information-hierarchy

information-hierarchy is a skill for Claude Code from haowjy/creative-writing-skills. It costs 53 tokens per session (801 once invoked), scanned A, original, Apache-2.0.

A guide for organizing long, human-facing writing such as reports, documents, and multi-section explanations. It helps choose whether each idea works best as prose, a table, a diagram, or another format.

In plain words
What is it for?
Use it to structure reports, documentation, explanations, presentations, and other large written outputs. It also helps decide where to place examples, tables, diagrams, and sources.
Why use it?
It prevents readers from having to search for the main answer or work through unnecessary detail. Important conclusions come first, while supporting evidence and edge cases remain available later.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the creative-writing-skills plugin — 28 skills, 5 agents shipped together

Good fit Use it to structure reports, documentation, explanations, presentations, and other large written outputs. It also helps decide where to place examples, tables, diagrams, and sources.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/haowjy/creative-writing-skills/information-hierarchy
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add haowjy/creative-writing-skills --skill information-hierarchy
Clone the repo
git clone --depth 1 https://github.com/haowjy/creative-writing-skills

Made for: Claude Code.

Or install creative-writing-skills, the plugin that ships this one along with the rest of its 28 skills, 5 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for information-hierarchy

README.md
[![agentmods](https://agentmods.dev/badge/skills/haowjy/creative-writing-skills/information-hierarchy/github.svg)](https://agentmods.dev/skills/haowjy/creative-writing-skills/information-hierarchy)
Your own site
<a href="https://agentmods.dev/skills/haowjy/creative-writing-skills/information-hierarchy"><img src="https://agentmods.dev/badge/skills/haowjy/creative-writing-skills/information-hierarchy/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for information-hierarchy

Your own site · 80×15
<a href="https://agentmods.dev/skills/haowjy/creative-writing-skills/information-hierarchy"><img src="https://agentmods.dev/badge/skills/haowjy/creative-writing-skills/information-hierarchy.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 53 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 801 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00053 $0.00801
Opus 5.5 $0.00021 $0.00320
Sonnet 5.5 $0.00011 $0.00160
Haiku 4.5 $0.00005 $0.00080

Measured 10d ago against content hash fc2d40b42b95, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

information-hierarchy scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugin/claude/skills/information-hierarchy/SKILL.md · 72 lines

How it starts

The opening of the file, as written. The whole thing — 72 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Information Hierarchy

The reader should get the answer in the first thing they see, and find depth only when they reach for it. Everything else here follows from that: each beat of the piece takes the form that carries it best, what matters most comes first, and the medium stays as simple as the content allows.

Lead with the answer/conclusion

Readers scan. Open with the finding itself, and the piece works in thirty seconds. The same logic repeats at every scale: a section's first sentence is its answer, a slide's title is its takeaway ("Cache misses double p99" rather than "Performance"), a UI label carries its whole meaning alone.

Behind the answer sits depth (reasoning, evidence, edge cases), and behind that, sources. Keep depth that most readers will skip, and move it: a later section, a linked page, a footnote. Sources belong at the end.

Pick the form that fits the idea

Prose is the default; break from it when another form genuinely carries the idea better. An example grounds an abstract claim faster than more explanation. A table holds enumerable facts that prose would bury. A chart shows a trend that a sentence can only assert. A mockup shows a layout the reader would otherwise have to imagine.

Diagram-first for pipelines and relationships. When the content is a pipeline, a dependency graph, a state machine, or any structure where the relationship between parts is the hard idea, put the diagram early — a one-sentence takeaway, then the diagram, then detailed prose. The diagram leads, the prose still explains; prose alone buries the shape. Keep inline diagrams to a handful of nodes and give larger structures an explorable view. Validate diagrams (see /creative-writing-skills:md-validation).

Ask what the beat is trying to do, then give it the form that does that: an explanation gets a paragraph, a comparison gets a table. Each form teaches best inside its own job: a diagram standing in for an explanation teaches less than the paragraph would.

Read the full file on GitHub · 72 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago Changed · -1 lines · -8 tokens per session fc2d40b42b95
  2. 29d ago Changed 0b60f2eea86d
  3. 2mo ago First seen · 73 lines · 61 tokens per session scan A 906aa9b621bd

Subscribe to this mod's changes

information-hierarchy is a skill published in the GitHub repository haowjy/creative-writing-skills (567 stars, last pushed 10d ago), licensed Apache-2.0. It adds 53 tokens to every session and 801 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

information-hierarchy compared with skills from other repositories

information-hierarchy next to 6 skills from other repositories
ModTypeStarsLast pushLicenceScanTokensWorks with
information-hierarchyhaowjy/creative-writing-skillsSkill56710d agoApache-2.0A53Claude Code
imagegenopenai/codexSkill133kyesterdayApache-2.0A113Codex
playwright-climicrosoft/playwrightSkill99kyesterdayApache-2.0A19Claude Code
local-ai-agentsmicrosoft/ai-agents-for-beginnersSkill79k4d agoMITA200Claude Code, Codex
systematic-debuggingobra/superpowersSkill313k3d agoMITA21Claude Code
next-cache-components-adoptionvercel/next.jsSkill143kyesterdayMITA95Claude Code
next-partial-prefetching-adoptionvercel/next.jsSkill143kyesterdayMITA103Claude Code