hash 6dc51e659de6, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

gnome-view-switcher scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/view-switcher/SKILL.md · 93 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 93 lines · 47 tokens per session scan A 6dc51e659de6

Subscribe to this mod's changes

gnome-view-switcher is a skill published in the GitHub repository hanthor/gnome-gui-spec (2 stars, last pushed 1mo ago), with no licence file. It adds 47 tokens to every session and 709 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

chakra-ui-builder

Build responsive, accessible UI components and layouts using Chakra UI v3, install or configure Chakra UI in new and existing projects, and design scalable themes using tokens, semantic tokens, recipes, and slot recipes. Use this skill whenever a user asks to build, create, or generate any UI component, page, form…

chakra-ui/chakra-ui · 214 tokens

frontend-visual-qa

Audits already-rendered web, landing-page, HTML deck/slide, browser tool/game, dashboard/admin, design-system, and desktop UIs using real-browser or native-app journeys, inspected screenshots, DOM geometry, responsive or projection viewports, and a bundled Playwright sweep. Use after UI implementation to find…

daymade/claude-code-skills · 145 tokens

prototype-web

A clickable, high-fidelity web product prototype with navigation, a hero section, feature cards, steps, social proof, and optional pricing. It is designed to resemble a finished landing page while remaining a prototype.

nexu-io/html-anything · 24 tokens

animation-principles

Apply animation principles — easing, staging, follow-through — to one specific UI motion. Use when tuning how an animation feels. For product-wide duration and easing tokens use motion-system (design-systems); for a full interaction spec use micro-interaction-spec.

Owl-Listener/designer-skills · 59 tokens

refactoring-ui

Audit and fix visual hierarchy, spacing, color, and depth in web UIs. Use when the user mentions "my UI looks off" (or amateur/unprofessional), "fix the design", "Tailwind styling", "color palette", "visual hierarchy", "design system", "spacing scale", or "component styling". Also trigger when building consistent…

wondelai/skills · 132 tokens

ue-component-model

Create or edit the Universal Editor component configuration (component-definition.json, component-models.json, component-filters.json) for AEM Edge Delivery Services blocks. Use this skill whenever the user mentions component models, component definitions, component filters, block configuration for the Universal…

adobe/skills · 140 tokens